From Liquipedia Dota 2 Wiki
Dota 2 Sounds |
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Hero Sounds |
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Other Sounds |
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Archived |
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Attacks[edit]
- Pre attack sound plays during the attack animation (60% vol).
- Impact sounds play when the attack successfully hits a target. Each attack uses 1 of main impact, additional impact and blade ring.
- ▶️ Main impact 1
- ▶️ Main impact 2
- ▶️ Main impact 3
- ▶️ Additional impact 1 (20%-40% vol)
- ▶️ Additional impact 2 (20%-40% vol)
- ▶️ Additional impact 3 (20%-40% vol)
- ▶️ Blade ring 1 (0%-30% vol)
- ▶️ Blade ring 4 (0%-30% vol)
Movement[edit]
- Play on each step while moving. Each step consists of one footstep sound and one foley sound.
- ▶️ Footstep 1 (30%-60% vol)
- ▶️ Footstep 2 (30%-60% vol)
- ▶️ Footstep 3 (30%-60% vol)
- ▶️ Footstep 4 (30%-60% vol)
- ▶️ Footstep 5 (30%-60% vol)
- ▶️ Footstep 6 (30%-60% vol)
- ▶️ Footstep 7 (30%-60% vol)
- ▶️ Foley 1 (10%-50% vol)
- ▶️ Foley 2 (10%-50% vol)
- ▶️ Foley 3 (10%-50% vol)
- ▶️ Foley 4 (10%-50% vol)
Abilities[edit]
Berserker's Call[edit]
- ▶️ Scream sounds plays on Axe during the cast time.
- ▶️ Cast sound plays on Axe upon cast.
- ▶️ Full sound example.
Rampant Outrage
- ▶️ Replaces the default scream sound.
- Full sound example.
Battle Hunger[edit]
- ▶️ Target sound plays on the target upon cast.
Counter Helix[edit]
- ▶️ Proc sound plays whenever the skill procs.
Blood Chaser
- ▶️ Replaces the default proc sound.
Culling Blade[edit]
- ▶️ Plays when Culling Blade kills the target.
- ▶️ Fail sound plays when Culling Blade does not kill the target.