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Multi-threaded, CPU-based vector graphics rasterizer.
A lightweight 2D graphics library for modern GPUs, delivering high-performance text, image, and vector rendering across major platforms.
InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Models
Correct application of the Lanczos filter in 2D
GPU Path Tracer with some realtime features written in C
Apply boolean polygon clipping operations (union, intersection, difference, xor) to your Polygons & MultiPolygons.
A comprehensive list of custom game engines
Headers Only C++11 CPU Vector Graphics. no std-lib, no FPU and no GPU required !
A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single function call to draw and interact. Supports global, local, and vi…
Vulkan Path Tracer. Physically based path tracer made in Vulkan with Ray Tracing Pipeline.
Procedural generation of tree models in blender
A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.
The VCGlib is a C++, templated, no dependency, library for manipulation, processing and cleaning of triangle meshes
Sili - a collection of cross-platform single-header libraries for modern C/C++ programming.
2D rectangular bin packing with option for item removal
Single-header dependency-free BVH construction and traversal library.
This project implements 8 clear sky models in a common framework to compare them with each other and with a reference model and reference measurements.