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Magnificent app which corrects your previous console command.
Real-ESRGAN aims at developing Practical Algorithms for General Image/Video Restoration.
Agentic IM Chatbot infrastructure that integrates lots of IM platforms, LLMs, plugins and AI feature, and can be your openclaw alternative. ✨
Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation" (CVPR'25 Spotlight).
An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]
A node graph UI framework written in python using Qt.
Full python interactive 3D Gaussian Splatting viewer for real-time editing and analyzing.
An Open Source package that allows video game creators, AI researchers and hobbyists the opportunity to learn complex behaviors for their Non Player Characters or agents
SIGGRAPH2018, Semantic Soft Segmentation, http://people.inf.ethz.ch/aksoyy/sss/
Machine Learning Toolset for Houdini
A motion generation model learned from a single example [SIGGRAPH 2022]
Quickstart template for GDExtension development with Godot
Create documentation and class references from your Godot GDScript code
Arnold render integration for Blender 2.8
houdini hda tools focused on procedural modeling environments
Python library for parsing Godot scene files
DG-LAB VRChat OSC control for Misaka, also support Terrors of Nowhere.
Python language bindings for the Godot game engine
A python 3 wrapper around Unreal remote control http api.
Template repo for creating simple (or not so simple) Houdini Packages.