🧰 ARCore & Sceneform Playground
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Updated
Aug 2, 2025 - Kotlin
🧰 ARCore & Sceneform Playground
ARCore Augmented Faces for Android written in Kotlin + Sceneform
Whooby is a text-to-speech android application to communicate within a group or community .
Its measurement app made using kotlin with sceneform sdk by google
This is an Augmented Reality Android app that is made by using ARcore and Sceneform SDK. 📸 🎉
ARCore project That Implements 3D Sceneform.
I built this app using Mlkit along with the TensorFlow Lite model for object detection, Arcore is used to place anchors to the detected objects. It's a good blend of Machine learning and Augmented reality to visualise ML information in a much better way than regular bounding boxes
This repo contains examples of all the functionalities of sceneform, Face filter , Object Placement etc
The Play"AR" is an Augmented Reality playground. The main intention of this project is to play with and test various pre-built models on many surfaces not restricting to only flat ones to attain a live demonstration of Augmented Reality in various scenarios. The objects being Augmented include 3D models, 2D models, Animated models and much more.…
🦄 Pokedex-AR demonstrates ARCore, Sceneform, and modern Android tech stacks — such as Hilt, Coroutines, Flow, Jetpack (Room, ViewModel, LiveData) based on MVVM architecture.
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