OpenGL
OpenGL (Open Graphics Library) is the computer industry’s standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.
Here are 403 public repositories matching this topic...
I will be attempting to create a collection of classic board games (chess, minesweeper, hnefatafl) using opengl
-
Updated
Feb 24, 2024 - C#
Rendering images with random walks
-
Updated
Feb 27, 2025 - C#
A library for use with Silk.NET for easy drawing and manipulation of fonts with GL. Based off FontStash.NET and memononen/fontstash, originally intended for SilkyNvg
-
Updated
May 14, 2024 - C#
A turntable made using OpenGL and C#
-
Updated
Mar 19, 2025 - C#
Fun shadertoy screensaver, the gl stuff is not mine, see settings for attributions
-
Updated
Jun 29, 2025 - C#
A performant and simple to use OpenGL-renderer. (currently only avalible in 2D)
-
Updated
Oct 8, 2021 - C#
-
Updated
Feb 2, 2018 - C#
Attempt at my one good game idea - this time in OpenGL and dotnet core!
-
Updated
Feb 24, 2018 - C#
Raw API bindings of Khronos APIs for modern .NET
-
Updated
Mar 19, 2025 - C#
A simple raymarching implementation in C# using OpenTK (OpenGL)
-
Updated
Jan 2, 2024 - C#
Library for high-performance display of pixel array in OpenTK window. Useful for software rendering.
-
Updated
May 10, 2024 - C#
A C# game framework rendering with OpenGL and a GLFW or SDL2 native backend.
-
Updated
Feb 16, 2022 - C#
Created by Silicon Graphics
Released January 1992
- Followers
- 16.8k followers
- Website
- github.com/topics/opengl
- Wikipedia
- Wikipedia