Moe

From Liquipedia Brawl Stars Wiki
[e][h]Moe
Brawler Information
Release Date:
2024-08-29
Health:
6800
Movespeed:
770 (Fast)
900 (Very Fast; Driller)
1100 (while drilling)
2500 (with Super)
Weapon & Super
Primary Weapon:
Normal: Shovel Slinger
Driller: Giga Drill Break
Super Ability:
Normal: Moe's Machine
Driller: Bail Out
Gadgets & Star Powers
Gadgets:
Dodgy Digging
Rat Race
Star Powers:
Skipping Stones
Speeding Ticket


Spike is a Damage Dealer class brawler in Brawl Stars.

Abilities[edit]

Main Attack[edit]

Normal: Shovel Slinger
Moe throws a rock that bounces once, breaking into a smaller rock. Each rock smashes into stones on impact. Rocks and stones both deal damage.

Damage
1200 (per stone)
Range
5 (first rock; Normal)
7.67 (second rock; Long)
Width
1 (rocks)
0.67 (stone)
Reload Speed
1.5 seconds (Normal)
Projectile Speed
3600 (first rock)
2800 (second rock & stone)
Super Charge
14.42% (7 hits)
Driller: Giga Drill Break
Moe starts drilling in front of him, gaining movement speed and dealing damage to enemies in front of him.

Damage
5600 (per second)
Range
1.67 (Driller; Short)
Width
1.33 (Driller)
Reload Speed
0.22 seconds (Very Fast; Driller)
Projectile Speed
3500 (Driller)

Super Ability[edit]

Normal: Moe's Machine
Moe gets into his trusty Driller, drilling to targeted location, dealing damage and knocking Brawlers up at the destination. He gains a new attack in his Driller form.

Damage
1600 (Underground/Destination)
Range
7.33 (Long)
Duration
5 second
Deiller: Bail Out
Moe exits his Driller and returns to his normal form.

Gadgets[edit]

Dodgy Digging
Moe digs up some 'borrowed' goods, increasing his Super charge rate by 50% for 5 seconds.

Duration
5 seconds
Rat Race
Moe dashes a short distance in his Driller, destroying walls in the process.

Range
2

Star Powers[edit]

Skipping Stones
Moe's basic attacks bounce one more time. The range of the attack remains the same.
Speeding Ticket
Moe's Driller has increased travel speed while drilling underground.

Version History[edit]

Note: All balance changes to base characteristics (e.g. main attack) are recorded in their Power 1 values. Balance changes to unlockable characteristics (e.g. gadgets and star powers) are recorded in their Power 11 values.

Additional Content[edit]

References[edit]