A collection of demos that don't deserve a separate repository
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Updated
Dec 8, 2025 - C
A collection of demos that don't deserve a separate repository
Motor de Raytracing básico escrito en C. Simula la física de la luz (sombras, brillos especulares) y renderizado de primitivas geométricas (esferas, cilindros) mediante cálculos vectoriales.
Event Driven Molecular Dynamics Simulation
Lunar lander 3D Simulator
Interactive physics simulation of a dot matrix grid connected by springs. Built with C and SDL2, compiled to WebAssembly.
Celestial body revolution in Zig using Raylib
Simulate attractions and collisions
3d game engine 'fisch'
Calculating and plotting the trajectory in the phase space for a simple pendulum through numerical analysis.
Particle simulation rendered with ppm files piped into ffmpeg
A Monte Carlo molecular simulation software especially suited for materials simulations with polarizable models
A collection of graphics and simulation programs implemented by me.
A tutorial code to perform Monte Carlo simulations of patchy particles
Graphics and simulations in C or other languages
Simulation of the geometric acceptance of a cylindrical detector in the presence of an isotropic extended source.
A small 🎮 2D physics engine that explains mechanics ⚡ in physics engines for educational use ✨.
A collection of OpenGL and Blender-based projects created for a Computer Graphics course, exploring 2D/3D modeling, animation, and scene composition.
A simple physics engine built using C and Raylib to simulate the movement and collision of particles under gravity. The simulation evolves through multiple versions, incorporating friction, variable particle sizes, and alpha blending for enhanced realism.
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