Showing posts with label Water Effects. Show all posts
Showing posts with label Water Effects. Show all posts

Tuesday, July 24, 2018

Making a Splash


I absolutely love the RN Estudio Blood Bowl miniatures (there are also non Blood Bowl figures as well!), and this is another great example.

This was painted during a few recent hangouts, and it was very fun.  All of the miniatures from the team are very well sculpted and cast with excellent quality resin... minimal mould lines too!

I have a few other blog posts showing other members of the team:



The purple to turquoise transition is also a favorite.  With all the muscles sculpted into it, there were even more opportunities for those transitions.  All of the details are very sharp, which is very handy!  They are also very "compact" and sturdy for resin figures, which means they are reasonably viable to a rough and tumble game like Blood Bowl!!

The water effects were quite simple, using the Liquitex Heavy Gloss Gel.  It was built up in multiple layers, which allowed me to "extend" the splashes a bit more with each layer applied.

I have done this on a number of figures, and on bases as waterfalls, etc.


Friday, June 30, 2017

Getting your feet wet


OK... one of the main points of this board was to experiment with several types of water, and see if they would fit within those time constraints that I keep talking about!

If you have not seen the two previous articles that showed the board under construction, I will put in some links later in the post.  I wanted to have some splashing water, especially up against natural obstacles, such as this point where several rocks and logs had piled up.


I had some Vallejo water effects left over, which works well for this task.  However, I have discovered that the Liquitex Heavy Glass Gel works even better, and costs a bit less!


This material is applied wherever I want those splashing waves to appear, with the knowledge that I will probably be doing a few additional layers on top after this dries.  Depending on humidity and other factors, it can take a few days for it to completely dry.

You can tint this is you like, using a variety of transparent colors.  Secret Weapon washes, as well as the Badger Airbrush Ghost tints work great, as they are very transparent, and somewhat glossy.


We worked our way around the board, conserving on the water effects to make sure I could at least have one layer in places before I had to use my more current heavy gel material.


While I would have liked to let this dry before applying the Woodland Scenics effects, time was not on my side.  I would have to go ahead and make some pours and hope for the best!



You don't want to apply too much at once.  I could be a little more generous with the application here, since there was a lot of absorbent flock everywhere!

Right away, I could see it react to the dry flock, turning it into "wet" underwater foliage.  This would also give me a little more depth even though the water itself would not be terribly thick.


The easier areas to pour would be the smaller 'pools' which were in one of the corners.  As I mentioned in earlier posts, this board was originally intended to be a swamp board for a Western game.  We did want it to work for Pacific War too, but then this was expanded to many areas of Europe, both east and west!


This image is a good example of how the water pour looked, and altered the flock.  I was able to get it to slip into the foliage around the rim of each pool, which made it look like it belonged on the edge.

A few more pours would be needed, as well as more applications of heavy gel.  Those would be needed most in the water mill channel, to make it look like churned up water.

Stay tuned for the next post, which will have some images of what the dried water effects looked like, and maybe even some figures on there too!

Links to the earlier posts:










Saturday, June 17, 2017

Waterfall


As promised, the final images of the waterfall base!  This was originally painted in a facebook live session:



The video shows how the base was painted with Badger Stynelrez primers, and how the foliage was selected and added.  Once that was set up, I went ahead with the planned waterfall effect, using the Liquitex Heavy Gloss Gel.


It takes a while for it to dry, depending on how thick it is applied.  However, it is very strong and solid, and really holds its shape!  You can see in the image on the right that I could even have some water overflowing the edge of the base itself!


This is also a less expensive option than the usual Vallejo Water effects which I have used.  Please check out the link to the video and see how that all worked out!


Wednesday, November 5, 2014

How to get out of hot water... gap filling and more.


Most of you probably remember last week's post about using Vallejo Water Effects to create really nice flames.

Here are a few more examples.  We have a few Reaper BONES fire elementals.  Normally, I would have to spend hours sculpting with green stuff around the base to make them blend in.


Water Effects to the rescue!!!


I don't just apply it to the section where the figure meets the base... I even work my way up the side, adding more texture and covering mould lines.


In just a few minutes, the base is completely covered.  I do suggest working in layers if you want it to be super thick on the base itself.  This way, the material has a chance to dry and set all the way through.


Flames in a jiffy!  Once the primer is on these, no one will be the wiser.  Except you guys, of course :-)


And another use.  Filling those pesky gaps on figures that have lots of fur texture.  Instead of dealing with little tubes of green stuff that want to stick to you, the tools, and so on.  Just a few quick hits with the brush can work wonders.

Green stuff does not add all that much strength to a joint if you are only putting in a little bit to fill a gap.  The Water Effects is more like glue, so I think you also get that added benefit of more holding power.

In any case, it was a much more pleasant way to deal with huge gaps!