Napoleonic, WSS & ECW wargaming, with a load of old Hooptedoodle on this & that


Showing posts with label Artillery. Show all posts
Showing posts with label Artillery. Show all posts

Sunday, 10 November 2024

Sieges: Testing - Episode #2

 Some highlights and a few laughs along the way...

I have been tinkering with the artillery rules, and trying various versions and tweaks as I go along. My little test siege has been through a few re-takes, so overall progress in the narrative sense is limited, but a few things came up which were informative, sometimes amusingly so. There is nothing at all funny about warfare, of course, but these are merely toys, so I am able to gloss over the underlying tragedy in things which go wrong.

There was a lot of fiddling about, so I'll just show a few pictures and talk about them.

 
The artillery on both sides now get properly busy. The rules have been refined quite a bit, which is what this was all about. I think I'll take Rob's advice, and tone down those cotton balls a bit. They are not just cosmetic, by the way - the serious business of measuring powder consumption relies on counting them - two different sizes, you will note, and that's not just big bangs and small bangs - the mortars use a lot of powder for filling shells

 
The smoke puffs also track the number of fires in the town, caused by mortar fire - here you can see 5 crackling away among the buildings, which is bad news for everyone involved. During the housekeeping phase of the garrison's turn, they have to attempt to extinguish individual fires, which might spread otherwise - fire-fighting is more successful if there are sappers deployed in the town for this purpose (you can see a two-man company detailed for this duty, on the walkway near the edge of the table, with the Governor). If the number of fires still burning after the housekeeping work is 5 or more, the Local Support rating (which is basically the level of co-operation the garrison may expect from the townsfolk) will reduce by 1

 
While the Local Support rating is greater than zero, the town mayor (above, in orange coat), may stand in for the Governor on various duties, which can include making a speech to the townsfolk when necessary to raise morale. If the speech-maker rolls 5 or 6 on a D6, the Local Support will rise by 1 point. If, on the other hand, he rolls a 1 (as shown on this occasion), the citizens are less than impressed, and Local Support drops by 1 point. It did not go well. Oops - the mayor is excused further speech-making duties. This started a run of bad breaks for the French, in quick succession, which illustrates nothing beyond what a series of poor dice rolls will get you...

 
While the Allied guns attempt to soften up the French guns on the walls, two companies of sappers start the saps toward the intended 3rd (and final) Parallel, which will be on the glacis. For reasons I can't remember (yes I can - I borrowed the idea from Vauban's Wars) the defenders are not allowed to carry out Trench Raids on the actual glacis - I must think about this. However, we may now expect the French to open up with everything, including the continuous fire option (which uses extra powder and risks wrecking the guns) - that will proceed tomorrow

 
A poignant moment: the Governor, Colonel Bâtard, visits the walls (that's him in the blue coat and the red boots), since his presence helps with the job of rallying away losses among the gunners. Immediately after this picture was taken, the Allies scored a hit on the mortar crew standing next to him; the unfortunate colonel took his survival test, rolled a double-1 and disappeared from history. Perhaps he should have sent the mayor instead...

One additional misfortune for the French around this time was an attempt to use their spy, (code name Aristide). His first mission was to spread discontent among the besieging army's troops, to encourage the soldiers to desert - a form of loss which cannot be rallied away, by the way. Before he set out, a D6 roll revealed that Aristide's ability rating as a spy was 1, officially described as "pudding". Although the mission is rated as fairly easy, the situation was worsened by the fact that the Allies had paid extra to recruit a Provost, and by some freakily unfavourable dice-rolling. Aristide's failure was so extreme that he was apprehended and executed, but before he breathed his last he was persuaded to tell the Allied command full details of the remaining French powder and food stores. To add insult to injury, the French will have to pay from their remaining morale score to recruit a replacement. It was a freak result, but testing seems to be a bit like that. There is no photo of Aristide, of course, since he was a spy and - like miners - spies do not have figures on the table. Maybe it would be more entertaining if they did?

I shall bash ahead on Monday and Tuesday - see how far I get with attempting to breach the walls, and maybe get to some tactical fighting in a storm or a sortie (or both, of course).

Friday, 8 November 2024

Sieges: Testing in progress

 I was pleased to have somewhere to hide from the news onslaught this week. I carried out a few spot checks on the details of some procedures - some got changed, some were fine, at least one was axed completely!

The photos are a mixed bag from various tests - they get more serious towards the end, since I am now working on taking bombardment through its course. This will continue over the weekend, if my sanity holds out. All the changes thus far have been in the direction of simplification.

Simplification; simplification.

One useful sub-project is that I have rehoused my trenches and earthworks in (smaller) Really Useful boxes, which makes it possible to keep the battlefield tidier, and also to find individual items of scenery in real time. 

 
Boxes and boxes - I bet you Vauban was one of those schoolkids who put brown paper backings on his books
 
 
And labelled them

 
Testing encourages me to make up a proper chart for the turn sequence, so that's progress for a start

 
This is the Local Support marker, to keep track of how happy the townspeople are - on a scale of -3 to +3, this seems a bit high to me

 
This started out as the Digging Standard marker, but may have evolved into a Weather Dice - we'll see

 
Early session, with the Allies' Sapper Team A sapping forward, with a guard (a company of Franconian Grenadiers) on hand to protect them from Trench Raids

 
Here Team D is under attack (at night...) by two companies of French infantry. Team D have infantry support, and the French boys have brought their own sappers with them, so that they can wreck the sap if they chase the Allied lads away. This scrap yielded 1 hit for each side, so the Trench Raid party sulked off home and both sides applied the sticking plasters


 
Another early effort, where I made a late-evening howler with the artillery rules, and some of the Allied infantry had to be rescued by VAR

 
We're now moving on to my latest session, where the Second Parallel has been completed, gun emplacements have been constructed, while the defenders attempted to blow them all away, and I have just reached the point where the Allied guns are about to open fire. Note the nifty redoubt on the end of the trench

 
Since the Allies have (predictably) placed their batteries where they can enfilade the terreplein, the French sappers have been busy placing these inelegant green lumps on the terreplein, to reduce the effect of ricochet fire. Are these things called traverses? - can't remember. To be honest, I can't remember whether I meant ricochet fire, either. The French have more soldiers than this, but lack of space means that they are in a safe part of the town, which is A4 sized and lined with ferro sheet...

 
Allied 24pdr batteries - at the Second Parallel stage they can't see enough of the wall to start trying to breach it, so the main effort for the moment will be to wreck all the defenders' guns before the big push. There's a mortar here as well; for simplicity, I'm working with a draft rule whereby mortars can be set up in a trench, sparing the need for a full emplacement. We'll see how it goes. The mortars are mostly intended to lob shells into the town, starting fires and upsetting the civilians


 
The Allied commander, with a couple of his engineers. Although officers can't be fired on, it is generally regarded as poor judgement to ride a horse. As I recall, taking a look at butterflies outside the trench is not recommended either

 
For these test sessions, the besieging infantry are mostly Hessians. The town is in Wallonia, the garrison is French and Bavarian with a French Governor. A sort of World War, really

 
The Allies have set up their heavy batteries in the centre and on the left, positioned so as to enfilade the walls, they have field artillery on the right and mortars on both flanks. They haven't started firing yet - that will be tomorrow, when the smoke puffs will be in evidence


Wednesday, 9 October 2024

Sieges: Some more progress - after a few months off!

 Yesterday I picked up my brushes for the first time since May; very easy session, enjoyed it.

I completed some more of the siege-bits pile for WSS, right through to varnishing and basing. I also sorted out more of the "cast of hundreds" figures destined to play the part of assorted siege-gunners and engineering types. These figures are all previously painted, some came with the odds and ends from Eric Knowles' WSS hoard (very usefully, Eric specialised in odds and ends), some came as loose change in various eBay hits, and in historic purchases from Soldiers of Rye, some were kindly donated by friends - thanks to Jim Walkley, to Benjamin, to Albannach, to Serious Michael (in Derbyshire), to Old John, to Clive and to Goya (for hunting things down for me at bring'n'buy stalls in various countries). Thanks also to anyone I've forgotten to mention.

 
WSS Siege Bits box - what's been did: thus far we have 3 brass siege cannons (the one with dolphins is Minifigs, the others Hinchliffe), 3 iron 24pdrs (Hinchliffe), 4 heavy "fortress" guns on garrison carriages (also Hinchliffe), mortars in 2 sizes (Lancer Miniatures) and a crowd of crewmen and helpers (Les Higgins). For any keen types who identify that some of the iron ordnance pieces look a bit like Blomefields, and might be happier in a slightly later war, I can only plead that they are near enough for me, and that this little park also is to provide the siege equipment for my Napoleonic Spanish army!

 
These little fellows are from my pool of Eric Knowles conversions which have been called back to service after retirement. The source figure for each is the "fat officer" from the Les Higgins Malburian range - one has been altered to be doffing his hat, appropriate to the Age of Elegance, while the other is struggling with a tin-foil map. The paintwork is Eric's, preserved as far as possible. What the uniforms represent I neither know nor care - I like them, and these guys look senior enough to wear what they want!

The "cast of hundreds" approach is useful; thus far I have gone for the easy stuff - figures which only really needed some chip-repair - if they also looked a bit faded then a quick exposure to Army Painter's "Quickshade" is a big help - then fresh varnish and new bases. If they look a little pre-owned then that is just what they are - they are working antiques, so appropriate respect will be welcome. If there seems to be a lack of direction in the uniforms, that's OK - some of these chaps might well be British, or a bit French, but if they are not then they are probably Dutch, or a garrison battalion, or Walloons, or from assorted German states - they may even be in civilian dress - who knows?

I still have some more figures to add to this army of extras - the next lot will require more touch-up work. At the moment I have run out of 20mm bases, and to be honest I am not yet sure just how many more I will need. I'll come back to this.

On the weapons front, I have another 3 bronze-barrelled siege cannons to finish off, one extra-large mortar and a few little Coehorns. Getting there.

Beyond that, I need to paint up a lot more gabions, get started on some decent chevaux de frises, and sort out some separate (3-man) companies of troops to carry out trench raids, and to stand guard duty for sapper teams. This last exercise offers a chance to use up a small supply of pre-painted British grenadiers who will not get a gig otherwise.

One proposed terrain breakthrough has been a bit of a wrench; for Vauban-period warfare, I do have proper 3D (sloped) glacis pieces to go with the walls and bastions. The nicely-made glacis pieces can also be something of a nuisance, since they limit the fortress designs I can use unless I spend money and/or effort getting extra moulded pieces. I have decided to use flat glacis plates - just hex tiles painted in a special shade of green so they stand out, and use Fat Frank's standard "trench" pieces to represent the covered way at the top edge. I'll try some mock-ups with this idea in the next few weeks. What could possibly go wrong?

Saturday, 4 May 2024

Siege Equipment: ...and some new bits for the ECW...

 Same sort of idea, but today I have been filling a gap in the ECW lineup for sieges.


Again, the artillerymen are by Les Higgins, but the mortars are by Old Glory, which is a first for me. Just the thing for lobbing some very big grenadoes at the Other Lot. Or stones, if the budget is tight. Whatever.

Thursday, 2 May 2024

WSS: Siege Equipment - a taste of what is going on in the background

 I'm working away in the evenings, painting up siege pieces and spare gunners. It would be tedious to post much of this stuff, since it is all pretty samey, and not awfully dashing. The working class end of the armies? There is a lot of repainting of items I've had stored away for years - no prizes will be sought.

Here are some examples, now based up and ready to fight. The equipment is deliberately painted up in non-specific brown woodstain, the idea being that it can be loaned out to any army which needs it. The intention is that the gunners will be sort of general-purpose too, though they may divide into French-type and Dutch-allies-type.



Here we have a big gun, which is an old Hinchliffe casting of a siege cannon (which might be rather more comfortable in the SYW, but I don't care) and mortars of two sizes, both supplied by Lancer Miniatures many years later than the Big Hinchie. A sprinkling of my new vaguely-French gunners are happy to pose in the sunshine along with the siege kit. As you might expect of me, they are old Les Higgins figures. If you have a mistrust of any artillery officer who is seen waving his sword a long way away from the enemy, then I have to say I am right with you, but I am too mean to reject perfectly good re-usable officers on the grounds of mere taste. There should be less of that sort of thing as the numbers of gunners grow.


***** Late Edit *****

Further to Ian's comment, here is an extreme example of long-distance sword waving.


This print shows Menno van Coehorn himself, commanding the forces of the United Provinces at the siege of Bonn. Not only is Coehorn a very long way from the enemy here (since the enemy is under siege), but you will observe that Bonn is actually on the other side of the Rhine. 

*********************

Sunday, 31 March 2024

WSS: Siege Artillery Assembly Line - [Pt.1?]

 I ordered up various bits and pieces of siege artillery, and sorted out what I already had, and wrote some notes to myself about what I intend to do.

First off, my thanks to various kind souls, notably to Albannach for generous donation from his toy museum, to Old Glory UK, to Caliver Books for sending some Minifigs gun castings so quickly that I can only assume they had them in stock, and to a number of commenters and emailers for helpful suggestions.

I got started last night on cleaning up and assembling the things that require assembly. There is a considerable risk that if I don't get the various kits glued up then I shall lose the bits, or get them mixed up. The mortars are dead easy. The Minifigs MALA 3 siege guns are a little more tricky; I last bought some of these (my blog tells me) in July 2016, which was before the change of ownership, and the moulds are not nearly so crisp nowadays, so a lot of fettling is needed, but I'm enjoying it thus far.

 
Mortar this than meets the eye? A choice of weapons - Coehorns at the front. The second row from the back are Old Glory ECW siege mortars, I think the rest are all by Lancer Minis

 
The first of the Minifigs Malburian siege guns - there are 4 of these. A lot of filing and cleaning up; I find it easiest to assemble and paint them on the bases. This one has still to have the capsquares fitted (you can see the supplied pieces lying on the base, but I think I'll do what I did back in 2016, and cut these back to a short, simple plate; it will take some focused needle-file work to get them to fit nicely). I also intend to bore out the end of the muzzle a little

  I haven't yet received the extra garrison guns from Hinchliffe (which I think is Lancashire Games now), but in truth I hadn't expected to have anything at all yet, so a breathing space is fine.

The gunners for these new pieces will be based singly, so the guns may be shared by any nation that needs them. If I can play this correctly, I hope also to be able to use these guns for the long awaited Spanish Napoleonic siege train - I have some bags of SHQ Spanish gunners who have been waiting a very long time for such a moment...

Good so far - I hope to get on with painting the guns over the next few weeks, but the first stage is to get them all ready for painting. The mortars, by the way, will require a new size of MDF base, 20mm x 30mm, so I have those fine chaps (just across the Forth from here), Warbases, working on these.

Friday, 22 March 2024

WSS: Sieges? - Shopping List for Starters

 I still have a couple of units to paint, but the completion of the Hessian Horse marks the Official Unofficial End of Phase One-B of my WSS Project.

Next on the agenda is to put together enough kit to add siege warfare to the period. I have siege rules (at least 2 sets, one of which is almost certainly the starting place for The Game Which Is To Come), I have fortresses in two different styles, and boxes of buildings; I have trenches and gun emplacements and all sorts - what I need now are siege artillery, gunners to man the stuff and some engineers.  

 
Bags of stuff

My WSS infantry units comprise 3 bases each; to make them suitable for siege duty, each unit needs only to give its command base the afternoon off, so they can operate on a compact frontage, without some daft wazzock riding a horse or waving a flag. You see? - I have already thought about this!

I already have numerous field guns, in national colours, with gunners in the correct uniforms glued to the stands. To try to extend this system to siege guns would be folly, so I shall go for a studied (though dirty) compromise. I shall paint up mortars and siege guns in a boringly neutral scheme - brown wood carriages, bronze barrels, black ironwork, and I shall field small gun crews, dressed variously in blue uniforms or grey uniforms, sometimes with red cuffs, who will be based singly, and will be grouped in 2s (for mortars) or 3s (for battering guns) around the non-specific guns as necessary.

One of the beauties of the 2 and 3 man crews is that I can omit the man with the rammer, which is inappropriate for a mortar and ludicrously short for a battering piece. If anyone is puzzled by the uniforms, then I shall claim that there are Dutch gunners at work, or Walloons, or possibly militia, or whatever suits the occasion. In a siege it is very clear which side each unit is on, just from their position, so the uniforms should not constitute a problem. Anyone who is still unhappy is obviously just trying to be difficult.

I'll come back to the guns themselves in a minute. I have oodles of spare gunners, some of them painted, some not. The broken ones can be converted into engineering and sapping roles, and I shall make as much use of pre-painted ones as possible.

 
Eric's home-brewed sappers (ex ECW)

I have a good number of odd officers, in odd uniforms, who can be handed out as senior engineers to all comers. Some work will be necessary to fudge together some actual engineers and sappers, but I'm off to a flying start since I have a group of converted sappers from Eric Knowles' mighty collection, which I propose to polish up a little. I don't care for the hardboard bases, so will attempt to remove them, though I fear this may risk damaging the conversions, in which case I shall stop very quickly. Gunners and engineers will be based singly. I think this will all be fine.

 
Another survivor from Eric's armies - he could be surprised to find he's an engineer

 Which brings me back to the heavy ordnance. I have a good selection of mortars of various sizes, most of them from Lancer Miniatures 20mm SYW range (which I think may be OOP now, replaced by 18mm). I have a good number of suitable biggish field guns in the pile already, which should help, but for yer actual 24pdr battering guns I need to think carefully. I have a few hefty guns, mostly 25mm Hinchliffe pieces, which are quite nice and might do the job, but I think (if I can still get them) I'll try to get 4 of the Marlburian siege gun from Miniature Figurines - catalogue number is MALA 3 - which I used to equip my Napoleonic French siege train. 

 
Minifigs MALA 3 siege guns, in use with my Napoleonic French siege train

I would also like, if they are still available, some garrison-style guns for the defenders, which are especially useful as they have a small footprint. I have 2 such guns in the spares boxes - I think they are Hinchliffe - they are not ships' guns, because ships' guns have solid wooden wheels. I'm checking these out.  

 
Hinchliffe spares - garrison guns on the left - I need a few more

I am disappointed to note that the old specialist artillery makers in 1/72 and 20mm seem to have disappeared - Finescale Factory have gone, and Art Miniaturen seem to have cut back on their more obscure artillery offerings. On the other hand, there must be a world full of guys making 3D-printed masterpieces which might be just the thing, if I only knew they were out there. That's the main reason for this post - to see if anyone has any good ideas about this 3D world. My soldiers are small 20mm - bigger than 18mm, but smaller than 1/72. I would happily use a 25mm scale model as a honking great gun, but it would have to fit the period pretty well.

Any thoughts?

Thursday, 8 February 2024

Guest Spot - More of Steve Cooney's 20mm ECW Collection

 Steve Cooney occasionally shares photos of his fine 20mm ECW collection. This week there are some shots of the artillery. All sorts of goodies on view, featuring Steve's legendary conversion work; from great big demi-Culverins to little Scottish frames and horse teams. I particularly like the fellows loading a big mortar grenadoe with a shoulder-yoke.




Steve writes:

Attached photos of ECW artillery , figures are Hinton Hunt with a few Les Higgins conversions and Demi-culverin cannon are mostly Hinchliffe 20mm range .

Hope you like them
 
 Thanks very much Steve; I like them very much!

Sunday, 27 February 2022

WSS: French Field Artillery

 This weekend I've finished the French artillery for my WSS Project.

Once again, the flash on my camera gives the pictures a bluish tinge, but you get the idea. These are Irregular gunners, and the guns themselves are by Lancer Miniatures.



More troops in the pipeline - infantry waiting to be varnished and based. Watch this space!

Sunday, 23 January 2022

Sieges: Getting Organised (a Bit...)

 For a while I've been intending to take advantage of the strange world of Covid limitations and do some solo work on getting the hang of Vauban's Wars. Siege games are, by definition, very dependant on all sorts of fancy scenery and hardware, and it is always very easy to find assorted reasons why this is not the ideal time to have a go. Well, that's long enough.

I now plan to have a solo bash at a Napoleonic siege game, so I'm scratching around trying to collect all the bits and pieces I need. Some of this is trivial work, to be honest, it's just a question of getting down to it.

Today I have a case in point. The starting set-up for my proposed training game requires the British to have a couple of heavy mortars. Now I have odd bits of artillery around the place, and I have some spare soldiers, so it was a simple matter to put together the required mortar battery from some old Hinton Hunt gunners and a couple of very scruffy Hinchliffe mortars I got as a make-weight in an eBay parcel. Here they are - not beautiful, but absolutely fine - cross them off the to-do list. Ready for duty.


There is a new approach evident here - previously I put a lot of effort into making up smart siege trains for the French and the British in the Peninsula. I now also have pieces for a proposed Spanish train, including some fortress guns, and I'm starting to collect items for WSS sieges. My new approach is that I shall paint the ordnance pieces in nondescript colours wherever possible, and make up crews of various nations who can "borrow" spare kit as needed. This is the first such - the scabrous mortars here are simply BluTacked onto the bases, so they can be loaned out to another army, in a different period if required, or they can even be replaced by more beautiful examples if the dreaded Creeping Elegance ever catches up with my siege projects.

Anyway, enough said. I retouched and based these chaps (ex Eric Knowles gunners, by the way) while listening to the Crystal Palace vs Liverpool game on the radio. Easy peasy. The British now have siege cannons, mortars (both heavy and Coehorn), various howitzers and sappers. I even have some new, specially sized and based units of foot, rescued from spares boxes for duty on sieges. And still the wonder grew.

I'll put some notes here on the starting set-up for my Vauban's Wars solo game in a day or two.

Thursday, 11 November 2021

WSS: British Artillery Finished

 These chaps had been hanging around unpainted for a while, but my British Artillery is now complete (for Phase One, that is). I always find artillery slow and fiddly to paint up - lots of odd pieces of equipment and inconvenient poses - but I took a couple of late sessions over these and here they are. Last night, respecting the lateness of the hour, my painting music was an album of harp concertos performed by Marisa Robles, so I may always associate these fellows with some delicate and tinkly noises - maybe a little incongruous for the Ordnance Men? Suitable Artillery Music suggestions welcome...


The figures and the guns are by Irregular. I find their 20mm products useful, since they are about the only Marlburian range which will mix at all well with my Les Higgins armies, they provide a useful touch of variety, and often they are the only source of certain things. From a compatibility point of view, I wish their horses were just a little bigger, but a number of their horses will soon come into their own for mounting my French dragoons - at last the differential horse sizes will come in useful!

My new gunners are appropriately bright, shiny and toy-like - such are the rules for this project! I have to say that sometimes the Irregular chaps look a bit sketchy at the outset, but they invariably paint up well. Very useful, anyway. I can also use Lancer's artillery pieces and carts, which are very nice, but definitely not their 20mm figures.

Still on the bottle-tops are Webb's Regt of Foot, a refurb batch - they should be ready Saturday or Sunday; no particular hurry, I tell myself. Getting there. By Jove - getting there.

Saturday, 22 May 2021

WSS: Some British Guns

 I've been working away at a mixed batch of WSS painting - British artillery and horse, all new figures. I picked this because it made a nice-sized piece of work, and made a welcome change from my last job, which was a big Napoleonic refurb batch. On that job, at one stage, I had two days of white paint, followed by a day of black, so I promised myself a mixed batch next. Seemed a good idea.

And so it was - except that the sequence of paint colours is different for the artillery and the horse, which makes the work a bit fiddly, and - more seriously! - I ran out of space on my wet palette because of the number of colours. Accordingly, yesterday, when I was very nearly finished the whole lot, I put the cavalry in a box of their own, and set about finishing off the artillery bases.

They still need their magnetic sheet for the bases, but here they are.

 
Three battalion guns - the gunners are by Les Higgins (circa 1970), the galloper guns by Irregular Miniatures. Under my rules, battalion guns are attached to those infantry units which have them, so these little bases are really markers rather than units in their own right

 
A field gun and crew - this time, all castings are by Irregular. There will be another two of these to accompany Marlborough's lads in action. Coming along soon. [The Irregular gunners are very slightly shorter and chunkier than the Higgins, but they are fine - I may choose to keep them in separate units as a house standard. In the mounted arm I mix Irregular command with Higgins troopers rather more freely, but my use of Higgins horses throughout helps a lot with the scale compatibility.]

 All being well, I should get the unit of horse finished by tomorrow, so they will be appearing shortly. One thing I have to sort out (now I think about it) is my printer - the cyan print-head appears to be playing up, so I'll get that fixed (i.e. I'll ask the printer to heal itself) so that I can print off a flag for them. The unit, when it appears, will be the Queen Dowager's Regiment (also known as Hugh Wyndham's Horse).

 

Friday, 21 August 2020

WSS: Cheap & Cheerful - "Limbered" Markers

 It became obvious during my recent playtest session for my WSS rules that something needed to be done about artillery limbers - there aren't any in the game, and my batteries (unusually for me) each consist of only a single gun. I had thought in general terms that I could merely place the gun back to front and that meant it was limbered up. Certainly I have no appetite at all for building proper limber teams, but the back-to-front convention proves to be untrustworthy, and it looks daft anyway.

So I've come up with a cheap, easy solution; there are now markers which can be placed next to the gun when it is limbered up - the gun has to be reversed, so that the trail is towards the horses, but it is now obvious what is going on, and in which direction the contraption is travelling. 

At first I thought, "Oh gosh, I'm going to have to get proper limbers, in 20mm scale, and that means they will have to be painted correctly for each nation - oooh - etc etc". Further, since cannon in the early 1700s each weighed about as much as your average Gothic cathedral, a proper limber team would need enormous numbers of horses, and I really was beginning to hate the whole idea. Amongst the spare figures I have from the Eric Knowles Hoard, there are a decent number of suitable draught horses, so my wizard wheeze was that a simple pair of horses, on a separate base, could be stood next to a gun, and that would suffice. 

Next I went through a tense couple of hours while I decided whether I could be bothered making up some drivers to look after these teams. There is a very useful Hinton Hunt ECW gun crew member who isn't actually doing anything, and I have some of these, so I decided I could hack a few heads off, replace with Irregular tricorn heads, and so on. Again, the job was getting fiddly. So I went back into the Spares Boxes and found enough odd artillery figures to fill the bill. I chose figures armed with sticks or poles of some sort - to encourage the cuddies. Already painted (thank you, Eric), all they and the horses needed was a bath, some gloss varnish and a nice new base - the aim, by now, was to have generic counters which would do for anyone. The driver, of course, may be dressed in any old uniform, but I don't care. The reasoning is:

(1) the artillery train and drivers were mostly civilians, so the driver may be wearing some unknown livery used by the contractor, or may be a soldier helping out, or may be wearing captured clothing, or anything, really. It's only a bloody game, for goodness sake.

(2) the limber is there somewhere, you just can't see it. 

(3) if you hang around for a while, when the gun comes into action the counter will be removed and is unlikely to be seen again - this would be a sad fate for an 8-horse limber team painted to museum standard.

Anyway, the whole project took me about 3 hours and was entirely supplied by existing spare parts - I even used my standard 50x45 MDF bases, of which I have bags (literally). Job done. Scrooge McFoy Productions triumph again.

Here you go - a supply of generic "limbered" markers. Available to all-comers

And here's one in use, contracted to the Imperial Army - yes, that's correct, the unit is obviously travelling to the left; the gun crew like to watch to see where they've been


Sunday, 12 May 2019

Bavarians - Quick Succession

Yesterday I finished off a second Bavarian artillery unit, within a day or so of the first - clearly Bavarian artillery batteries, in the time-honoured traditions of the No.27 bus, travel around in widely-spaced pairs.

Kennington gunners, Franznap guns - Hauptmann Peters' battery
All ready to keep the Austrians off our terrace
Extra picture, included for anyone who is enthusiastic about waste-management systems
I'm pleased with this. This is a battery of Fuss-Artillerie, that of Hauptmann Peters, according to my official OOB, and they are equipped with a 12pdr and a howitzer. The figure castings are Kennington, and instantly recognisable as such, and the ordnance, as with the previous unit, are splendid little pieces by Franznap - correct Manson pattern and everything. I painted these chaps myself, as you may be able to tell (!). Kennington figures are businesslike and cheerful - this lot show a good attitude, though I am not sure about the officer. It could be that he is disappointed to find that he has been drafted into the artillery, since he had been intended for the infantry for a while, but he looks rugged enough. What's all this shouldered-sabre stuff, though? Is he intending to add some emphasis to his commands to the gunners, is he just posturing, or is he preparing for the enemy cavalry to come too close for canister shot?

In passing, I have read recently that Peter at SHQ, who sadly has some major health problems, is proposing to cut down his activities to concentrate on the core WW2 ranges, so the 20mm Kennington Napoleonics and ECW figures will be looking for a new owner. I certainly hope that goes well. Kennington figures are rather taken for granted, and seldom eulogised, in my experience, but they are good little sculpts, for the most part, they are cheaply and readily available (they have been absolutely invaluable to me in my constant search for 20mm figures over the last 15 years or so) and Peter and his colleagues offer a quick, friendly service. If they become unavailable - and I certainly hope they do not - I think we would (yet again) come to realise what we have lost. A familiar story?

Topic 2 - adventures with highwaymen

This one may ramble about a bit. Recently, Prof De Vries noted my references to Bob the Postie (our mailman), and wondered what had happened to Jamie the Postie - was he all right? Had he moved on to better things?

That's easily answered. Bob the Postie is, in fact, one and the same bloke as Jamie; he now wishes to be called Bob. No idea why - none of my business - perhaps his name is Jamie-Bob - who knows? We have known Bob for a long time now - when we first knew him (as Jamie) he must have been about 20, I guess. He did once blot his copybook by crashing into my wife's car, but that was a long time ago now, and we are friends again. He is cheerful, and reliable, and a good guy to have on our side.

Yesterday lunchtime I did remarkably well on the mailing front. The Bold Bob brought me packages from Uncle Tony Barr at ERM (who had performed heroics, despite the flu, in making me some custom-sized MDF bases, cut from his last-ever sheet of 3mm) and from Wonderland (the Edinburgh model-shop, who got some paint to me within 12 hours of my having ordered it online). The direct result of this fine service is that I managed to complete the Bavarian battery featured in the first part of this post. Really can't complain at all about that.

Less happily, I now realise that my shipment of posh new paint brushes from Cass Art has been committed to the tender mercies of Hermes, the infamous courier. Every day I am invited to refer to the continuing online tracking record for my parcel, which is, as usual, bullshit.

Let me say right away that I realise that the individual delivery drivers who work for Hermes are all self-employed, and the job must be a nightmare, so I am not completely unsympathetic, but our situation here does not lend itself well to operators like Hermes. I live on a farm, in a rural area. In the time it takes to drive a couple of miles out here with my single parcel, the driver can earn far more by delivering a cluster of packages to a larger village, so we tend to get bounced off the end of the day's job list.

Cass Art were prompt, and courteous, and informed me very quickly and correctly when they sent my order out. The downside is the appearance of the word "Hermes" in the detail. Hermes offer a comprehensive tracking service, and their drivers are equipped with a terminal (smart phone?) so they can update the records in real time. Out here in the sticks, that is just an irritant. There is much reference to "attempted delivery", or to people not being at home. On occasions we have stayed in specially to receive a parcel - often, I suspect, the driver has no intention whatsoever of coming around here, he simply enters junk into the system to keep the courier firm off his back. Our current record is about 1 week elapsed, when Hermes promised (and failed) every day to deliver some clothes my wife purchased from a well-known online shop (no - not that one). Every day there was a new line added to the story, and all of it was untrue.

A work of fiction - this is the eBook version, of course. The driver has never been near my house, nor has he had any such intention, I guess
Of course, this is not really a big problem at all. If Cass Art had said to me "we'll try to get your parcel to you sometime next week" I wouldn't have batted an eyelid, but if someone from Hermes tells me a lie every day about how he has bravely been defeated in his attempt to reach my house, or how I failed to be in (although I have supplied safe-place instructions to the seller and I can see the complete length of the lane from the Real World from my windows) then that is just silly. We never see the Hermes drivers, by the way. If and when they ever get as far as our door, by the time we answer the doorbell the driver is gone - there is just a package on the doorstep. They can't spare the time.

This means, of course, that if we happen to be on holiday in Florida and it is monsoon season here, my parcel of (say) expensive books will lie there undisturbed, unless Bob the Postie very kindly puts it safely in the woodshed.

The pros and cons of the "gig" economy. Discuss.