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208 public repositories
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An OpenGL PBR engine with minimal overhead
Real-time 3D rendering engine
The implementation of pbr based on OpenGL
Source code from the article "SafeGi: Type Checking to Improve Correctness in Rendering System Implementation"
Physically Based Rendering Enegine
Code repository for the paper "Image-based remapping of spatially-varying material appearance" (JCGT)
Eldr: Physically Based Renderer
My personal on going path-tracer~
A 3D graphics engine using OpenGL!
Toy project to learn about C++, physics and rendering
CPU path tracer with Blender export
A simple, real-time PBR (Physically Based Rendering) engine built while learning from learnopengl.com
Implementation of the Cook Torrence Paper via a Physically Based Renderer
3D model viewer based on Aka
3D Real Time Physically Based Renderer in C++ and OpenGL. C++とOpenGLを使用する3DリアルタイムPBRレンダラー
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