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A refreshingly simple data-driven game engine built in Rust
egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
Open source comprehensive 2D content creation tool suite for graphic design, digital art, and interactive real-time motion graphics β featuring node-based procedural editing
π‘ Experimental real-time global illumination renderer π¦
Generate C# FFI from Rust for automatically brings native code and C native library to .NET and Unity.
Godot Rapier Physics β 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.
NobodyWho is an inference engine that lets you run LLMs locally and efficiently on any device.
π Cross-platform webview extension for Godot 4
A plugin to use the kajiya renderer with bevy