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Starred repositories

7 stars written in HLSL
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A suite of GShade shaders for Final Fantasy XIV

HLSL 1,164 48 Updated Jun 29, 2024

Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.

HLSL 661 41 Updated Apr 4, 2024

A single-component, GPU-based universal ambient occlusion and bent normal baker for Unity. The successor to my BNAO respository

HLSL 338 31 Updated Jul 17, 2021

A physically based screen space ambient occulsion post processing effect

HLSL 336 45 Updated Mar 12, 2019

Zenteon: Public ReShade Shaders

HLSL 128 11 Updated Sep 22, 2025

Fast 3d/4d divergence-free noise for shaders.

HLSL 50 3 Updated Jul 20, 2023

Port of Intel's Conservative Morphological Anti-Aliasing 2.0 for Unity Engine.

HLSL 28 3 Updated Jun 1, 2025