1200 Point Australian Infantry Battlegroup for Blitzkrieg Commander. Figures are 15mm Battlefront.
Showing posts with label 15mm. Show all posts
Showing posts with label 15mm. Show all posts
Sunday, October 23, 2011
Sunday, October 9, 2011
Union Regiment Painted
I promised I would paint something. A standard Union Civil War Regiment with Black Powder rules in mind. Figures are 15mm Peter Pig.
Saturday, August 20, 2011
Afrika Korps v Australians : Blitzkrieg Commander Battle Report
Welcome to another Blitzkrieg Commander Battle Report. This time we return to the desert in 1943 and pit the Deutschland Afrika Korps against the Australian Imperial Force. Godders commands the Germans, I command the AIF. At stake is the small town of El Godfrey, a place where weary goat herders can rest after a long day of goat herding. (Does anyone know where I can buy some 15mm goats?) Rommel needs this town as a staging point for his thrust to Cairo. The Australian plan is simple and it worked at Tobruk. Let Rommels tanks pass the outer defensive perimeter and draw them onto hidden guns. Ambush the following infantry. And cut off the panzers retreat.
"It's another trap!" The Australians rise out of their caves and ambush the panzer grenadiers on the left & right flanks. This was a blood bath. All the bonus flank shots decimated the Germans. After the first round of shooting only a few Germans remained. (Apologies for unpainted figures - that's a carton).
The Panzers advance towards El Godfrey in two powerful formations.
"It's a trap!" The Australian anti-tank guns sited in the town open fire on the Germans. British armoured support hits the Panzers in the flanks. The German commander is not worried. His following infantry will deal with the guns while he turns to deal with the flank tank attack. "Where are the infantry?" "It's another trap!" The Australians rise out of their caves and ambush the panzer grenadiers on the left & right flanks. This was a blood bath. All the bonus flank shots decimated the Germans. After the first round of shooting only a few Germans remained. (Apologies for unpainted figures - that's a carton).
The Panzers take a terrible beating from the Anti-Tank guns.
But the Australians don't get it all their own way.
The Germans turn to secure their flanks.
The British are out gunned and out armoured. Very soon the British tanks are all burning wrecks. However enough damage has been done to the German Battlegroup and they reach breaking point. A roll of the dice seals their fate and they are forced to retreat.El Godfrey has been held.
This game was set up in scenario format ignoring army points. It was going to be a hard ask for the Germans to win. The idea was to have a fun game. All it takes are a few failed CV rolls on the Australians part and the Germans would have a good chance of winning. We tried to simulate the circumstances of the first battle of Tobruk, using a later time period to suit our models. It seemed to work. A good interesting game that lasted 2 hours. We have seen what German do to cows, thankfully the goats where saved.
Friday, July 29, 2011
Belgians v Germans : Blitzkrieg Commander Battle Report
The brave Belgians and the Germans face off in a 1000 point meeting engagement of Blitzkrieg Commander. Both sides advance towards a farmhouse destroyed by the relentless Luftwaffe. Yours truly commands the Belgians, Guido commands the Hun.
The Belgians win initiative and move first, attempting an outflanking maneuver on the left. The Belgians have one awesome ACG-1, and two not so awesome FT-17's.
Unfortunately, the Belgian flanking tanks are up against a nasty German tank formation. Outranged and outgunned the Belgians are destroyed in a matter of minutes. Flanking maneuver failed.
The Germans decided they don't like cows and shoot them all. Here two German mortar teams set up behind a stone wall. Ready to rain suppression down on any Belgian infantry that advance towards the farm.
And here come the Belgians advancing along the right road. Infantry with a couple of HMGs in support. They come under heavy mortar fire. Yellow markers are suppression. Blue dice are the hits taken. Each unit needs 6 hits to be knocked out of the game.
More Belgian infantry advancing in the centre. This time they have 47mm SA-FRC anti-tank guns in support. However highly mobile German infantry are now in the farmhouse and are raining down fire on the attackers. Both AT Guns are suppressed and are soon knocked out without firing a shot.
The Belgians Alamo. They make it towards the protective cover of a stone wall and find more German cow atrocities. The Belgians have two anti-tank rifles which will surely put a halt to the advancing Panzers.
The Panzers line up on the Belgians left flank and let rip. The Belgians are under intense fire from armour, mortars, infantry and HMG's. Before long the Belgians reach breakpoint, fail their break dice roll and run off the battlefield. Germany victorious. The Belgians lost three tank units, two AT units, two AT Rifle units, and three infantry units before breaking and fleeing. The Germans lost one HMG unit and two Infantry units. Thanks for the game Guido.
The Belgians win initiative and move first, attempting an outflanking maneuver on the left. The Belgians have one awesome ACG-1, and two not so awesome FT-17's.
Unfortunately, the Belgian flanking tanks are up against a nasty German tank formation. Outranged and outgunned the Belgians are destroyed in a matter of minutes. Flanking maneuver failed.
The Germans decided they don't like cows and shoot them all. Here two German mortar teams set up behind a stone wall. Ready to rain suppression down on any Belgian infantry that advance towards the farm.
And here come the Belgians advancing along the right road. Infantry with a couple of HMGs in support. They come under heavy mortar fire. Yellow markers are suppression. Blue dice are the hits taken. Each unit needs 6 hits to be knocked out of the game.
More Belgian infantry advancing in the centre. This time they have 47mm SA-FRC anti-tank guns in support. However highly mobile German infantry are now in the farmhouse and are raining down fire on the attackers. Both AT Guns are suppressed and are soon knocked out without firing a shot.
The Belgians Alamo. They make it towards the protective cover of a stone wall and find more German cow atrocities. The Belgians have two anti-tank rifles which will surely put a halt to the advancing Panzers.
The Panzers line up on the Belgians left flank and let rip. The Belgians are under intense fire from armour, mortars, infantry and HMG's. Before long the Belgians reach breakpoint, fail their break dice roll and run off the battlefield. Germany victorious. The Belgians lost three tank units, two AT units, two AT Rifle units, and three infantry units before breaking and fleeing. The Germans lost one HMG unit and two Infantry units. Thanks for the game Guido.
Monday, March 7, 2011
Tabled
Friday, March 4, 2011
I Painted Something
Thursday, January 27, 2011
Belgian 47mm SA-FRC Anti-Tank Gun
15mm Belgians are finished. Next on the painting table are 28mm Waffen SS. And Monty, have mercy in BA. Give me a chance.
Saturday, January 15, 2011
First Painted Figures of 2011
Thursday, December 16, 2010
A Difficult Affair II
The situation : At 1500hrs, on the 4th of July 1943 various German units of the 4th Panzer Army are sent forward into Soviet positions on reconnaissance in force missions. The objectives of these missions were to discover traps and gain lodgement in the Soviet lines.
Godders in Command of the 15th Company, 3rd Battalion, Panzer Fusilier Regiment, Grossdeutschland is tasked to capture the western edge of a low treeless ridge west of the village of Butovo. High command believes the ridge consists of dummy positions.
Needless to say, I lost 3 sections and the MMG. I was now down to 1 section, 1 mortar, and my off board mortars.
The Germans advanced up the hill without much effort. The mortar and remaining section were knocked out in close combat. And the game was over. Victory to Godders. And a game well played.
Real Historical Outcome. The German 15th Company took the ridge after two hours of fighting at a very high cost in soldiers. It was pre-planned that the 15th Company would then support an attack on the village of Butovo but due to their heavy losses the company was withdrawn from the line. A sign of things to come in the Battle of Kursk.
So as you can see the game played out on the tabletop matched the historical result perfectly. The game would have dragged on if I had not blundered but the result would have been the same. Godders would have stayed in cover and slowly whittled away the defences with HMG, rifle and mortar file. Both of us agreed it was a great scenario to play and using infantry exclusively was challenging and fun. In this scenario one unit of infantry (stand) represent one section. We had to house rule off-board mortars as these are not covered in the rules. And once again Godders supplied me with Belgian beer. Very nice all round.
Thursday, December 9, 2010
Another Game
Thursday, December 2, 2010
Rumble in the Western Desert
Once again an enjoyable game. I had great fun with the hidden minefield. If playing this game again I would take more armour. Thanks to Godders for the game. Nothing better than sitting around after the game in the spiritual guidance of "Black Powder" enjoying a beer and talking wargaming. Godders supplied some fancy beer from Belgian called Hoegaarden. At $70.00 a block it as very good. Those Belgians know how to make beer. All figures and terrain are 15mm.
Sunday, November 28, 2010
Belgian Army Commander
I have some 28mm figures on the paint desk now. 80% complete. Should have pictures soon. I also got too cocky in Battlefield Academy. I got absolutely smashed in my latest game. Back to the loser corner for the time being.
Monday, November 22, 2010
Belgian Ford-Marmon Herrington Armoured Truck
Today I finished a Ford-Marmon Herrington Armoured Truck for my Belgium Blitzkrieg Commander Battlegroup. This particular truck will be the HQ for my armour formation. I stuck an officer figure in there to give the vehicle the look of command. I have been doing a bit of research on these trucks. Mainly used by Belgians and Dutch. The Germans and Japanese also used them as captured vehicles. The Japanese got hold of them in Timor. Blitzkrieg Commander don't do stats for this truck as an armoured vehicle so it will played as a normal truck when not in use as a HQ model.
Truck is 15mm from QRF. Officer is 15mm from True North.
Thursday, October 21, 2010
Belgian Infantry
Tuesday, October 12, 2010
Suppression Markers
Monday, September 20, 2010
Blitzkrieg Commander 8th Army v Afrika Korps
The 8th Army (me) were victorious and basked in the glory of victory.
Thanks Godders for a good game, and thanks to Blitzkrieg Commander for being a really good gaming system. This is my fifth game and I only needed to look up the rulebook once. That's pretty good.
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