sceneform
Here are 43 public repositories matching this topic...
Trying out Augmented Reality
-
Updated
Jul 9, 2020 - Kotlin
Small AR App using SceneFrom API from Google
-
Updated
Jun 1, 2018 - Kotlin
-
Updated
Sep 15, 2021 - Kotlin
-
Updated
Sep 22, 2021 - Kotlin
A simple application to implement ARCore and Sceneform with Android Studio
-
Updated
Mar 31, 2020 - Kotlin
ARCore samples and experiments with Sceneform API
-
Updated
Jan 15, 2019 - Kotlin
Sceneform SDK Sample Application https://github.com/google-ar/sceneform-android-sdk
-
Updated
Jul 4, 2018 - Kotlin
-
Updated
Jan 22, 2019 - Kotlin
A place to work on experiments that push the standard for UX with ARCore applications.
-
Updated
Mar 28, 2019 - Kotlin
-
Updated
Mar 5, 2020 - Kotlin
-
Updated
Aug 13, 2018 - Kotlin
Pokem"AR" is a small mimic of the famous Augmented Reality game Pokemon Go. Here Geo Location is not being used and the models are not implemented in a real-time world. A 3D game object appears as Pokemon and when touched the ball, it automaticaly collides with the Game Object and the details of the Pokemon are stored and displayed through PokeAPI.
-
Updated
Jun 14, 2021 - Kotlin
How to animate 3D models in ARCore Sceneform + Mixamo
-
Updated
Nov 4, 2019 - Kotlin
Improve this page
Add a description, image, and links to the sceneform topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the sceneform topic, visit your repo's landing page and select "manage topics."