Starred repositories
s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games
State of the art RDO BC1-7 GPU texture encoders
tiny dependency-free lossless compressor for BC/DXT texture streams (C99, ~800 LoC)
A D3D11 application for experimenting with Spherical Gaussian lightmaps
efsw is a C++ cross-platform file system watcher and notifier.
A self-contained high-performance WebGPU implementation on Vulkan
Adds raytraced audio to Godot
High-performance, real-time optimized, and statically typed embedded language implemented in C.
EasyMDE: A simple, beautiful, and embeddable JavaScript Markdown editor. Delightful editing for beginners and experts alike. Features built-in autosaving and spell checking.
📦 CMake's missing package manager. A small CMake script for setup-free, cross-platform, reproducible dependency management.
C++11 library that provides several new or lesser-known containers, like flat_map/set, small_map/set, static_map/set, small_vector, static_vector, and many more.
A wonderful list of Game Development resources.
AkiKurisu / UnityPRTGI
Forked from AKGWSB/CasualPRTPrecomputed Radiance Transfer Global Illumination for Unity URP
Aims to build libtcc (https://bellard.org/tcc/) platform independent (for supported platforms) with CMake.
Umka: a statically typed embeddable scripting language
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
ultra tiny suckless physics engine
Simple cross-platform asset packer for use with games & standalone applications
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping