Dragon Dungeon is a fantasy-themed game project developed in Unity, featuring dungeon exploration, dragons, and visually immersive environments powered by custom shaders and C# scripting.
-
Updated
Oct 1, 2025 - C#
Dragon Dungeon is a fantasy-themed game project developed in Unity, featuring dungeon exploration, dragons, and visually immersive environments powered by custom shaders and C# scripting.
Collection of Unity ShaderGraphs compatible with the Universal Render Pipeline (URP)
A collection of shaders made with Unity's built-in render pipeline. This was for a school assignment
Freeze Shader for Unity - Frost Effect on 3D Characters and Objects
A productivity Editor tool that creates all required boilerplate for custom Post-Processing Stack V3 Effects with a single click.
A Unity-based tower defense game using C#, ShaderLab, and HLSL. Features dynamic difficulty scaling and single-player mode, utilizing Unity’s physics and rendering systems.
3D Survival Game using Unity Assets
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls. The initial version was released on GitHub in Jul 2017, and of course, it is still on GitH…
City builder type of game with roman theme. Done in Unity.
Add a description, image, and links to the shaderlab topic page so that developers can more easily learn about it.
To associate your repository with the shaderlab topic, visit your repo's landing page and select "manage topics."