Depths

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Not to be confused with the Underworld.

The Depths are a recurring location in The Legend of Zelda series.

Names in the American English canon

Names in the American English canon
NameAppearance(s)
Depths
For terminology in other regions, see § Nomenclature below.

Features and Overview

Tears of the Kingdom

Descriptionshide ▲
Master Kohga Returns!
Is this...the afterlife? The great beyond? My final reckoning? Nah, it still hurts like I'm alive... And I'm alive thanks to this weird inflated cloth! Talk about helpful, unlike that dastardly Link! How dare he foil the secret technique of the leader of the Yiga Clan! Grrrr... Hang on. Maybe I'm in the Depths... That's where a buncha ancient people lived. Maybe?
Master Kohga's Education, Part 3
The Yiga are gathering critical bananas—I mean supplies—for us to set up the Depths branch of the Yiga Clan. While they do that, I need to figure out how this device works. Cloth with a hole at the bottom... What if I put fire here? Hmm... Uh huh... Oh! Oh, no! S-stop! Don't fly away!
A Stone Giant
Annnd there's the face. Hm. You're not in the notebook. Does that mean the Zonai didn't make you? And how'd you get turned to stone, anyway? Maybe the Goddess did it because you did something bad... Well, bad by her standards. And if she didn't like you, I bet we woulda gotten along.
Uninvited Guests
So that last earthquake opened up a bunch of holes to the surface, and apparently Zelda has some new minions. They're calling themselves a "survey team"—boring—and they have started poking around down here in the Depths. Rude. RUDE! I was here first! I could erase them from existence the moment I see them, but... Maybe I should let them look around and see what they find? THEN erase them! HA!
Origins of the Gloom
So there's a name for that red stuff I keep finding all over the Depths: gloom! I wish I'd known it was flowing from the Magnificent One—I would have just followed it to him! I can't now, though—the blasted stuff is all over the place and impossible to back track. Stupid no good... Errr... I mean... I like the Magnificent One's gloom! A lot! So much! the acoustics down here just made it SOUND like I was complaining. But I wasn't. Gloom gloom gloom!
Signs of the Demon King
I understand that the gloom is a blessing given to us by the Magnificent One...and that stepping on it is basically an insult to him. BUT... It's really gotten all over the place. I don't know how people on the surface avoid it, even if it is less thick up there. Wait. Could that mean... The Magnificent One must be in the Depths with us!

The Depths are a colossal network of caverns extending deep underneath Hyrule. They are accessed via the Chasms present on the surface, which are easily identified by the Gloom surrounding them.

The Depths are extremely dark, making items that create light such as Brightbloom Seeds, Giant Brightbloom Seeds, or Lights valuable when exploring them. Additionally, Gloom covers most of the Depths, forcing Link to watch his step or else have his maximum hearts reduced. Alternatively, he can cross it safely if he finds a Stalhorse or builds a vehicle using Ultrahand and the numerous Zonai Devices that can be found at Supply Sites. Lightroots can be found that light up large areas around them and reverse Gloom damage with their Light; activating them will also activate them as Travel Points and reveal their surroundings on the Map. Each Lightroot is located directly beneath a Shrine of Light on the Surface, whose names are anadromes of each other, allowing them to be used as a method of locating Shrines.

In addition to the Lightroots, most other major terrain features on the Surface of Hyrule have an equivalent in the Depths:

For the most part, there is no weather in the Depths but some areas require Flame Guard to safely traverse. These can be recognized by the presence of Lava in the environment.

Most minor Enemies and Sub-Bosses encountered in the Depths are Gloom-Wreathed, and will temporarily reduce Link's maximum Hearts capacity upon striking him.[3] Unlike from the Gloom in the environment, Gloom Resistance from Armors and Foods will not apply to their effects. Additionally, Gloom-Wreathed Enemies will take an additional 15 damage from the Master Sword.

The Depths are home to a number of legendary artifacts, mostly corresponding to previous titles in The Legend of Zelda series. The presence of these artifacts is not explained, although they can be found within Zonai-style Stone Chests in Abandoned Mines. Old Maps found on Sky Islands contain the coordinates of these Items.

Item
Location
Origin
Item
Location
Origin
Item
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Origin
Item
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Origin
Item
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Origin
Item
Location
Origin
Item
Location
Origin
Item
Location
Origin
Item
Location
Origin
Item
Location
Origin
Item
Location
Origin
Not Applicable
Item
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Origin
Not Applicable
Item
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Origin
Not Applicable
Item
Location
Origin
Item
Location
Origin
Item
Location
Origin
Item
Location
Origin
Item
Location
Origin
Item
Location
Origin
Item
Location
Origin
Item
Location
Origin
Item
Location
Origin
Item
Location
Origin
Item
Location
Origin
Item
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Origin
Item
Location
Origin
Item
Location
Origin
Item
Location
Origin
Item
Location
Origin
Item
Location
Origin
Item
Location
Origin
Legendary Item locations
ItemLocationOrigin
Not Applicable
Not Applicable
Not Applicable

The Depths are also the main source of Zonaite, which is present in large Zonaite Deposits that appear throughout the Depths. The Zonaite can then be brought to Forge Constructs to buy Zonai Charges and Crystallized Charges, or expended to create devices with Autobuild.

Poes can also be found in the Depths, which can be collected and traded to Bargainer Statues in exchange for certain Materials and rare equipment.

Areas

Other Appearances

Age of Imprisonment



Nomenclature

Names in Other Regions
LanguageNames
This table was generated from Zelda Wiki's translation data.

Gallery

See Also

Notes

References

  1. Depths — Map (Tears of the Kingdom)
  2. Depths — Map (Age of Imprisonment)
  3. Gloom-Wreathed Enemies
    If you get attacked by an enemy covered in gloom, your maximum hearts will be reduced until the gloom is purified.
    — Tips and Tricks (Tears of the Kingdom)