Data-oriented game design tool: describe your ideas in structural way
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Updated
Oct 8, 2026 - TypeScript
Data-oriented game design tool: describe your ideas in structural way
Editor, compiler, and runtimes for writing and running dialogue flows for videogames.
自由画布叙事创作系统 — AI-powered story canvas for novels, screenplays & world-building. Supports multi-timeline narratives, 35 block types, 35 story cards. 在画布上摆放、连接、组织叙事元素,AI 协助将结构转化为高质量正文。支持小说、剧本、史诗级世界构建,对标魔兽世界·冰与火之歌·从零开始的异世界生活的创作体量。
A modular narrative engineering system that uses neurochemical pacing, Jungian depth psychology, structural paradigm selection, and automated pathology diagnostics to produce fiction that resists the default failure modes of AI-generated prose.
L'atelier qui vous dit ce qui manque à votre histoire, avant que le montage ne le révèle trop tard. Voyage du héros, 12 étapes, 100 % local.
C++, C#, and TypeScript interpreters for Arcscript, Arcweave's scripting language.
A desktop app for playing out a long, continuous story with an AI character who remembers everything, acts on her own between scenes, and writes like a novelist rather than a chatbot. Bring any character card — works with Claude, GPT, Grok and hundreds more.
AI-assisted game design document (GDD) generator: mechanics, lore, branching story, consistency validation, and exports for indie developers.
A symbolic cognition engine for emotional AI, narrative modulation, and real-time tone signal inference.
Visual story-structure platform. Three shipped verticals: rpg-storyboard, marketing-storyboard, and cinematic-storyboard. One Konva canvas, domain-owned vocabularies.
A lightweight, node-based branching narrative editor for game writers and AI agents, featuring an embedded Rust-based background REST API, asset library, and responsive UI.
Ripple Effect's website, documentation and legal sites.
Deterministic core module for dialogue-capable scene authoring. Supports mixed tone and dialogue events, explicit interpretation/state/cue outputs, JSON import/export, validation, and side-by-side scene comparison for structured narrative prototyping.
A deterministic browser-based authoring and testing tool for mixed tone + dialogue scenes.
Visualize branching game events, choices, and AND/OR prerequisites locally — for narrative design, quest systems, and interactive fiction.
MakeCode Arcade-utvidelse for å lage arcade spill som grensesnitt mot eksterne sensorer og aktuatorer med hjelp av microbit og ESP32 mikrokontroller.
A character who lives out her evening in her own flat, whether or not you are there. She gets hungry and cooks, gets bored and finds something to do, and comes looking for you when she has not spoken to anyone all day. The AI decides what she does, not just what she says.
Desktop worldbuilding vault app for the Everend Forge suite.
Authored cinematic web narrative with branching routes, signal-driven UI, and an optional XR threshold scene.
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