Compiled for SDL version: 2.28.
5
Linked with SDL version: 2.0.20
Setting up SRB2...
Sonic Robo Blast 2
Copyright (C) 1998-2025 by Sonic Team Junior
This program comes with ABSOLUTELY NO WARRANTY.
This is free software, and you are welcome to redistribute it
and/or modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
See the 'LICENSE.txt' file for details.
Sonic the Hedgehog and related characters are trademarks of SEGA.
We do not claim ownership of SEGA's intellectual property used
in this program.
M_StartupLocale...
Looking for WADs in: SRB2WADDIR,.
Z_Init(): Init zone memory allocation daemon.
System memory: 2047MB - Free: 2047MB
I_InitializeTime()...
W_InitMultipleFiles(): Adding IWAD and main PWADs.
Added file D:\SRB2 v2.2\srb2.pk3 (12614 lumps)
Loading SOC from D:\SRB2 v2.2\srb2.pk3|SOC/SOC_LETR
Loading SOC from D:\SRB2 v2.2\srb2.pk3|SOC/SOC_TITL
Added file D:\SRB2 v2.2\zones.pk3 (169 lumps)
Loading SOC from D:\SRB2 v2.2\zones.pk3|SOC/SOC_EMBM.txt
Loading SOC from D:\SRB2 v2.2\zones.pk3|SOC/SOC_HEAD.txt
Loading SOC from D:\SRB2 v2.2\zones.pk3|SOC/SOC_SECR.txt
Loading SOC from D:\SRB2 v2.2\zones.pk3|SOC/Tutorial.txt
Added file D:\SRB2 v2.2\characters.pk3 (2054 lumps)
Loading SOC from D:\SRB2 v2.2\characters.pk3|SOC/Characters.txt
Added file D:\SRB2 v2.2\music.pk3 (215 lumps)
I_StartupGraphics()...
Number of console HUD lines is now 5
I_InitJoystick()...
HU_LoadGraphics()...
Executing config.cfg
Default resolution: 1280 x 800
Windowed resolution: 640 x 400
Default bit depth: 16 bits
M_Init(): Init miscellaneous info.
R_Init(): Init SRB2 refresh daemon.
R_LoadParsedTranslations()...
R_LoadTextures()...
P_InitPicAnims()...
R_InitSprites()...
srb2.pk3 added 5261 frames in 391 sprites
R_InitColormaps()...
S_InitSfxChannels(): Setting up sound channels.
libopenmpt version: 0.4.7+r12088.pkg
libopenmpt build date: 2019-09-23T10:02:47.236448Z
ST_Init(): Init status bar.
D_CheckNetGame(): Checking network game status.
Logfile: .\logs\log-2025-03-03_21-25-46.txt
Entering main game loop...
===========================================================================
We hope you enjoy this game as
much as we did making it!
...wait. =P
===========================================================================
Sonic Robo Blast 2 v2.2.15 (Jan 25 2025 02:46:59 cbbe0439 HEAD) SDL Windows 32-bit
NOTICE: Game must be restarted to play Record Attack.
Added file D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3 (3231 lumps)
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_FREESLOTS
Pardon me while I initialize the Lua scripting interface...
MobjType MT_XSSNAPDIVE allocated.
MobjType MT_XSASSAULTHB allocated.
MobjType MT_XSEDGESTOP allocated.
MobjType MT_XSSANDBAG allocated.
MobjType MT_XSFLUNG allocated.
MobjType MT_XSAUTOFRAME allocated.
MobjType MT_XSDUMMYTRACKER allocated.
MobjType MT_XSTRACKER allocated.
MobjType MT_XSTRACKER2 allocated.
MobjType MT_XTREETRACKER allocated.
MobjType MT_XSPLANETEGG allocated.
MobjType MT_XSPOWERRING allocated.
MobjType MT_XSLAMBENTHB allocated.
MobjType MT_XSZIPDASHTRAIL allocated.
MobjType MT_XSOVERGLOW allocated.
MobjType MT_XSUNDERGLOW allocated.
MobjType MT_XSWINDLINE allocated.
MobjType MT_XSRINGBURSTBALL allocated.
Sound sfx_xsvoc1 allocated.
Sound sfx_xsvoc2 allocated.
Sound sfx_xsvoc3 allocated.
Sound sfx_xsvoc4 allocated.
Sound sfx_xsvoc5 allocated.
Sound sfx_xsvoc6 allocated.
Sound sfx_xsvoc7 allocated.
Sound sfx_xsvoc8 allocated.
Sound sfx_xsvoc9 allocated.
Sound sfx_xsvoca allocated.
Sound sfx_xsvocb allocated.
Sound sfx_xsvocc allocated.
Sound sfx_xsvocd allocated.
Sound sfx_xsvoce allocated.
Sound sfx_xsvocf allocated.
Sound sfx_xsvocg allocated.
Sound sfx_xsvoch allocated.
Sound sfx_xsvoci allocated.
Sound sfx_xsvocj allocated.
Sound sfx_xsvock allocated.
Sound sfx_xsvocl allocated.
Sound sfx_xsvocm allocated.
Sound sfx_xsvocn allocated.
Sound sfx_xsvoco allocated.
Sound sfx_xsvocp allocated.
Sound sfx_xsvocq allocated.
Sound sfx_xsvocr allocated.
Sound sfx_xsvocs allocated.
Sound sfx_xsvoct allocated.
Sound sfx_xsvocu allocated.
Sound sfx_xsvocv allocated.
Sound sfx_xsvocw allocated.
Sound sfx_xsvocx allocated.
Sound sfx_xsvocy allocated.
Sound sfx_xsvocz allocated.
Sound sfx_xsvop0 allocated.
Sound sfx_xsvop1 allocated.
Sound sfx_xsvop2 allocated.
Sound sfx_xsvop3 allocated.
Sound sfx_xsvop4 allocated.
Sound sfx_xsvop5 allocated.
Sound sfx_xsvop6 allocated.
Sound sfx_xsvop7 allocated.
Sound sfx_xsvop8 allocated.
Sound sfx_xsvop9 allocated.
Sound sfx_xsvopa allocated.
Sound sfx_xsvopb allocated.
Sound sfx_xsvopc allocated.
Sound sfx_xsvopd allocated.
Sound sfx_xsvope allocated.
Sound sfx_xsvopf allocated.
Sound sfx_xsvopg allocated.
Sound sfx_xsvoph allocated.
Sound sfx_xsvopi allocated.
Sound sfx_xsvopj allocated.
Sound sfx_xsvopk allocated.
Sound sfx_xsvopl allocated.
Sound sfx_xsvopm allocated.
Sound sfx_xsvopn allocated.
Sound sfx_xsvopo allocated.
Sound sfx_xsvopp allocated.
Sound sfx_xsvopq allocated.
Sound sfx_xsvopr allocated.
Sound sfx_xsvops allocated.
Sound sfx_xsvopt allocated.
Sound sfx_xsvopu allocated.
Sound sfx_xsvopv allocated.
Sound sfx_xsvopw allocated.
Sound sfx_xsvopx allocated.
Sound sfx_xsvopy allocated.
Sound sfx_xsvopz allocated.
Sound sfx_xssfx1 allocated.
Sound sfx_xssfx2 allocated.
Sound sfx_xssfx3 allocated.
Sound sfx_xssfx4 allocated.
Sound sfx_xssfx5 allocated.
Sound sfx_xssfx6 allocated.
Sound sfx_xssfx7 allocated.
Sound sfx_xssfx8 allocated.
Sound sfx_xssfx9 allocated.
Sound sfx_xssfxa allocated.
Sound sfx_xssfxb allocated.
Sound sfx_xssfxc allocated.
Sound sfx_xssfxd allocated.
Sound sfx_xssfxe allocated.
Sound sfx_xssfxf allocated.
Sound sfx_xssfxg allocated.
Sound sfx_xssfxh allocated.
Sound sfx_xssfxi allocated.
Sound sfx_xssfxj allocated.
Sound sfx_xssfxk allocated.
Sound sfx_xssfxl allocated.
Sound sfx_xssfxm allocated.
Sound sfx_xssfxn allocated.
Sound sfx_xssfxo allocated.
Sound sfx_xssfxp allocated.
Sound sfx_xssfxq allocated.
Sound sfx_xssfxr allocated.
Sound sfx_xssfxs allocated.
Sound sfx_xssfxt allocated.
Sound sfx_xssfxu allocated.
Sound sfx_xssfxv allocated.
Sound sfx_xssfxw allocated.
Sound sfx_xssfxx allocated.
Sound sfx_xssfxy allocated.
Sound sfx_xssfxz allocated.
Sound sfx_xssfp1 allocated.
Sound sfx_xssfp2 allocated.
Sound sfx_xssfp3 allocated.
Sound sfx_xssfp4 allocated.
Sound sfx_xssfp5 allocated.
Sound sfx_xssfp6 allocated.
Sound sfx_xssfp7 allocated.
Sound sfx_xssfp8 allocated.
Sound sfx_xssfp9 allocated.
Sound sfx_xssfpa allocated.
Sound sfx_xssfpb allocated.
Sound sfx_xssfpc allocated.
Sound sfx_xssfpd allocated.
Sound sfx_xssfpe allocated.
Sound sfx_xssfpf allocated.
Sound sfx_xssfpg allocated.
Sound sfx_xssfph allocated.
Sound sfx_xssfpi allocated.
Sound sfx_xssfpj allocated.
Sound sfx_xssfpk allocated.
Sound sfx_xssfpl allocated.
Sound sfx_xssfpm allocated.
Sound sfx_xssfpn allocated.
Sound sfx_xssfpo allocated.
Sound sfx_xssfpp allocated.
Sound sfx_xssfpq allocated.
Sound sfx_xssfpr allocated.
Sound sfx_xssfps allocated.
Sound sfx_xssfpt allocated.
Sound sfx_xssfpu allocated.
Sound sfx_xssfpv allocated.
Sound sfx_xssfpw allocated.
Sound sfx_xssfpx allocated.
Sound sfx_xssfpy allocated.
Sound sfx_xssfpz allocated.
Sound sfx_xssfe0 allocated.
Sound sfx_xssfe1 allocated.
Sound sfx_xssfe2 allocated.
Sound sfx_xssfe3 allocated.
Sound sfx_xssfe4 allocated.
Sound sfx_xssfe5 allocated.
Sound sfx_xssfe6 allocated.
Sound sfx_xssfe7 allocated.
Sound sfx_xssfe8 allocated.
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_SETUP
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_SAVELOAD
Added command "xsload"
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_XS-TIMERS
Added command "xsonichud"
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_XS-PREPOST
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_XS-MAIN
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_XS-FUNCTIONS
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_XS-NEWFUNCTIONS
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_XS-EGG
Added command "eggfestival"
Added command "sst"
Loading Lua script from D:\SRB2
v2.2\CL_XSonic-v1.1c.pk3|Lua/__________________________
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_XS-ZIPDASH
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_XS-WallRun
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_XS-SNAPDIVE
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_tauntstance
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_XS-RINGBURST
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_XS-TRANSFORM
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_XS-SUPERSONIC
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_XS-SUPERFLIGHT
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_XS-DSS
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_XS-SUPER_BT
Loading Lua script from D:\SRB2
v2.2\CL_XSonic-v1.1c.pk3|Lua/__________________________
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_XS-ASSAULT
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_XS-GIBS
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_XS-GFX
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_XS-GFXRB
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_XS-GFXSUPER
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_XS-GFXDSS
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_XS-AURAS
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_XS-AUTOFRAME
Loading Lua script from D:\SRB2
v2.2\CL_XSonic-v1.1c.pk3|Lua/__________________________
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_XS-OBJECTS
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_XS-DAMAGE
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_XS-PLAYCOLLIDE
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_XS-COLLIDE
Loading Lua script from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|Lua/LUA_XS-HUDCMD
Added command "deletexemeralds"
Added command "fixrollangleleak"
Added command "resetxsonicsave"
Loading SOC from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|SOC/MAINCFG
Loading SOC from D:\SRB2 v2.2\CL_XSonic-v1.1c.pk3|SOC/SOC_PLAY
CL_XSonic-v1.1c.pk3 added 341 frames in 13 sprites
Added skin 'xsonic'
Added skin 'xsonicoverlay'
Added skin 'xsonicserious'
No maps added
Starting Server....
Speeding off to level...
X Sonic [SRB2 2.2.13+]
sprites by Blue Blur!
Lua, SFX, GFX, and gameplay by Golden Shine
Updated saved settings for X Sonic
Speeding off to level...
Speeding off to level...
\\\\\\\\\\\\\\\\\\\"Record Attack" unlocked!\
Speeding off to level...
I_ShutdownGraphics(): shut down
Shutting down joy system
I_Joystick: SDL's Joystick system has been shutdown
I_ShutdownTcpDriver: shut down
I_ShutdownSystem(): end of logstream.