Showing posts with label Beyond MiG Alley. Show all posts
Showing posts with label Beyond MiG Alley. Show all posts

Friday, 31 January 2025

Beyond Mig Alley - BRS - North Vietnam Rumble

Howdy folks,

Here's to the first battle report of the year! I was able to get together with Duncan and Mike and we had the chance to give a try to Blood Red Skies/ Beyond Mig Alley. We have each been painting up fabulous aircraft that Duncan picked up from Lead Pursuit Podcast and this was a great chance to get them on the table.

The setup for the game was Vietnam War, US aircraft are pre/post strike (actual timing was irrelevant) and they get 'bounced' or ambushed by North Vietnamese aircraft (Vietnam People's Air Force - VPAF). So force composition was:
  • US - 4 or 5 x F105 Thud's - strike aircraft, self-defense machinegun; 1 x F4 Phantom - air superiority on top cover, no gun, armed with AIM-7 and 9 air-to-air missiles; and
  • VPAF - 5 x Mig 19's - air superiority aircraft, air-to-air missiles and guns.
A few quick thoughts: it was a pretty fast paced affair, the missiles were a little frustrating (so maybe they lived up to their historical references), and the gun shots were epic. The jet age is extremely fast, even with the movement distance capped, several aircraft end up moving at the cap of 16” which is about 3-4 times the average speed of WW2 BRS.

The game was a lot of fun…Mike was on fire with his gun rolls…and definitely looking forward to next iterations.

And now the pics…enjoy.

The Setup & Start: the Thuds blend in pretty good with the mat…but they’re heading South when a bunch of MiGs jump on their 6.

Mike was able to bounce in and be in advantage. If I remember correctly, Duncan’s Thuds were pushed to neutral. Mike lined up a few shots and is able to splash his first Thud. I think the MiG gets a heavy hitter rating and that ends up being pretty devastating. You can see the token where the Thud falls to the earth.


I was able to jump into the fight from my ‘high cover’ position on the edge of the table. I was able to take my full 16” move and get in behind the MiGs and reduce the advantage of one of Mike’s aircraft. Unfortunately the shot didn’t take, but it put him on the defensive a little.

Mike fended off my F4 attack, but was able to splash another Thud (second token on the table)

The furball move inch by inch on the table, Duncan was able to get into a tail chase situation as well, so Mike had to drive one of his MiGs into the clouds for cover. At this point we had taken enough boom chits that the Thuds would’ve left the field. Mike elected to keep the fight going…so we did.

Again, I try to line up a shot with my Phantom…no gun onboard really sucks, but I let loose another missile with no effect…or maybe I scored a damage, I can’t remember.

I try doing a maneuver in order to change my facing back northwards…given the characteristics of the F4,  this meant that the high G combined with the ‘complex’ layout kept me at neutral for the turn while the crew sorted out their bearings…

This gave Mike the chance jump in behind and put me at disadvantage which gave him the chance to hit me with a gun shot…which he did quite nicely…and down I went with a ticket to that fancy hotel in the North’s capital.



Monday, 30 December 2024

BRS - MiG Alley...and Beyond MiG Alley

Howdy folks,

I hope all is going well over the Christmas and holiday period for everyone. Continuing on with my latest distraction. Not only have I dipped my toe into the Korean War conflict with Warlord Games Blood Red Skies MiG Alley...I have also recently discovered Lead Pursuit Podcast who has license with Warlord to produce aircraft for said game. AND who also have license to produce aircraft for Blood Red Skies and Lead Pursuit's free expansion rules for beyond the 1950s. You can find them here, Lead Pursuit Podcast

I have 8 aircraft now, some A4's, a couple of F4's, and a couple of Mig 19's...these are 3d printed and are super super sharp looking aircraft. They are probably the cleanest 3d prints I've seen, and certainly some of the cleanest aircraft models I've seen. 

The models all came up very quickly, but I gotta say that right now my favourite are the MiG 19’s, they were the cleanest and took the paint really well. The detail and lining really came out well…I am somewhat disappointed with the F4 and A4’s, but they will definitely work for the tabletop.

Enjoy the pics. Take care.

Group shot of everyone…I painted up one of the MiG 15’s with a red nose after seeing a pic of the Soviet Air Forces paint scheme for their “advisors” flying with the North Koreans. I have one MiG 19 in plain gray paint scheme and the other with grey and green…both inspired by North Vietnam Air Force paint schemes. The pic includes aircraft from my previous post…the weather was above freezing today, so it was dullcote day.






The A4 tails were inspired by the paint scheme of the Skyhawk’s that were flying off the USS Independence circa 1965. I think I’ll keep them fairly clean, keep them rather generic for use with other Air Forces.

I am currently waiting for decals for the Phantoms, they will be getting the Sundowners tail…looks very cool and will really top of the F4’s.

Journey up Lead/Plastic Mountain

Painted

1/200          16, +12 (2 x Sabre’s, 3 x MiG 15, 2 x MiG 19, 1 x F4, 4 x A4)
15mm         214
28mm+       44

Fabricated

Terrain        2

Bought        24 

Progress   +252