Showing posts with label Big Battles. Show all posts
Showing posts with label Big Battles. Show all posts

Wednesday, 8 July 2026

We Turned Sharp Practice into a Big Battle

The latest video on the channel takes a look behind the scenes of our award-winning participation game based on the Battle of the Berezina, one of the defining actions of Napoleon's disastrous 1812 Retreat from Moscow. Rather than simply showing the finished table, the video explores the thinking behind the project and how we adapted Sharp Practice 2 to recreate a much larger battle than the rules were originally designed for.


The Battle of the Berezina has always appealed as a wargaming subject because it combines dramatic history with challenging tabletop decisions. As the remnants of the Grande Armée struggled to escape across temporary bridges over the freezing Berezina River, the French rearguard fought desperately to delay the advancing Russians while thousands of soldiers and civilians tried to reach safety. It is a battle defined by sacrifice, desperate heroism and impossible choices, making it ideal for narrative gaming.

Bringing that history to life required much more than simply painting figures. The project combined miniatures from several manufacturers, custom-built river sections and bridges, carefully researched terrain, and months of planning to produce a table that reflected both the history and the atmosphere of the campaign. Participation games demand a balance between visual impact and enjoyable gameplay, so every decision had to serve both purposes.



Perhaps the greatest challenge came from the rules. We chose to modify Sharp Practice 2 to cope with battalion-sized formations. Senior commanders activated groups of units instead of individuals, the Force Morale system was extended to create a slower-burning but more dramatic collapse, and several historical special rules captured the unique personalities and circumstances of the campaign. Marshal Ney inspired nearby troops, Jean-Baptiste Eblé accelerated bridge repairs, Cossacks terrorised broken formations, and streams of exhausted French stragglers became moving obstacles that influenced both movement and morale.

The result was a game that remained recognisably Sharp Practice while successfully handling a much larger battle. Although turns naturally took longer, the battle developed exactly the sort of momentum hoped for, beginning with mounting tension before accelerating into a dramatic conclusion.


The project also demonstrated one of the great strengths of participation games. They are not simply opportunities to display painted miniatures but a way of sharing history, discussing rule ideas, meeting fellow hobbyists and encouraging conversations throughout the day. Receiving the show's Best in Show award was a wonderful surprise, but perhaps even more rewarding were the many discussions with visitors who stopped to ask questions, roll dice and share their own enthusiasm for historical wargaming.

Sunday, 3 August 2025

Small Battles Big Appeal: Skirmish vs. Big Battles: Do You Have to Choose?

In my latest YouTube video, I take on one of the most common—and often divisive—questions in miniature wargaming: are skirmish games the ideal starting point for newcomers, and do they have long-term appeal for experienced players?


As someone who absolutely loves playing big historical battles, I’d be lying if I said I wasn’t a little wary of the growing dominance of skirmish games. There’s something majestic about commanding vast armies across a sprawling tabletop, and I’d be sad to see that fade away. But the truth is, skirmish games offer something incredibly valuable to the hobby. They’re fast to get into, rewarding to play, and provide a manageable entry point for beginners and veterans alike.

In the video, I explain how I’ve come to see skirmish games not as a rival to large-scale battles, but as part of the same journey. I even suggest using 6mm bases to represent single models in skirmish rules—an approach that lets you start playing quickly but gradually build toward full-scale engagements. Over time, those few bases become a full army. You’re playing from day one, but you’re also growing something much bigger.

Most importantly, I argue that there doesn’t need to be a divide in the community. Skirmish games and big battles aren’t competing. There are different ways to enjoy the same hobby. And in many cases, one can lead naturally to the other.

Whether you’re just starting out or thinking of a new project, I invite you to watch the video and share your own views. What do you think—are skirmish games just a stepping stone, or are they the future of wargaming?

Sunday, 5 May 2024

Command Tensions: When sub-commanders go rogue

How do you deal with the tensions of command in multiplayer wargames? When there are two or more players per side, is it more difficult to execute a cohesive strategy than if you played one one-on-one? There are no court martials around the game table, so how can the army commander bring order when his subcommanders go rogue? 



Sunday, 21 April 2024

A Changing Hobby? Small Skirmish Games vs Big Battles

Is the Tabletop Wargaming Hobby shifting away from Big Battles towards small skirmish games? This subject arose during last week's SALUTE 51 and was even discussed in at least one of the panel sessions. But is the hobby changing, or is it just that this type of large trade show attracts companies that want to demo their new game-in-a-box?



Sunday, 24 March 2024

Embracing Defeat: How to stop worrying and love the game

Defeat is an inevitable part of a competitive hobby like wargaming, but it doesn't have to be a negative experience. Win, lose or draw I enjoy playing with toy soldiers, spending time with my friends and learning new stuff in the process. 



Saturday, 23 March 2024

The Battle of Froeschwiller-Worth: Battle Report

A short Battle Report of a recent game set in the Franco-Prussian War of 1870-71. The Battle of Froeschwiller Worth took place on the 6th of August but both sides had been planning and preparing for a battle on the 7th of August. However, forward elements of the Prussian army began to engage the French around Worth and this eventually developed into a full-scale battle, that neither side was wholly prepared for. 


Richard's Battle Report of this game

Ray's Battle Report of this game







Sunday, 17 March 2024

My Top 5 Wargaming Disasters

I've been wargaming for a long time, so I have quite a big back catalogue of wargame disasters. These are the sort of games where I made unforced errors leading to defeat or simply where the dice gods abandoned me (sometimes both!).



Saturday, 16 March 2024

Life in the Legion: A British Museum special exhibition

Life in the Legion is a new exhibition at the British Museum in London. Life for a soldier in Rome's armies could be hard and dangerous but for many, it offered citizenship and a path to advancement in Roman society. For those that completed their 25-year service, there was even a generous pension worth ten years' salary. 


As usual, I took a lot of photos, as well as filming, so here's a taste of what to expect when you watch the video. As always I'd urge you to visit this in person if you can, my review can only really show part of the collection, and nothing quite replaces seeing these exhibits with the Mark One Eyeball.  










Sunday, 10 March 2024

Storing your Armies: The perfect home for your little metal men

How do you store your Armies? Do your Little Metal Men live in cardboard box files, RUB Boxes or metal cabinets? This week I revisit the subject of storage and organisation in your own Operations Room.


Friday, 8 March 2024

Blenheim Palace: A Monument to Victory

Blenheim Palace was built by the 1st Duke of Marlborough following his victory at Blenheim in 1704 during the War of the Spanish Succession. Built in the short-lived English Baroque style it is now a UNESCO Work Heritage Site and home to the Victory Tapestries. Designed by Lambert de Hondt they commemorate Marlborough's victories at Blenheim, Ramillies, Oudenaarde and Malplaquet. 


Perhaps unsurprisingly I took a LOT of pictures as well as video, and most of them couldn't make it into my short film (not without bloating it to 30 minutes +). So here are a few still shots taken during my visit to tempt you. Please check out the video and if you get a chance do visit Blenheim Palace. My pictures and film simply can't do justice to the magnificence of the building and nothing beats seeing these things with the Mk 1 Eyeball. 















Sunday, 3 March 2024

Time Tourism: Another Miniature Adventure

Are you a Time Tourist? Not to be confused with temporal tourism (from Doctor Who) time tourism is the pursuit of history away from the library, or wargame table. Shake off the book dust and static grass to explore your own Miniature Adventure. 


Richards Battle reports on his blog: The First Lake Tresimene Battle and the Return Match 

Jonathan's write-up of both games on his blog: Battle of Lake Trasimene and the Second Battle Grudge Match 

Wednesday, 28 February 2024

Cavalier 2024 Wargame Show

Cavalier Wargame Show definitely punches above its weight, with a great selection of demo games, traders and a busy Bring & Buy.

Patience is a Virtue

Patience is a Virtue, or at least that's what my Grandparents told me when I was a child. Little did they know they were teaching me an important skill for a lifelong wargamer and painter.


 

Monday, 26 February 2024

General George S Patton

The painting Mojo has been a bit limited recently, and it's entirely my own fault. I’ve managed to pile project on top of project until finding time to paint has become a bit limited. That is not necessarily a negative, because I have played far more games - both in person and remotely via Zoom - than I usually would. And I have been working on my YouTube channel and writing some articles, so it's not like I have been idle. Add on top of this a work schedule that has doubled my workload and finding time to even think about painting has been difficult.


I have been trying to work my way through the Challenge Library but have reached an impasse. Eventually, I decided to do the ‘Statue of Someone Famous’ and I found this model of General Patton, but I didn’t want to just paint it as bronze or stone. So my ‘Statue’ is one of two options: either a waxwork statue of the man, or my 28mm model is in effect a miniature statue?? Ok, I’m stretching the definition for this section but you get where I am coming from.





General Patton is one of those characters who seem to stride across the pages of the history books. He certainly had a talent for war and an ego to match, so powerful that it easily reached across the intervening 79 years since his death. Reading anything about this man's life and ambitions one has to ask how different the world would have been had he lived?

Saturday, 24 February 2024

The Waterloo Diorama: At the Green Jackets Museum

The Waterloo Diorama at the Royal Green Jackets Museum in Winchester is a truly impressive sight. Best seen with the Mk.1 Eyeball, hopefully, my short video will inspire you to visit the museum in person. There are actually six military museums in Winchester and you can buy a single ticket to gain entry to them all. 



Sunday, 18 February 2024

A Scale Model Weekender - Big Lee has a Miniature Adventure

Last weekend the wife and I headed south for our first Miniature Adventure of the year. Our road trip took in three museums and a national trust property and we saw an array of scale models,  heavy metal and wonderful dioramas.


 

Friday, 16 February 2024

South West Model Show - At The Tank Museum, Bovington

The South West Model Show takes place twice a year at the Tank Museum, Bovington. An amazing array of miniature planes, trains, tanks, and ships are displayed alongside traders and the over 300 armoured fighting vehicles of the Museum itself.


 

Logistics or Bust

Last Sunday's Video which I forgot to share here (again!). The ability to resupply and support an army in the field is as important as the ability of that army to beat its enemy in martial feats of arms. But logistics rarely makes its way onto the war games table. Why is that? And is it a missed opportunity? 


The League of Augsburg: https://www.leagueofaugsburg.com/
Mad for War: https://www.leagueofaugsburg.com/shop...
Ark Royal Miniatures: https://www.leagueofaugsburg.com/shop...

The Battle of Provins, 1814 - A Napoleonic Battle Report: https://www.blmablog.com/2024/02/the-...

The Battle of Provins - A blog AAR from the French Perspective: https://mywargaminghabit.blogspot.com...

Monday, 12 February 2024

1/1200th Scale Ships for the 2nd Anglo Dutch War

Sea spray and salt air mix with the smell of black powder as these 17th-century warships try to chase down their enemies in the Anglo-Dutch War. These 1/1200th scale models are by Ark Royal Miniatures and are based for use with the Mad for War rules, written by Barry Hilton (of League of Augsburg fame)



My group, Posties Rejects had the great honour of refighting the Dutch Raid on Chatham using these rules, inside the target of the attack, Chatham Dockyard. We had two days of intense fighting as we recreated the battle and at the end, we all had such a good time we bought copies of the rulebook and a load of ships. I’ve already completed three of the ships from my British Squadron, these four are the remainder.



When we started these models we all agreed not to bother with the rigging…and then one person relented and now we all have to follow! The plan was to use plastic bristles from a brush but fixing these to the top of the masts drove me nearly insane. So I switched to using black cotton and doing the whole line in one piece. I glued the 'rope' to the front mast, waited for the super glue to set then pulled it tight across the other masts and dabbed glue on each spot where it touched. I did use the bristles for the support ropes on the main masts though. 

I could have done a lot more but I'm not sure my nerves could have taken any more. Rigging ships this big turned me into a proper sailor because I can honestly say I have never sworn so much in my entire life!!! 

UPDATE: 
Since writing this post I have named my ships with the help of Ray. And, inspired by Richard, I have now added name flags to the rear of each base. 





Friday, 9 February 2024

The Battle of Provins, 1814 - A Napoleonic Battle Report

At the weekend six members of Postie's rejects got together for a very large and apparently on-it game set in 1814. A coalition of Russian Austrian Prussian and Wurttemberg troops faced off against the French who had taken up a defensive position on a line of hills. The coalition had far more troops that would be fighting against a well-defended position. What followed was an excellent game where both sides fought hard in victory and could have gone either way right up to the last turn. 




Mark was the Russian commander Baron von Sacken, I took control of the Austrian and Wurttemberg troops under Baron von Frimont and von Bach, and Dan commanded the remaining Austrians under Baron Trautenberg and Baron Splenyi. Across the table, Richard commanded the French under Marshal Victor, the Duke of Belluno, with Surjit as General Teste, while Steve took control of the cavalry Corps under Grouchy. 




As usual, we all had a short period in which to plan before the game began. On the coalition side, we all agreed we needed to be aggressive and attack all along the line probing the French for weakness, forcing them to fight what was in front of them rather than being able to reposition troops and reinforce adjacent Brigades under attack. It was a simple plan that took advantage of our weight of numbers... The rest was in the gift of the dice. 



When the game commenced the entire length of our line began to move forward tightening and noose around the French neck. From our perspective, it certainly looked as if we had an incredibly strong position at number in some sections of the French line two to one. But of course, we weren't the only ones fighting this battle. The French used their artillery fire, installing the text from some of the defenders, to weaken our leading units as they approached the French line. Marks Russians were the first to be in a position to charge the French defenders on the hill much to our surprise the French decided to countercharge down the hill! Although the resultant melee's were a bit of a mixed bag for both sides, it did have the effect of breaking up the Russian attack on this section of the French line. 





In the Centre, my Austrians had slightly further to march but managed to get themselves into a position to open fire on the French line on the hill in front of them. Unfortunately, this was the one and only turn where the French won initiative and this meant that they chose to move first and fire first severely weakening some of my lead Brigades. Where Surjit had moved some of his brigades forward, I was able to make contact but once again the melees were messy and not decisive for one side or the other. Mini French standards were captured all along the front, but we had more broken and rounded brigades, and in these rules that is all victory points for the French. 






On my left, Dan took control of our Cavalry and was therefore faced off against Grouchey's French cavalry. However, we had a small numerical advantage here because half of Grouchey's command was behind the French centre and spent the whole of the game riding along the rear of their line towards their outnumbered comrades. Dan moved forward into charge range but got a little too close to the French cavalry so when they won the initiative they were able to charge our cavalry without being countercharged. In these rules both sides declare charges and then the side with initiative moves half of their charge movement distance. If they make contact with the enemy the receiving cavalry don't get to countercharge, which means one less dice in the resulting melee. As it was, the resulting melee was a mixed bag with the French winning two of the three fights. 






The one notable success of this encounter was with one of Steves's heavy cavalry units which took advantage of some poorly positioned infantry under my command. I'd pushed these too far forward and Steve quite rightly saw an opportunity to run them down (with the possibility of a secondary charge into more infantry beyond). However, when he moved his Currasiers their half move they fell just half an inch short of making contact...meaning my infantry could react. I promptly opened fire, immediately causing a quarter of casualties. The Currasiers then finished their charge but now they were meleeing with fewer stands, meaning fewer dice against an undamaged line unit. They still had a lot going for them (this was heavy cavalry against foot) but when the dice were rolled and the dust had settled the French cavalry had lost and were sent reeling back towards their rear in disorder. Somehow my infantry had survived to fight on!






Despite this moment of high drama, it was becoming clear that the French were having a better time of things than the Coalition. By the end of the last turn, both sides had taken a battering but the Russians in particular had been mauled by the French infantry's downhill countercharge. There was still a lot on the table that hadn't seen any action. Dan had eight untouched Battalions of infantry bearing down on the French centre, but time was running out in the Shed-o-War. We all agreed that if we had time (and permission from our significant others!) we would have loved to play a second day to finish the battle. But exhaustion (and fear of reprisals from said partners) meant we had to call it a day and let Stuart work out the victory points. 





After much muttering and scribbling, he announced that the French had indeed won the day with 16 points to the Coalition's 8. Had we been able to play on a few more turns it's possible the Russians and Austrians could have used their fresh troops to batter the French and turn the battle, but equally half of Grouchey's cavalry were still fresh and undamaged and could have swung around our left flank dealing a blow for the French. Instead, such what-ifs had to be reserved for the post-game cup of tea and slice of cake. Regardless of the outcome, we all had a great day of gaming and enjoyed ourselves. And on that measure, we all came away victorious.