Showing posts with label conversion. Show all posts
Showing posts with label conversion. Show all posts

Monday, April 20, 2015

New Imperial Knight Weapons Options - 3d Printing experiment

So whilst trawling the web I came across a number of different options people had used for additional or new weapons systems for their Knights. I love the new knight but I do feel it needs more options. So after some looking around I decided it was time to spice up the Household, I don't usually use 3rd party weapons (accessories and the like I have no problem with) and have never actually looked in to 3d printing until now!

A couple of weeks ago I was on Shapeways (one of the recommended stores) and I came across a 3rd party that was offering these 3d printed missile launchers for the Imperial Knight, so I decided to have a punt on this and ordered this from the Imperial Workshop



 
I thought this might work well on a Knight and give it the look of a Mini Reaver, I thought with the crenelated top it would even work on my Ad Mech Knight. So after a bit of thought it was decided I would order a couple, yes they aren't the cheapest add on in the world but boy are the nice.
 
So I decided to give the Imperial Workshop some of my hard earned pennies and ordered one in clear resin - apparently the highest quality - and one in their standard print. I ordered them and sat back and did nothing. well I did lots but nothing hobby related unfortunately.
 
A week later and the models have arrived from the states, that in itself is pretty good service! I was rather excited and tore in to the box and boy was I in for a surprise. Not only did the Imperial Workshop deliver on design but the nailed it on quality. The Clear one was perfect in everyway (unfortunately however it doesn't lend itself to photography) but the white/creamy one was brilliant too.
 
The models were crisp and clean and felt great. They needed some assembly but not much (its a small three part kit) but unfortunately during this I managed to damage the missiles on one side of the white version (no issue with the kit just me putting a still spinning dremel where I shouldn't) but this was easy to rescue as you shall see in a second.
 
So after a bit of sanding and fettling on the missiles I was pleased to say that I was left with and if you are interested this is the final assembled result.



I think this looks awesome and with some of the other toys I have ordered it fits perfectly with the unique flavour of the Knights in the 40k universe.

A big shout out to the Imperial Workshop and shapeways for a great model that I really am looking forward to completing. Also as a nice piece of cross promotion I am quite pleased as neil who runs the workshop has added me as his twitter link as I was his first customer and review so hopefully there will be more coming from him soon :)

 

Thursday, July 19, 2012

Hobby Request - Looking for bits - Important

Hi folks,
Bit of an unusual request here for the blog. I'm trying to source some bits for my guard tanks, so far I have tried all the usual places but alas no joy. I'm trying to find the following parts:

Imperial guard chimera long track guard section.

Complete sets of chimera track guards - not the fw ones.

Rhino chassis headlights.

Predator sponson sight/sensor from the top of the weapon mount.

Landspeeder storm light.

Baneblade headlights.

If anyone can help out with any of these please please please let me know. I'm happy to trade anywhere as I need to get these bits to work on my tanks.
Thanks in advance

Friday, June 22, 2012

Horus Rising - 28mm


This is something that is just too cool not to share, gentlepeeps I give you Horus Rising - 28mm:


This was created by Ed Ralph and is shared via Neil Roberts and the GW Facebook page. Seriously too cool for words. There was a hint other covers may be getting done, i can only hope so :)

Tuesday, June 12, 2012

Machinator248 Chimera Conversion Kit - Product Review

Time for the blogs very first product review, I hope you all like and if you have any thoughts or suggestions please let me know. Each Section is marked out of 10 and then the marks fiddled about to give an overall mark for the item and seller, hope its of use. Enjoy:

The Machinator248 Pegasus Chimera Conversion Kit

Product Name: Pegasus Chimera Conversion Kit
Production Company: Machinator248 (ebay seller)
Price: £15gbp (at time of purchase)

General Summary:

The Pegusus Chimera Conversion kit is as suggested by the name a converion kit for the standard Imperial Guard Chimera Tank, this kit allows you to convert you Chimara to have a smaller troop area and set back turret, as well as an option to use a hi-tech looking turret, combine with a Standard GW Chimera this gives your tanks a unique look on the battlefield.

Review

Purchasing and Delivery:
Purchasing of the item was somewhat unusual, this kit was origionally availible online but after the usual shanninigans with non GW kits the only place to obtain this kit is via direct mail on Ebay. This email was quick, courteous and straightforward, at no point during the email did I feel like Machinator248 was going to run off with my money and all comms were asking me if everything was satisfactory. Payment was as expect via paypal and again everything was followed up in a timely manner.

Delivery was quick, around a week but considering it had to get to the UK this is often better then most GW/FW/BL packages.
SIDE NOTE: check out machinator248 on ebay for some very cool baneblade/shadowsword components amongst other things.
Result: 8/10

Packaging and Presentation:
The model was shipped in a nice padded envelope which initially I was worried about but on opening discovered that additional packagin material was included and this helped protect the model in transit. Personally I would have prefered a small card box or similar but i appreciate that this is not a business as such and is a side venture so I underrstand the need to keep costs down.

Prentationwise I wasnt expecting huge boxes or patterened bags, i was please however that every component had its own individual ziplock bag so everything had that extra bit of protection.
Result: 7/10


Quality of Materials and Manufacture:
Being a resin based conversion kit I was initially concerned with the quality of the models, both in terms of air bubbles, overcast and casting stalks. As you can see from the pics this need not have been the case:

There were no miscasts in the kit i recieved, casting points only had small lumps and for the most part all edges were sharp. The inclusion of a hatch to cover the hole in the lower hull was also a nice touch.
The details on the body are great, the rivets scale well with the Chimera ones and the large hatch is good as well. I am however not the biggest fan of the turret but have converted mine as a spare.
Result: 9/10

Ease of use and Scale:
As you can see from the above pictures the model needs little clean up and other then the usually wash for resin is workable straight away.

The kit is a great add-on for the current Chimera and really does add to the look, if you are starting an army this would be a great place to start for looking at alternatives, as I have an exsisitng for with Chimeras I choose this kit to add something familiar but different for my Inquisitors ride. One caveat the kit came with was that FW turrets dont fit, it has since turned out that this is not the case and as you can see from the pics below this kit works well with the chosen base tank:





As you can see a great model that works well with current GW Imperial Gaurd products and one that looks like it should have come from FW.
Result: 8/10

Value for money:
Most definately good value for money, given a similar kit from FW would cost at least £20-25gbp I personally cant fault it and feel it is worth the money, just because of the time it saves converting your own chimeras.

When you also factor in that you can buy the Imperial Guard Chimera Chasis sprue from Let the Dice Decide for £10 this makes the complete conversion only marginally more expensive then the standard Chimera.
Result: 8/10


Overall Rating and Final Thoughts
Overall a great kit and one that I am please I picked up, whilst it is only WIP so far I hope to feature the model more on the blog as it gets further on in its progression. The kit however is a great buy and would recommend it to anyone who is new to converting, resin and just wants something different with little to no hassle. A good solid product.

Result: 8/10

Tuesday, December 14, 2010

All your Base are belong to........... us? Part the second!

After asking the question and sticking up a poll to judge the mood and thoughts of those reading I thought this wouldn't get much action, oh boy was I wrong! not only in a few days did the poll get the most votes so far on any poll, but also the comments on the post were the most ever received, so a massive thanks to all those that contributed and commented.

After a rather decisive winner in the voting and some rather insightful posting in the comments section of the post from a few folks (albeit slightly biased but we can forgive that) I am happy to announce a clear winner, consensus or collective drooling - call it what you will. The results were:


As you can clearly see the winner by a Suffolk mile (bit like a country mile but with more cider!) are the Secret Weapons Bases. Personally after all the useful info Mr Justin provided in the comments sections, the recommendations he got and my own personal preference I am glad they won. For those of you still curious as to which bases these are here's another picture:


As you can see a good range, nice detail and looking at those pictures some pretty good casting. I will hopefully get an order in once the New Year has rocked up, but for those of you that are interested the bases can be bought from Mr Justin here:
 
 
Once I pick the bases up I intend to get some of the other exceptional bits and pieces, such as the bolter shells just for the hell of it. Once its available I fancy some of the Roman Numeral brass etch too, depending on the size. So once ordered and arrived expect a product review on those SWM items.
 
Also just so the fans of the other bases aren't too upset don't worry as I intend to use the other bases in a number of other smaller projects to tie them together with a coherent theme.
 
As always thoughts and comments welcome!

Monday, December 06, 2010

All your Base are belong to........... us?

Well folks after a few days trawling the web since I was originally given the links I have narrowed the choice of bases for the city fight based guard to the two selections show below.
I was wondering if anyone had experience of the two companies and what peoples preferences were towards the quality and style of the bases. so far I have found the following options:

Dragon Forge Concrete rubble bases:
FOUND HERE

Secret Weapon Miniatures Urban bases:
FOUND HERE
Any ideas, comments, reviews or other comments would be appreciated. Cost wise the two work out very similar in price but the Dragon Forge bases seem to have a slightly larger range.

Obviously once they were received each base would have minor conversion detail like extra rubble, soil, bricks, weapons and body parts added on. When trying to decide on a theme I was considering just sticking with one range but would a mixture of the two work?

Any thoughts and ideas would be great, also feel free to vote in my short poll on the side for which is your preference.

Thanks

Thursday, December 02, 2010

tanks, Tanks, TANKS, TAAAANKS!?! - Part 2


Finally after a week of Snow, Ice and conditions to make a Valhallan feel chilly in this neck of the woods the votes are finally in with regards to my Tank company. I must say I'm pleased with the results as they are very logical, the result are:

Looks like many of you fine Ladies and Gentlemen share my thought process and have picked my preferred option. So come next month, or maybe January, an order will be going in to Forgeworld for the first of many Tanks, Brass Etch sheets and Cadian bits (my god have mercy on my wallet) now just have to decide which Tank to pick up.

Thanks for your votes folks and hopefully once my paints have defrosted (someone left them in his car) I will get some more painting going on.
So stay tuned!

*pics used without permission, if you are the creator let me know and i will give you a nod on them.

Wednesday, October 06, 2010

Hobby Tips - Green Stuff Moulding and Casting Tutorial

Hi Folks,
Today is the first in an infrequent series on the various hobby tips I've picked up or developed over my time playing and modelling. Hopefully for some people this might be useful but for those of you that are old hats at this modelling malarkey please feel free to offer tips and suggestions as to how to improve my tutorials and the techniques I use. Also as a heads up as I'm still only at the modelling stage of my current project most of my first tutorials will deal with this, painting will come later.

I've been asked a few times in the past how I recreate some of the icons I've used, how to replicate an icon from a shoulder pad or even how to cast an item off a flat piece for use else where. So I decided to make my first tutorial a quick guide on Moulding and Casting with Green Stuff.

To begin moulding and moving on to casting you will need a few items and I have cut my list down to the bear minimum for speed and cost. To make a successful mould you will need:
  • The Item you wish to mould
  • Blank Shoulder pads or items you wish to cast on to
  • Green Stuff
  • Cutters
  • Hobby Knife
  • Kitchen roll/towel
  • An old paint brush
  • Tweezers
  • Some kind of lubricant


As you can see from the list and the picture this is not a huge list and certainly only covers basic simple push moulds rather than two part moulds. Once you have all these bits assembled you can then start on the following step by step guide on how to create a mould and then cast the icons in question:
  • First job is really simple, all you need to do is decide on the the items you wish to cast, in this case I will be using the two shoulder pads that Ron over at ++From The Warp++ sculpted for me for the Red Hunters and the Mentor legion. Using these is twofold, 1- they aren't produced by GW so don't break any copyright and 2- I need them for my upcoming marine forces. Once you have the items its prudent to check them over and remove any flash on the pad and tidy up any rough areas on them to help produce a smooth lift from the mould, this is illustrated below:
  • Next step is to measure out the green stuff you require to cover the whole front of the pad to a depth of around 3mm and to give an excess all the way around the rim of the pad to roughly 3-4mm, this is a ball of roughly 1-1.5cm in diameter. Leaving an excess round the edge gives you something to hold on to when removing the pads and the depth assists when you start casting later and means you don't end up pushing the green stuff through the front of the mould. As you can see from the picture below I do a little extra prep on my green stuff:
    As you can see from the picture I have cut the amount required, I have then cut the thin strip out where the two separate parts of the GS meet. This is something I recommend doing to help give a smoother putty to work with. I have found that sometimes if you have an older batch of GS the section where the two colours joins has often started to cure, by removing this it makes it easier to kneed the GS and gives a smoother finish, slightly wasteful I know but we're going for results here!

  • Once you have mixed your GS the next step is to take your Old Paintbrush and use it to apply a liberal coat of lubricant to the front of the item you wish to cast. There are various types of lubrication you can use but I personally recommend anything water based, this makes it easier for washing off later and means you can make other moulds or even paint on to the item easier.

  • Once liberally coated the next step is to push your pad in to the freshly mixed GS, I start by making a rough ball of GS and slowly pushing the pad face down in to the top of the ball. I make my best effort to get the centre of the icon in to the very top of the ball, this just makes sure the GS covers and fills the detail of the icon and helps locate the pad in the center of the GS, once completed the pushing the mould should look like this:
    As you can see at the top and sides I have left a 3-4mm overlap with the GS coming well clear of the edge of the pads, this gives me something to grip for removal and something to push against later for casting.

  • Once you have finished the pads you should leave the moulds in a warmish place for 36+ hours, as I knew these would be getting some punishment I left them for just over 48 hours just to ensure they were fully set and rock hard, do not remove the pads from the moulds before this time as it means they do not support themselves properly and are likely to deform.

  • Once this period for setting has elapsed you can then remove the pads from the moulds, to do this you can use your cutters, tweezers or fingers to grip the pads and pull, there is also still some give in the GS so you can at least try to tease it from the edges of the pads. Once done you should be left with something like this:

    I would then recommend leaving the moulds for a further 12-24hours to make sure the inside of the mould which was protected from the air by the pad and lube has fully cured. This isn't necessary but its a useful suggestion to prolong the life of the moulds

  • Now the mould making process is complete you can begin on the casting. This is where you will need you blank shoulder pad. The first step is to mix up a small amount of GS as shown here:

    As you can see from the 6mm airsoft BB in the picture the ball of GS required is somewhere between the size of a Space Marine Shoulder pad and a 6mm BB.

  • Step one of the actual moulding process is to take the mould you wish to use and cover the relief image of the icon and all of the internal part of the mould with lubrication:

    Feel free to be fairly liberal with the amount you use as any excess lubrication should squeeze out when you start the push casting.

  • Next take your ball of GS and push it in to the mould gently, to ensure I roughly cover the whole of the icon before I start on the pushing I put a small amount of lube on the round end of the paint brush and push the GS gently until I end up with this:
  •  
    as you can see this doesn't quite cover the whole of the inside of the mould and is still pretty uneven but this will be rectified soon.






  • THIS STEP IS PURELY OTIONAL - this step can be used if you want to make sure you are covering the icon but is not required. If you would like to make sure it is covered then take your old brush and with the round end use it to gently push the GS to cover the icon impression. If you have found you havent put enough GS in you can add more at this point to cover the icon and repeat the brush push stage. one thing to note is that this step can occasionally cause slippage so personally i wouldnt recommend it be some people find it useful.
 
  • Once you have done this place the shoulder pad in to the GS and gently push, you should then end up with this:
  •  
    As you can see the excess GS and lubrication has started to be pushed out from around the mould and the pad.





  • Next take the mould and the kitchen roll/towel, place the mould on the roll/towel with the pad facing down (if the pad was uncovered you would expect to see the icon facing up towards you. Then gently apply pressure to the mould and push down as hard as possible but slowly and gently. keep this up for 30 seconds to 1 minute and you should have like below:

    here you can see the excess lubrication and GS has being fully squeezed to the side of the pad and should be completely pushed in to the icon.

  • Once this is completed you should now have a small amount of GS left over from what you moulded up, I personally use this to make rudimentary sandbag shapes for future terrain, you should therefore be left with this:
  •  
    there seems to be a lot of excess GS sticking out from the mould but this is actually more of a bonus than it seems as it means you now have something to grip to help remove the cast from the mould.


  • This step is nice and simple, leave the pads in the moulds for 24-48 hours to allow the GS to set and to make sure the icon stays crisp.

  • After letting the GS set you can then use your cutters, tweezers or fingers to grip the pads and pull, this sometimes removes the pad and the GS cast, often though it will just remove the pad and leave the icon in the mould. If the pad takes the icon with it I then use my tweezers to grip the excess GS and remove the icon from the pad, if it doesn't take the icon with it I use the tweezers to remove the icon from the pad by the excess. Once removed from the mould or pad you should have this:
  •  
    As you can see there is an awful lot of overflow but its very thin and easily removable with either cutters or a hobby knife.
  • The next step is to clean up the icons and if needed remove a small amount of GS from the rear of them, rinse them to remove any lube and then stick them on appropriate shoulder pads. Personally I wait until I have cast all the pads I need of a type before I tidy them up and mount them on pads.
Well folks there we have it the step by step guide on making icons for short runs of pads or the odd character. I hope this is of use to someone and gives you a good basis for future modelling projects!

As I need lots of both icons and pads my next tutorial will deal with making a silicon mould for casting larger numbers of self sculpted or custom sculpted pads, this is why there are no finished pads above but tune in again soon when once I have completed an additional 5 Red Hunters pads I will then show you how to make moulds of them for a more production line casting process.

Any questions, tips or requests feel free to drop me a line.



**Please Note to comply with the GW copyright rules (and to cover my arse!) this is only to be used for casting either self sculpted or commissioned icons or casting icon that are part of a larger item - please do not use this to cast and replicate parts or icons that are readily available from Games Workshop**



Friday, September 10, 2010

Saturday, September 04, 2010

Friday 5 Finds - 04.09.10


Well folks after yesterdays Forgeworld email I thought it best to hold off for a day before posting the five finds to give people chance to see the latest news and also get a good look at the links. so with out further ado this weeks Five Finds:
As I've been late in posting the Friday 5 Finds I thought I would treat you to a couple of other links to help you pass the time, so here they are:
Well folks that's it, enjoy and if you have anything you would like to add or an article you would like published on the blog please drop me a line and I will do my best to accommodate you.
Related Posts with Thumbnails