🦄 Pokedex-AR demonstrates ARCore, Sceneform, and modern Android tech stacks — such as Hilt, Coroutines, Flow, Jetpack (Room, ViewModel, LiveData) based on MVVM architecture.
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Updated
Jan 10, 2022 - Kotlin
🦄 Pokedex-AR demonstrates ARCore, Sceneform, and modern Android tech stacks — such as Hilt, Coroutines, Flow, Jetpack (Room, ViewModel, LiveData) based on MVVM architecture.
ARCore Augmented Faces for Android written in Kotlin + Sceneform
🧰 ARCore & Sceneform Playground
Its measurement app made using kotlin with sceneform sdk by google
My AR experiments collections
A fun project demonstrating a simple Android AR application
I built this app using Mlkit along with the TensorFlow Lite model for object detection, Arcore is used to place anchors to the detected objects. It's a good blend of Machine learning and Augmented reality to visualise ML information in a much better way than regular bounding boxes
Whooby is a text-to-speech android application to communicate within a group or community .
Usage of SceneView in Sceneform ARCore android.
This repo contains examples of all the functionalities of sceneform, Face filter , Object Placement etc
Sample code for ARCore written in Kotlin
This is an Augmented Reality Android app that is made by using ARcore and Sceneform SDK. 📸 🎉
Pokem"AR" is a small mimic of the famous Augmented Reality game Pokemon Go. Here Geo Location is not being used and the models are not implemented in a real-time world. A 3D game object appears as Pokemon and when touched the ball, it automaticaly collides with the Game Object and the details of the Pokemon are stored and displayed through PokeAPI.
The Play"AR" is an Augmented Reality playground. The main intention of this project is to play with and test various pre-built models on many surfaces not restricting to only flat ones to attain a live demonstration of Augmented Reality in various scenarios. The objects being Augmented include 3D models, 2D models, Animated models and much more.…
Android AR Animal Chess Game(Jungle Board Game) which created by using Google AR Core and CloudAnchor
How to animate 3D models in ARCore Sceneform + Mixamo
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