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This repository contains low-level bindings for RenderDoc used in Evergine.

C# 24 7 Updated Dec 1, 2025
HLSL 460 70 Updated Sep 16, 2025

A source generator to add a user-defined set of Win32 P/Invoke methods and supporting types to a C# project.

C# 2,427 112 Updated Dec 18, 2025

C2 is a webgpu renderer focused on physically-accurate rendering and ease of experimentation

TypeScript 101 7 Updated Jul 9, 2025

Renderdoc API bindings for .NET

C# 3 1 Updated Jul 26, 2025

High performance self-hosted photo and video management solution.

TypeScript 86,957 4,579 Updated Dec 21, 2025

Renderer agnostic frame graph library

C++ 238 27 Updated Dec 3, 2025

Lightweight vector graphics library implementing exact-coverage antialiasing in OpenGL

C 194 11 Updated Dec 12, 2025

Composable camera rigs

Rust 473 39 Updated Jul 22, 2024

Lightweight, high-performance HTML renderer for game and app developers.

CMake 4,900 204 Updated Apr 22, 2024

When 32-bit worlds just aren't big enough

Rust 320 46 Updated Nov 19, 2025

c# binding for clay.h, an intimidate mode ui layout library with css-like styling

C# 30 6 Updated Nov 15, 2025

Simple stupid SVG parser

C 1,906 392 Updated Nov 21, 2025

Minimal GPU video decoding sample for Vulkan, DX12 and DX11

C++ 127 4 Updated Jun 2, 2025

A modern fully featured C compiler.

Zig 1,542 72 Updated Dec 18, 2025

This repository hosts an experimental backend that runs .NET MAUI applications on top of the Avalonia UI framework without modifying the upstream dotnet/maui sources.

C# 37 1 Updated Nov 9, 2025

Minecraftonia is a work-in-progress voxel sandbox built with C# 13/.NET 9 and Avalonia

C# 90 6 Updated Nov 8, 2025

High-performance bindings for the Rive GPU renderer

C++ 6 1 Updated Nov 8, 2025

C# port of stb_rect_pack.h

C# 12 1 Updated Feb 21, 2021

Windows Implementation Library

C++ 2,818 275 Updated Dec 17, 2025

nanobind: tiny and efficient C++/Python bindings

C++ 3,205 271 Updated Dec 19, 2025

OPTPiX SpriteStudio Player for Godot https://www.webtech.co.jp/spritestudio/

C++ 19 3 Updated Oct 25, 2025

Lightweight and fast SPIR-V re-optimizer designed around spec constant usage.

C++ 49 4 Updated Dec 8, 2025

FFmpeg Zig package

C 271 43 Updated Jun 9, 2025

Host CLR and run .NET binaries using Rust

Rust 147 9 Updated Dec 1, 2025

GPU Reshape (GRS) is an API & vendor agnostic instrumentation framework, with instruction level validation.

C++ 471 18 Updated Nov 10, 2025

Generate C# FFI from Rust for automatically brings native code and C native library to .NET and Unity.

Rust 858 72 Updated Dec 10, 2025

Structure of arrays source generator to make CPU Cache and SIMD friendly data structure for high-performance code in .NET and Unity.

C# 321 13 Updated Nov 25, 2025

Rope simulation for Godot 4.5+

C++ 43 6 Updated Nov 4, 2025

NobodyWho is an inference engine that lets you run LLMs locally and efficiently on any device.

Rust 619 30 Updated Dec 19, 2025
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