Primary Weapon:
Shock Rifle
Gadgets:
Spark Plug
Recoil Spring
Star Powers:
Energize
Shocky
Jessie is a Controller class brawler in Brawl Stars.
Abilities[edit]
Main Attack[edit]
Shock Rifle
 | Jessie fires off an energy orb. After hitting a target the orb bounces to the next target in range, hitting up to three enemies. Each bounce deals 25% less damage. |
Damage
2120
1585 (1st bounce)
1060 (2nd bounce)
Range
9 (Long)
Width
1
Reload Speed
1.8 seconds (Normal)
Projectile Speed
2870
1522
Super Charge
16.695% (6 hits)
Super Ability[edit]
Scrappy!
 | Jessie deploys a gun turret that automatically shoots at enemies. It's made of 100% recycled materials! |
Health
4950
Damage
520
468 (with Pet Power Gear)
Range
5 (Normal)
Spread
30°
Reload Speed
0.3 seconds
0.15 seconds (with Recoil Spring Gadget)
Super Charge
6.305% (16 hits)
Gadgets[edit]
Spark Plug
 | Jessie triggers a shockwave from her turret, slowing down all enemies within its area of effect. |
Recoil Spring
 | Scrappy's attack speed is doubled for 5.0 seconds. |
Star Powers[edit]
Energize
 | Jessie can repair her gun turret for 1060 of its missing health by zapping it with her attack. |
Shocky
 | Scrappy the Turret now shoots energy orbs that bounce between enemies. The orbs' range after a bounce is 51% of normal range. |
Hypercharge[edit]
Scrappy 2.0
 | Buffs:
Scrappy has 50% more health and deals 20% more damage
Movement speed: 720 ➡ 907,2 (+26%) Damage: 2120 ➡ 2650 (+25%) Super Damage: 390 ➡ 650 (+25%) ➡ 780 (+20%) Shield: +5% |
Pet Power
 | Pet power increased by 20%. |
Version History[edit]
Note: All balance changes to upgradable characteristics (e.g. main attack) are recorded in their Power 1 values.
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2024
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2023
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2022
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2021
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2020
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2019
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2018
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2017
- Show All
Version
|
Balance Changes
|
2024-02-27
|
Hypercharge's shield was decreased to 5% (from 20%). Additional Hypercharge's speed was decreased to 26% (from 30%). Additional Hypercharge's damage was increased to 25% (from 20%). Hypercharge's charge rate was increased to 60% (from 40%).
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Version
|
Balance Changes
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2023-10-24
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Jessie's Energize Star Power healing was increased to 1060 (from 896). Scrappy 2.0 Hypercharge was added.
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2023-09-05
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The health and damage statistics of all Brawlers were increased by 10% with each level (from 5%).
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2023-02-28
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Class was changed to Controller (from Damage Dealer).
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Version
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Balance Changes
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2022-12-12
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Scrappy's health was increased to 3300 (from 3000).
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Version
|
Balance Changes
|
2021-10-27
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Class was changed from to Damage Dealer (from Fighter).
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2021-05-19
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Scrappy's health was reduced to 3000 (from 3200).
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2021-03-15
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Health was reduced to (3000 from 3200).
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2021-02-08
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Main attack damage was reduced to 1060 (from 1120).
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2021-01-27
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Main attack damage was increased to 1120 (from 920). Each bounce now does 25% less damage but super charge rate is unaffected.
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Version
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Balance Changes
|
2020-12-15
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Main attack damage was increased to 920 (from 840). Energize Star Power healing increased to 896 (from 800). Health was increased to 3200 (from 3000).
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2020-09-10
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Super charge rate was decreased slightly. Super recharge rate was increased slightly.
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2020-08-12
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Recoil Spring gadget was added.
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2020-03-17
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Spark Plug gadget was added.
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Version
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Balance Changes
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2019-12-05
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Main attack projectile speed was increased by 10%. Health was increased to 3000 (from 2800).
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2019-08-07
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Shocky Star Power was added.
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Version
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Balance Changes
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2018-12-05
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Reload time was decreased to 1.8 seconds (from 2 seconds).
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2018-08-31
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Main attack damage was increased to 820 (from 780).
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2018-04-09
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Main attack damage was increased to 780 (from 720).
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2018-03-21
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Every Brawler's movement speed was increased by 70 points, increasing movement speed to 720 (from 650). All Brawlers' projectile speeds are increased by 9%. Main attack projectile size was increased.
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2018-01-16
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Health was increased to 3200 (from 2800). Energize Star Power healing was increased to 800 (from 600).
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Version
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Balance Changes
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2017-12-07
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The health and damage statistics of all Brawlers were multiplied by 4. Energize Star Power was added. Main attack's damage was increased to 720 (from 640).
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2017-09-04
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Scrappy's reload time was increased to 0.30s (from 0.25s).
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2017-08-16
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Main attack damage was increased to 160 (from 140). Scrappy's firing delay was decreased to 0.25s (from 0.35s). The turret's bullet speed increased by 33%.
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2017-08-11
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Super charge was decreased by 12.5%.
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2017-06-27
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Main attack damage was decreased to 140 (from 160).
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2017-06-20
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The health decay mechanic was removed from Super.
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2017-06-15
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Jessie was added with the initial release of the game.
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Additional Content[edit]
References[edit]