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A simple and easy-to-use library to enjoy videogames programming
hactool is a tool to view information about, decrypt, and extract common file formats for the Nintendo Switch, especially Nintendo Content Archives.
Chroma (developed by Ubisoft) is a one-stop solution for detecting color blindness-related issues in games. It replicates Protanopia, Deuteranopia, and Tritanopia filters over the game screen, help…
SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
'Dear Imgui' remote access library and application
Shader playground website for exploring HLSL, GLSL, SPIR-V compilers
Single-header, cross-platform libraries for game development
Simple implementations of sampling patterns, with objective tests to compare them
Lightweight vector graphics library implementing exact-coverage antialiasing in OpenGL
Vectorscope, waveform, and histogram for OBS Studio
Simple meshes, materials, shadow maps, normal maps. Sky shader. Skeletal animation. Particle system.
Houdini HDK GEO node which lets you load MagicaVoxel magic voxel Vox files as Houdini dense volumes.