Showing posts with label texas. Show all posts
Showing posts with label texas. Show all posts

Wednesday, March 11, 2020

Central Texas Game Cons 2020

Owlcon

Houston, TX. You missed it. Feb 28 - March 1st

Great small RPG con on Rice University campus.  It was great. Go next year! https://owlcon.com/

LibCon

Abilene, TX. April 23-25th

At the Abilene public library!  Never been, little far for me to drive. But looks awesome Check out this LibCon 2020 video.  https://abilenetx.gov/264/Lib-Con

Chupacabracon

Round Rock, TX. May 1-3rd

Been couple times. A broader game con still with plenty of RPG.  A friend and I are both running "con dungeons" all weekend long. Similar to Mythrus Tower at NTRPG.  A single persistent dungeon across all sessions (and other cons). https://tabletop.events/conventions/chupacabracon-vii

North Texas RPG Con

Dallas TX. June 4-7th

The Old-School RPG convention. Been several times, but not this year.  https://ntrpgcon.com/

Lone Star Game Expo

Grapevine, TX. October 9-11th

Never been. Looks like good RPG convention. Hope to go this year. http://lonestargameexpo.com/

Aggie Con

College Station, TX. late 2020

Oldest, largest student-run fan convention in the world. Missed 50th one, going this year to number 51. http://aggiecon.org/

Monday, January 13, 2020

Celebrate the Birth of D&D, January 26th

Celebrate the Birth of D&D



On January 26th 1974 (or thereabouts) the first rule books for D&D were published for sale. Come celebrate and rediscover the original edition of the game with experienced referees from the local area.

Several referees will be available to run games, using the original rules, house ruled or not, OD&D, AD&D, B/X, BECMI, or their retro equivalent.

No materials are needed. Pencils, paper and dice are optional. Characters will be rolled at the table or provided.





Currently scheduled referees:
  • Steven Clark (and the event organizer)
  • Jimm Johnson
  • Tres Churchill
  • Lawson Benett
  • Norman Harman (me)
  • Kevin Searle
  • Nathan Jennings
  • Anthony Huso

More information and to register interest (as a player or referee) visit the Austin D&D and Tabletop Meetup page.



[While googling for the above LBB image I found this blog, Why OD&D is my (sometimes) favorite RPG. Which, hey, I wrote! Rereading it, other than cringing at my writing style/voice, I get the same craving for hunk of open fire roasted meat. Although now, B/X is my system of choice to satiate that hunger. It sharpened my understanding of what I enjoy in this style of game. Quoting from the designer notes of my Wilderlands Campaign Book;
I really enjoy how B/X leans more towards “a game” than towards “story time” or towards “tactical battle simulator”. Players move their game piece around a “board”. Rather than being their game piece. A subtle distinction. Backgrounds, goals, character growth are emergent rather than preconceived and related. B/X is play over narration.
B/X is built to be a game of exploration and acquisition of mechanical power (levels, items, gold). Which is what I often want. When I don't I use some other rules. They all have a place.]

Wednesday, December 11, 2019

2020 Central Texas RPG Conventions

OwlCon Feb 28th - March 1st, 2020

On campus, Rice University in Houston, TX https://owlcon.com/
I've been to this great little convention several times



ChupacabraCon VII May 1-3, 2020

Wow! Hard to believe this is in its 7th year. I remember backing the (failed) Kickstarter for the first one. Right here in Austin (well Round Rock). https://tabletop.events/conventions/chupacabracon-vii



North Texas RPG Convention June 4-7, 2020

The Texas Old School convention. Really, really great. Meet and play with folks who invented this hobby. Always interesting auction. Many great artists attend. In Dallas/Ft Worth area https://ntrpgcon.com/





Thursday, January 17, 2019

OwlCon Feb 22-24, 2019


Almost every year I drive over to  Rice University in Houston for one of my favorite local area game conventions, Owl Con.  Reasonably priced, easy going, not crowded, but big enough to have interesting stuff.  Very well run by the University's RPG club, after doing it for more than three decades, they got their shit figured out. The campus is nice, plenty of inexpensive parking. Depending on your events, it can be a bit of walking back and forth. 

RPGs old, new and everything in between. Boardgames. A few miniatures. Several companies demoing new games.  Lots of open gaming. I don't remember any huge CCG events/tournaments but I'm sure there is some people doing that.

http://owlcon.com/files/current_flyer.pdf


Games I'm playing in ...

Dragon of Whistmire Swamp

Dungeons & Dragons White Box

Deep in the land of Greyhawk, evil stirs in Whistmire Swamp. Rumors of cults whisper through nearby taverns while villagers go missing. Merchants who challenge roads through the swamp speak of strange magics. And many swear by sightings of dragons in the night sky. Who will delve into the swamp's ire, who will brave the dragons' breath?

Reflections in the Dark Mirror

Dungeons & Dragons Cyclopedia

Something is VERY wrong in Grenton - and only your group can see the change! The townsfolk are acting completely wrong, guards are everywhere, slavery has taken root, war with nearby Hillendale is imminent, and even the gods are not what they were yesterday. You must navigate the almost-familiar city, discover the dark power that has twisted Grenton, and find a way to counter it, before it's too late! A low-level D&D adventure - all you need are dice and your imagination.

The House of Secrets

RuneQuest Fantasy Earth: 1001 Nights

Fleeing for their lives, the characters climb into the mountains to evade their pursuers. There they find a villa, a surprising bit of civilization in the wild mountains. It offers safety, but it is also cloaked in mystery. They might rest there, but can they ever leave?


the dog can't wait to go!


Wednesday, June 15, 2016

Role Play Rally, Austin TX July 16-17, 2016

Booyah!


South Austin Two day RPG Convention.  Role Play Rally is 100% Adventurer's League. Which fits into my recent interest in AL. I mostly DM and was really jonesing to play (as a player).  I knew I couldn't commit to a campaign or regular schedule.  Adventurer's League to the rescue. It has downsides, because it's rarely the same group or DM, there less campaign/character/story building.  But you can take and play your character anywhere. Back to Role Play Rally ...

The highlight is the "Reclamation of Phlan" Epic. Multiple groups will be playing the same adventure at the same time.  One table's actions can impact the others. It's neat concept and I'm excited to be participating as a DM.

See you at Role Play Rally!


Friday, January 23, 2015

Planet Eris House Rules PDF

As I've mentioned several times in the past, many Austin area gammers, including myself, play and run campaigns in a shared world we call Planet Eris. Mostly at various FLGS. There are now two online roll20.net games as well (if interested in joining search that site for tags "ODD" or "Eris").

We share a set of house rules, which aren't exactly how I'd like things (but they are darn close). And what little fantasy heartbreak I incur is more than made up from having multiple DMs and players all interacting in the same world.

Thought others might be interested in the actual rules so with author's permission and without further ado I present the



Thursday, January 8, 2015

ChupacabraCon this weekend

Austin TX very own game convention, Chupacabracon has snuck up on me. Apparently it is this weekend Jan 9th-11th at the Norris Conference Center 2525 West Anderson Ln #365 Austin, TX 78757.


Jan 9th-11th, 2015


Unfortunately, I'm already scheduled, Fri to delve Palace of the Vampire Queen (play Planet Eris OD&D roll20 online game). Sat, tdefeat the aerial hooligans and their limey armor (playing monster wargame Highway to the Reich) and on Sunday Count Strahd will hopefully, do away with these pesky interlopers that have been prowling around Ravenloft these past few weeks (5th ed run of I6 Castle Ravenloft). Sometimes I wish I had more time for games :)

Wednesday, November 12, 2014

Millenium Con

Miniature war-gaming is an old man's hobby, judging by average age at this years (my first) Millennium Con. Had great fun will go again next year.
Hordes of the Things, over looking my hero


Great use for old CD-ROM

Klingons - A Call to Arms

Broke enemies line (and paid for it) 

Consistently outmaneuvered british and raked them


My poor little ship

That is a lot of Battle Mech, all for sale...

Monday, October 13, 2014

Quick, Grab Some Wonderful Weirdness from the Heart of Texas

I of course reference the Slumbering Ursine Dunes Kickstarter. Straight outta Hill Cantons! San Antonio area home campaign.

I, upped my pledge to "The Brad" level (The Full Brads had already sold out) after they, The Hydra Collective LLC, a newly-formed worker-owned company that aims to serve as a publishing vehicle for the DIY/Old School(ish) side of the rpg hobby, were nice enough to acquiesce to my overbearing demands and post the point crawl map preview cause I was working on point crawl of my own.

 


The Kickstarter has already blown past funding and several stretch goals. Funding now, you are guaranteed plenty of bonus loot. But, don't dither, delay, or dally, project is now in last couple days.

Btw congratulations to the whole crew. Some of whom I know. Which you may think influences my support their Kickstarter. But, I know lots of people and I'm not blathering on about all their Kickstarters. Besides Hydra Collective are a bunch of drunken louts, .

There are previews of the complete text are posted in various updates like this one describing the 5th Stretch Goal. Check out this side view, an unrelated work by one of the projects artists. Wow! It's like Old School version of Richard Scarry.


Damn, I knew this project was gonna be cool and haven't been following it too closely (busy playing games). But looking over things to write this up. I'm getting really excited about this KS. And impatient to get my grubby paws on this. 

Wednesday, August 27, 2014

S3M Next Up, Hard Sci-Fi FATE / Diaspora


Last Sunday we finished the first of my S3M (Six Systems in Six Months), Dungeon Crawl Classics running the published module "The People of the Pit". Started with 0-level funnel and after several deaths the characters and still lost deep underground. The characters got pressed into service by the Moleman King. (to save his daughter, Princess Binky, from the pit of tentacles. Gifted with crab carapace armor and mushroom stalk spears they descended into the pit. After slow start (and a few lost companions) they cleared out the tentacle cultists and located the "people of the pit's" lair. Interrupted sacrifice and saved Binky, which made the tentacles "angry". After ripping the EHP in half they smashed up everything. Once dust settled and players climbed out of the pit, they were greeted not with the familiar rolling hills of home, oh no that is not the DCC way. Instead they peered across the alien, mushroom dotted vista of the Perilous Purple Planet! [Adventure TBC when I get my paws on that kickstarter.




Next session I'll be running Diaspora this Thursday at Dragon's Lair, one five! FLGS, Austin is game blessed.

Diaspora is Hard Sci-Fi (mostly, they have FTL gates connecting worlds) and based on FATE which in turn a version of Fudge (one of my favorites from way back, search this blog for a look). It is much, much more of a narrative, cooperative story telling game than I normally play. One of S3M goals is to stretch gaming horizons, mine included.
"Diaspora is a role-playing game that uses the FATE system to deliver a hard science-fiction framework for adventure, where you build the setting on top of the basic, gritty axioms of the universe: everything is bigger than you are. You will pilot spacecraft driven by fusion torches that light the night sky towards rifts in the fabric of space that shift you between a small number of lost worlds, each with thousands of years of history."

One of the interesting things about Diaspora (and FATE in general) is shared character creation. Diaspora takes this a step further and has mini-game for creating the campaign setting. 5-6 or so interlinked worlds. The history, cultures, and connections created are then used to guide characters history and backstories.

Diaspora has large amount of Traveller influence and I'm really looking forward to it.


Wednesday, April 16, 2014

2014 NTRPGCon

It's spring! Blue-bonnets are blooming, birdsong fills the air, and butterfly's and it is again time to drive to Dallas for the orgy of old-school we know as NTRPGCon. June 5th through June 8th.  Booyah!



I've gone to many previous NTRPGCons. It is my favorite since moving to Texas.  So when registration opened yesterday, I did not dally and got right in on the good stuff.

B10 Night's Dark Terror Pt 1 & 2

ref: Steve Winter


"Night's Dark Terror" is a huge D&D adventure from 1986 that spans the Basic and Expert sets. The action starts at a remote castle under siege by goblins, moves into the wilderness of the Grand Duchy of Karameikos, and delves into the mystery of the Iron Ring bandits and slavers. We won't finish this huge, classic adventure in one sitting, but we'll push as far along the trail as we can.

I've thoroughly enjoyed past NTRPG games with Steve. Very much looking forward to an epic adventure.


Rapscallions of Denethrix

ref: James Aulds


Come explore the Anomalous Subsurface Environment world in an open hex crawl based on whatever rumors you chose to follow, be it down into the belly of Mt Rendon or out into the Livid Fens. Pregens specific to the world provided, light hearted Gonzo Super-Science fun.


OMG ASE RMSO (rocks my socks off) double-plus good, jizzed my pants, etc. Only thing better than super-science, is gonzo super-science.


Aliens

ref: Allan Grohe


"Aliens: This Time It's War!" is a fast-paced and easy-to-learn miniatures war game set in the universe of Alien, Aliens, and Prometheus. You portray Colonial Marines trying to save the missing Hadley's Hope colonists of LV426. Children are very welcome to play. I supply the minis and terrain; bring your own d10s and Pulse Rifles! I run four different scenarios, which we can select from at the table: "The Reactor" (a good introduction to the game; escape-oriented), "Operations and Air Ducts" (another escape scenario, very challenging), "Rescue Newt" (recover the missing Newt and escape back to the elevators), or "Hunt the Queen" (a brutal scenario pitting Ripley and the Colonial Marines against the nigh-unstoppable Alien Queen). In space, no one can hear you scream!

Game over man! Finally fitting in this fantastic visceral mega miniature / board game.


Cattle Drive to Hell

ref: Steve Willett


It's fall at the Stinson Ranch near Lazarus and time to drive the beef to New Echota and the rail head. Eighteen-hundred of these fattened beauties should turn a nice profit barring catastrophic disasters along the way. It's going to take at least seven cowboys to handle a herd this size. It's a hard trail and there's always some loss of stock on the hoof and sometimes of men as well. Assuming the range boss is able to get his boss's herd to market, what awaits is not the New Echota to which you cowpokes are accustomed. The cattle are restless, folks look scared and it's not business as usual in this normally bustling city. There's a new gunslinger in town and his name is Darkness. Some say that's true, some say it's just people's fright findin' a target. Something sinister is here, y'all can feel it and Old Man Stinson ain't gonna turn no profit if the auction yard is shut down. Can you solve the mystery before the cattle starve or go mad? Can you solve it before you go mad?

Aces & Eights (awesome) / Call of Cthulhu (wgah'nagl fhtagn).  Six-guns and tentacles, I am so there! Really excited to play A&E, a game I have but have barely looked at cause it'll just make me sad that no one in my game circles wants to shot clock cattle rustling varmints. (some might want to be the varmints though).


Night in Wham-Ar Castle

ref: David Cook


The superstitious bumpkins of Wham-ar Village swear the local fortress is haunted but Lord Gard knows a war party of orcs drove his men off. With such craven troops he needs brave souls he can rely on to recover the the keep and secure the border once again.

More BX, which I don't get to play much at home. And another great referee. 



Annic Nova

ref: Mike Kelly





In the cold darkness of space a mysterious abandoned ship is discovered. The salvage rights alone are worth million of CR - will this wreck bring riches to the players or will they find something terrifying out in space. Find out in this - the oldest and most award winning SF RPG adveture ever published - Traveller is the most award winning RPG published in the 70s written by Mark Miller and first published in the early 70s..Classic Traveller – the best and oldest SF Role playing game comes alive in this adventure.

Ending 2014 NTRPGCon with some Serious Sci-fi, balancing out ASE's gonzo earlier in the week. I only wish we were rolling up characters at the table. Hell I'd sign up for a session that was *only* rolling up Traveller characters. It's that much fun / I'm that much of a nerd.



It's not too late for you to register for NTRPG Con 2014: Many great games are still open.  Confirmed guests include Jason Braun, Chris Clark, DARLENE, David 'Zeb' Cook, Jeff Dee, Jeff Easley, Kevin Hendryx, Jennell Jaquays, Tim Kask, Doug Kovacs, David 'Diesel' LaForce, Steve Marsh, Frank Mentzer, Erol Otus, Sandy Petersen, Lawrence Schick, Dr. Dennis Sustare, James M. Ward, Steve Winter.

Wednesday, February 12, 2014

OwlCon 33 Old Skool Revolution


Only a couple more weeks and I'll be heading to Houston. Specifically to Rice University for OwlCon from Fri to Sun, Feb 21-23.  OwlCon is one of Texas' great game conventions and my third time attending  (OwlCon29 / game recap, and again for OwlCon30). Owlcon 33's theme is "Old School" which was enough to bring me back once more.

I signed up to run a couple games...

Caves of Chaos Sat 8:00pm

A reprise of my Labyrinth Lord debut at OwlCon 30.
Kill'm and take their stuff like they did in 1980, old school style. Can you survive the classic module "B2 Keep on the Borderland"? Quick, simple, fun, familiar rules. Gets us to the action, and of course loot faster. Join us and roll some dice! New and experienced players welcome. Latecomers welcome.

The Mutant Future! Sun 10:00

Centuries ago, the Ancient World ended in a swirling storm of nuclear fire, toxic bio-weaponry, and global upheaval. But life survived, albeit changed and warped. Mutants and humans live side-by-side in the ruins of Ancient civilizations. Twisted creatures roam the radioactive wastes, and poisonous storms scorch the lands. This is the Mutant Future! Old school Gamma World Retro-clone. Fast, fun, easy rules. New and experienced players welcome.

Other interesting (i.e. old school rules) rpgs at OwlCon

A Parliament of Owls (Andrew Solberg) Labyrinth Lord

Assassination at Grenton (Robert Chadwick) Cyclopedia D&D

The Breeking Pits of D'Nall Kalthurion (Doyle Tavener) DCC

Death on Signal Island (David Dnonhoo), The Haunted Halls of Eveningstar (Roy Williams), Old School AD&D (Steven Bryant) AD&D

The Dread Crypt of Skogenby (Roland Cooke) Torchbearer

Where's Harlod the Hedge Mage? (Mark Chance) Swords & Wizardry

Along with many miniature, board games and other events.


pre-reg ends Feb 14


See you there!

Tuesday, June 11, 2013

Dungeonstone Kickstarer

I contributed to Dungeonstone's kickstarter to get some caves to match recently the completed Dwarven Forge Kickstarter.


Dungeonstone (local Texas company)
Caves & Caverns Kickstarter





Monday, April 15, 2013

NTRPG Convention Lineup


Well, last night at midnight was the mad rush of game sign up for this year's NTRPGCON.  Was fast and smooth and I got into everything I hoped for. Which included several games/referees I missed out on last year.  I'm getting excited.  Six more  weeks and then...


Four day Nerdtravaganza!




Thurs p.m. -  Steven Winter's "Where's My Water?" Gamma World
The river disappeared! It was here yesterday, and now, it's gone! From his HQ in the wondrous Radium-Powered Lab, Professor Monkey wants to know what happened to his river. As his #1 Fetch-it Squad, your job is bringing back answers. And the water. Don't forget the water!

Fri a.m. - Skeeter Green's "Rappan Athuk, level 15!" Swords & Wizardry
You've heard about the Big Fight with Orcus in Rappan Athuk, now you can be in it! No one has ever reached Level 15 in regular play, so we'll take 15 minutes to roll up 18th level characters, and slug it out with the Big Bad Guy. Professionally painted foes courtesy of Center Stage Miniatures wait to meet you in combat!

Fri p.m. - Jimm Johnson's "Outdoor Survival Hex Crawl" OD&D
This game is for anyone who ever wondered about wilderness adventuring according to the original 1974 D&D rules. Navigate the OUTDOOR SURVIVAL map, gain wealth and treasure, avoid being killed by men and monsters, or dying by thirst and starvation. Recruit an army to push back the humanoid hordes, or challenge a local lord to a joust. But be careful approaching a wizard's castle-- he might compel you to perform a dangerous quest for him.

Sat all day! - Erol Otus' "Island Town Expedition" AD&D 1e
Island Town's Expedition continues deeper into vast uncharted waters. After surviving the Limerickers, Undersucker, and Hell Shadow Rays, the mariners came upon the Idyllic Isle of the Elder Dragonne. Careful parley and giant shellfish harvesting allowed them to depart in the mighty creature's good graces. Now refreshed and confident, they are ready.

Sun a.m - David Cook's "Journey of the Search for the Lost Castle of the Savage Isle of Horror on the Borderlands" D&D B/X
Remember that thing your hero did? At the castle? On the island? With the tomb? And the secret society? Yeah -- that thing. Well this is kind of like that, as fate draws you back to the places of your adventuring youth. Be ready to hack and slash your way through the consequences of your youthful mistakes as you try to set things right, save the world (sort of), and discover that big pile o' gold that's always promised but never found.

Wednesday, November 14, 2012

South Austin has new Game Store

Whose Turn Is It? recently opened in South Austin on S. Lamar.  Which is great news as although Austin has tremendous number of game stores for it's size all but one, two now, are way the fuck up North. Handy Google map of Austin Area Game Stores, I maintain.


I dropped by after work yesterday, unfortunately they close early on Tue.  But, I ran into the proprietor locking up. Amiable fellow, looking to grow his smallest are, RPGs.  I think I can help with that ;). They have space to play games. Which might just be the nudge I need to start up another campaign.


Wednesday, September 12, 2012

Couple weeks ago my OSRIC Temple of Elemental Evil campaign ended in partial defeat for to forces of "Rather not get turned into a fungoid slave of the demoness Zuggamonty, thank you very much".  [The party could have continued But, 1) DM was a bit burned out on the complexities, fiddly bits, and inconsistencies of AD&D, 2) DM plays hard and gives the players the story they create. In this case it would be one of disease, melting body parts, and being outmatched by a 80% freed demon queen.]

All is not lost, I now, yay,  have time to (re)start Gold and Glory campaign, using Swords and Wizardry.


Here's the blurb:

Gold & Glory Science Fantasy Meetup

Seek plunder and fame under the broken moon of a fantastic world where the demons cower from elder, unfathomable things from out of space. Where just beyond the horizon mutants and robot worshiping orcmen wield the fire lances of the ancients. Where the grey "Valkyrie" riding circular, silver sky-chariots transport the most glorious warriors to "Valhalla". Where Morlocs brandishing black powder boom sticks are a playable class.

In other words an almost anything goes post-apocalyptic, fantasy, cthulhu romp 'round the sandbox of our imaginations.

Swords & Wizardry and this campaign make it easy for players to come and go, join in the middle, etc. Rules are simple and characters are quick to roll up. New players welcome. The rules are free to download. All you need are dice (and you can borrow some of those until you get your own).

Saturday, August 25, 2012

FLGS vs Kickstarter

There is (or was) a meme? to support local game stores. Maybe this is totally gone now that a generation has grown up not knowing a time before amazon, ebay, et al.

But, I'm old and still have that twinge.  And I (believe) I'm pretty supportive of local gaming and Friendly Local Game Shops.

I started Austin's RPG Meetup, current $funder and organizer of Austin's D&D Meetup.  There and elsewhere I promote FLGS.  I run games (campaigns, demos, newbie one-shots) at FLGS.  I created google map of FLGS. I spam everywhere about South/Central TX game conventions.  I buy something (OSR related if it's been on the shelves a couple months) almost every time I enter a game store.  Which gets hard (to find something interesting) when you game at one every other week.

But, esp with more "indie" games that many FLGS don't believe are profitable to carry is Kickstarter the new FLGS?  Why not "cut out the middle men"?  I remain "active" in the local game community but lately a lot of my money has gone this way http://www.kickstarter.com/profile/njharman


BTW Norm's FLGS

Monday, July 9, 2012

Space City Con



I was introduced to George who runs Space City Con. A new, all-ages festival of comics, sci-fi, fantasy, gaming, literature, and art. Registration ends August 4th.

Thursday, June 28, 2012

Sunday, June 24, 2012

Texicon July 2012


Texicon July 20-22, 2012
Fortworth Texas

"... focus for this year on Board Games. Never fear, we will still have plenty for the Miniature and Role-Play enthusiast too."

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