Graphics Engineer. Previously worked at Avalanche Studios (Just Cause 4, Contraband), and on vector tile map renderers (mapbox-gl, Tangram)
- San Francisco, CA
- https://karim.naaji.fr
- @karimnaaji
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6
results
for source starred repositories
written in Java
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Desktop/Android/HTML5/iOS Java game development framework
A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +...
Kisrhombille geometry classes and methods
Android app that renders an overlay of CPU and PowerVR GPU performance stats in real-time
A pure Java implementation of the earcut triangulation library.