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SIX KEYS TO A LITERARY GENETIC CODE

In essays on the subject of centricity, I've most often used the image of a geometrical circle, which, as I explained here,  owes someth...

Showing posts with label crossovers. Show all posts
Showing posts with label crossovers. Show all posts

Monday, April 27, 2026

MYTHC0MICS: "CALL OF THE WILD" (CONAN THE KING #28, 1985)

 

I'm sure it's been at least twenty years since I read an issue of this Marvel magazine, which began in 1980 as KING CONAN and which lasted a healthy nine years, albeit under the altered title CONAN THE KING. It was a relatively high-ticket item, starting at $1.25 and ending at $1.50, and was the last Conan project from Roy Thomas before he left Marvel for DC. I imagine KING was launched for the usual economic reasons, but I'd like to think there was some thought of giving the barbarian a venue more expansive than the regular color comic.

There's a certain irony to Marvel devoting stories to the famed sword-slinger in his mature years, since Young Conan was always the most popular incarnation in prose and in comics. Robert E. Howard devoted one short story and one novel to Mature Conan, but clearly the WEIRD TALES readers liked the hero best when he was a young freebooter ranging from realm to realm. Nevertheless, KING presented Conan at an even later phase of life than Howard ever had. By the time of KING #28-- the last Conan tale for writer Alan Zelenetz-- the barbarian has sired a teenaged daughter and a somewhat younger son by his queen, Zenobia. The text of "Call of the Wild" implies that Conan is sixty years old, though artist Alan Silvestri draws both the barbarian and his red-haired guest-star as if they're merely in their forties.




Despite having ascended to the kingship of Aquilonia, Conan chafes at the confinements of civilized life. He dons a disguise and goes drinking at a lowly tavern. Monarch's business intrudes, so Conan orders everyone to clear the hall. One hooded figure seems minded to defy the King's order but then chooses to leave. 




Back at Conan's palace, his daughter Radegund anticipates her "confirmation" (whatever that means in Hyboria) but her father has conspicuously forgotten the Big Event. He's selfishly mourning the freedom of his younger years, and he departs the castle grounds for the forest. However, his cloaked "friend" from the tavern has apparently followed him-- a good trick, given that she couldn't have known when he'd leave and which way he'd go-- and reveals herself to the startled potentate.    



Unlike Conan, Mature Sonja has remained true to the wanderer's life, never marrying or settling down. She claims to have come to Aquilonia only to fulfill a commission, and to have run into Conan purely by accident-- though she could hardly be ignorant of the barbarian's royal attainments. It's worth remembering that in the first two-part tale of the Marvel Comics Sonja, she tricked Young Conan into doing heavy lifting for her. Mature Conan is delighted to see her and dearly wishes to talk over old times. She scorns his royal ascension, and her refusal to be Conan's nostalgia-buddy very nearly crushes him. But then Sonja switches gears and "allows" Conan to render her aid.


              

Zelenetz could have had Sonja lead Conan to any number of routine treasure-troves-- a lost tomb, a wizard's castle. Instead, Sonja's quest takes them to "a death barge-- sacred to the darkest gods of the nether realm." Aboard the ship, guarded by fanatics, lies the enshrined body of a necromancer, and Sonja's been hired to steal a gem from the dead wizard's eye. The two thieves have no real compunctions against robbing the dead, though in a symbolic sense the Death Barge might represent the world of Death itself, which will eventually consume all living warriors. In fact, Married, Not So Mature Conan can't quite resist getting grabby with Sonja's forty-something charms. Yet he doesn't resent getting her boot in his face, since his desire for the allure of pure adventure surpasses all else.




While Conan kills a bunch of guards (I'm sure they were all Bad People), Sonja steals the jewel-- but the dead wizard retaliates with a spell of deadly smoke. Conan hits on the idea of flooding the cabin, which interrupts the spell for some reason. Sonja keeps only her stolen eye-jewel while Conan randomly takes a "token" in the form of a necklace. Then they swim back to land, leaving the disposition of the Death Barge up to the reader's imagination.



Conan is all for deserting his throne and returning to his old wild ways, but Sonja tricks him one last time, albeit for his own good. Silvestri does a fine job showing Sonja's stoical acceptance that she's no longer a part of Conan's life, and off she rides, leaving him to his kingship-- and implicitly to his queen and children (though Sonja's only comment on the Cimmerian's marital life is a catty remark about Conan having a "harem.") Conan's poised to pursue her-- and maybe, his lost freedom-- when he hears temple bells and remembers that he's got a daughter waiting for him to perform his paternal duties.

     


But "all's well" for the King, whose dereliction of his responsibilities put into his hands just the right sort of booty to be a gift to the daughter he completely forgot. Zelenetz and Silvestri came up with a sort of "family melodrama" take on barbarian adventure, and my vague recollection of the whole series is that it often pursued storylines more in the vein of Hal Foster than of Robert E. Howard. To be sure, the KING series never lets an issue pass where Conan isn't mightily smiting enemies with his iron thews, so a lot of his complaints about civilized life ring false. Zelenetz's title is as ironic as his conclusion, for Conan's trajectory is less like that of Buck in London's CALL OF THE WILD-- the dog who embraces the wild life-- and more like that of White Fang, the star of London's other canine outing, the wolf-dog that finally gives up the wilderness in favor of domesticity. As a further irony, it's the she-devil with a sword-- the hero whose gender is best known for "nesting"-- who remains loyal to the allure of wanderlust.

Thursday, April 16, 2026

MYTHCOMICS: "ENDS OF THE EARTH" (ALL-STAR BATMAN #6-9, 2017)

 The stories that endure? The "demons" that win? They're the ones that speak to who we want to be. Not the ones that scare us into being who we don't. They're true because we want them to be badly enough that we MAKE them true. -- Batman to Ra's Al Ghul, ENDS OF THE EARTH FINALE.  

A tagline on the back of the TPB reads, "This is not a Batman story. It's a villain story." It's a reprise of a line Ra's Al Ghul speaks to Batman, albeit in his Bruce Wayne guise, as part of a climactic dialogue between the two enemies. Yet it's not true, and I suspect writer Scott Snyder knew it wasn't true when he wrote the line. For roughly the last fifty years-- the period in which fans became the dominant writers of superhero comics-- an identity between the Dark Knight and his gallery of grotesques and arabesques has been irregularly suggested. The "old pros" of BATMAN's first thirty years probably would have found this imputation of identity too metaphysical, whether one was addressing the creator of Poison Ivy (Robert Kanigher), Mister Freeze (Dave Wood), or the Mad Hatter (Bill Finger). Denny O'Neil, one of the first of the fans to turn pro, possibly understood the identity-dynamic when he created Ra's. Yet Bill Finger seems to be the driving-force behind the dynamic-- Finger, who tapped the power of psychological obsession for heroes and villains to an extent not seen in earlier media like pulps and serials. I commented on this common element in my 2020 essay, THE BAT-BACHELOR THREAD.

Plot-wise, ENDS OF THE EARTH is in many respects a standard Bat-villain team-up. Ra's is trying once again to wipe out much of the Earth's population. He suborns the talents of Mister Freeze and The Mad Hatter. Batman interferes, this time with some assistance from Poison Ivy. Snyder injects some elements that are probably original to his take on the Dark Knight-- an armored adult partner named Duke (whom I found tedious), and some new iteration of the Blackhawks. But Snyder surely knew he was selling his particular take on four of the celebrated rogues, by delving into their obsessions as the hero seeks to take them down.



Mister Freeze is one of Snyder's best conceits, with the writer framing Victor Fries' apocalyptic nihilism as springing from a childhood reading of Robert Frost's "fire and ice" poem-- and thus not purely a consequence of his quest to restore the health of his cryogenically preserved wife. In the service of Ra's Al Ghul, Freeze has perfected world-killing spores in his Arctic sanctum-- and even though Batman knows that a squadron of The New Blackhawks plans to firebomb the frigid fiend's laboratory, the Knight is compelled to get there first. Perhaps Batman feels he must be sure of ending the threat up close and personal. Perhaps he still pities the demented scientist, despite his murderous project. Or--

--Maybe Batman just wants to vanquish the cool, cruel villain with his nemesis, that of "heat." I frankly don't know what the propensity of real bats to generate high levels of body heat has to do with Batman using his own anti-virus to destroy Freeze's spores. But it does give the villain the chance to imagine his apocalyptic world of icy stillness ending in a cataclysm of fire.



The hero's triumph is mitigated in Part Two, in that some of the spores escape destruction, and so Batman must seek the help of another old foe. This time the Princess of Plants is off in some wasteland, conducting her biological experiments for the love of pure science. Knowing that Ivy's feeling for humanity is strained at best, Batman still seeks to prune knowledge from his enemy-- while additionally, for some vague reason, the Blackhawks menace Ivy as well. Ivy does help Batman after a fashion, though she makes him listen to a lecture about a supposed true ancestor to the legendary Tree of Life. If Freeze looked forward to a still, cold world of the future, Ivy is by comparison a being who seeks truth in the imponderable world of life's pre-human origins.



But Ivy's aid only slows the fatal influence of Freeze's spores. Batman uses his detective skills to track down a corporation that helped Freeze in some unspecified way and finds himself in the Carrol-esque domain of The Mad Hatter. Freeze and Ivy might not see themselves as aspects of Batman's own psyche, but the Hatter is an enthusiastic advocate of solipsism. But there's only one fantasy to which Bruce Wayne is beholden to, and that's "the window moment," the moment when he saw a bat come into his window and beheld the metaphor to which he dedicated his life.



And so, the Hatter, despite his love of fantasy, provides the real-world clue that leads Batman to confront Ra's Al Ghul in America's capital. The hero doesn't seem to make much of how he found several of the Blackhawk agents working with Hatter, and for all the reader knows, Batman learned nothing from them. He knows only that their confederates are holding Duke prisoner and planning to execute him at a particular time-- as if the threat of Ra's to exterminate half the world isn't sufficient to motivate the crusader. There's a confusing scene indicating that Batman gets Catwoman to masquerade as Batman to draw the villain's fire, and overall this segment doesn't show Ra's at his best. Still, the dialogue describing their conflicting visions-- one demon-haunted, the other haunted by a vision of perfectibility-- makes the more baffling details less worrisome.         

And so ends ENDS OF THE EARTH. Snyder packed in far too many extraneous details to make ENDS an outstanding Bat-story. (For instance, the last section reveals that the Blackhawks weren't working for Ra's after all-- so why were they working with Hatter?) But I can appreciate that Snyder and his five artist-collaborators went the extra mile to spin a new story of the hero and the villains who define him.    
        

Sunday, March 29, 2026

THE READING RHEUM: THE SLEEPING SORCERESS (1972)

 

SLEEPING SORCERESS was the second of the Lancer paperbacks to spotlight novel-length adventures of Elric. It's not nearly as well-composed as the first novel and is more transparently a fix-up of separate stories. All the stories here are, like the tale "The Singing Citadel" in the collection of the same name, are prequels to 1962's "The Stealer of Souls," in that they all concern Elric's conflicts with his first major enemy, the sorcerer Theleb K'aarna. The stories written from the 1960s and 1970s set the foundation of Moorcock's multiverse, but as he himself has commented, he was often making up things as he went along.   

Book One of SORCERESS, entitled "The Torment of the Last Lord," is the source of the image of a sleeping enchantress whom, one presumes, the hero will rescue-- though in the whole of the book, this is only true up to a point. Elric and his sidekick Moonglum have just left behind Queen Yishana in "Citadel" in order to pursue Ka'arna, and they encounter a castle inhabited only by the sleeping body of Empress Myshella, an ally of the Powers of Law, just as Elric is aligned to the powers of Chaos. Myshella instantly reminds Elric of his lost love Cymoril, whom he tried to rescue but slew instead, but despite those bad memories, he finds a magical means to revive her. Myshella wakes up just as Theleb K'aarna, allied to an army of Mongol-like warriors, marches on the castle to eliminate its potential threat to Chaos. Myshella summons forces that destroy the horde but K'aarna escapes. Not surprisingly, Myshella is instantly drawn to the brooding albino, and she soon becomes the newest in Elric's "Bond Girl" collection.

Book Two, "To Snare the Pale Prince," is a needlessly confusing sequel to the story "To Rescue Tanelorn" from CITADEL.  "Tanelorn" seems to take place after Elric meets Rackhir the Red Archer in the 1972 ELRIC novel before the latter has visited the mystical city of Tanelorn, while in the short story Rackhir resides in the city and protects it from a Chaos-inspired invasion by an army of beggars from the corrupt realm Nadsokor. Elric is referenced in "Tanelorn" but he does not appear-- and yet, "Prince" tells readers that Elric has visited Tanelorn at some previous time, and thus the albino and his buddy become allies with Rackhir's forces as they defend themselves from a new invasion. This time K'aarna allies himself with Urish, King of Nadsokor, who also has a previous grudge against Elric. The two villains conspire to steal a magic ring from Elric, knowing that he and Moonglum will come to Nadsokor to retrieve it. The evildoers also unleash a new invading force upon Tanelorn, a gaggle of demons who look like women and who therefore prove difficult for Tanelorn's defenders to strike down. Elric summons a troop of male demons, described as "ape-like," who destroy the female creatures and then die as well. ("Beauty and the Beast," anyone?) Elric recovers his ring and there's a rather pointless exchange with the hero's demon patron Arioch. K'aarna gets away again but kills Myshella in the process. His next foray against Tanelorn transpires not much longer afterward.

Book Three, "Three Heroes with a Single Aim," takes place during a period when Rackhir has invited Elric and Moonglum to abide in Tanelorn. The peace of the eternal city does nothing to dispel Elric's anomie, so he rides out into the wilderness, possibly hoping to die. Instead, he stumbles across K'aarna utilizing a mystic device to transport alien reptiles from another cosmos in order to attack Tanelorn. When Elric seeks to destroy the device, it hurls him into another dimension, which is the hero's first real encounter with the Moorcockian multiverse. He meets both Prince Corum of the "Swords trilogy," conceived around the same time, and Erekose, a character whom Moorcock loosely formulated in 1957 and then updated for a stand-alone novel in 1962, and they all realize, in some vague metaphysical manner, that they're all aspects of the same "eternal champion." I wrote up my impressions of "Heroes" in a previous post and my re-reading now does not alter my verdict:

Trouble is, while such heroes are interesting individually, they're not quite as interesting when they meet each other.  In the 1972 "novel" THE SLEEPING SORCERESS-- actually a collection of three separate novellas featuring Moorcock's most popular character, Elric of Melnibone-- the albino-skinned protagonist encounters two other heroes. Both are, like Elric, aspects of the "Eternal Champion," a sort of archetype that remains constant in many multiversal domains.  One is "Prince Corum," who had his own series of adventures around the same time as Elric. The other calls himself "Erekose," though he's not entirely identical with the character from the one-shot 1970 novel THE ETERNAL CHAMPION. For one thing, the Erekose-warrior in this story is explicitly black-skinned. I have not recently reread ETERNAL CHAMPION, but as I recall no reference is made to the race of the original Erekose. I assume Moorcock was having a bit of fun playing around with the racial identities of his heroes in different incarnations.

The crossover-novel brings the three heroes together in the equally eternal city Tanelorn, where they battle the magic of an evil sorcerer. It's a decent enough story but loses some punch given that all three heroes sound and act pretty much the same. Further, this sequence of SLEEPING SORCERESS was originally derived from a similar section in the 1971 Corum novel THE KING OF THE SWORDS. Since they're pretty much the same story, I decided to count the Elric version as "best crossover," simply because it stands upon its own better as a crossover-tale.  Further, it's a good basic representation of Moorcock's "Eternal Champion" concept, though perhaps not its most complex manifestation.

After Elric helps the other two heroes overcome an adversary in the other dimension-- a singularly underwhelming threat-- Elric returns to his own world and uses magic derived from the other dimension to thwart K'aarna's plot. Again, K'aarna gets away, as he must to satisfy the continuity. But the threat of Myshella is arguably greater. She has to perish because, if she's allowed to survive, she might tempt the hero away from his dolorous quest to slay lots of sorcerers and monsters before he dies. In the final analysis, there is enough symbolic discourse in all three chapters to justify my saying that its mythicity is high. But SORCERESS is not even close to being as aesthetically pleasing as ELRIC OF MELNIBONE.    

          

Tuesday, March 24, 2026

MYTHCOMICS: "BREAK YOUR DESTINY" GHOST SWEEPER MIKAMI (2011?)

 

"In essence, the domain of eroticism is the domain of violence, of violation"-- Bataille, EROTISM, p. 16.

"...in these comic circumstances, the beating may be deemed a symbolic displacement for the sex-act, since the female is almost always hot for the male."-- SHOOTING THE SHIRT, 2014. 

The title "Break Your Destiny" appears only on this splash page from the second part of the final SWEEPER story. Shiina's story, and those of other mangaka, were published in various magazines and in a 2013 collection, in order to generate revenue to be donated to the benefit of victims of a devastating 2011 Japanese earthquake. 

Any readers of the SWEEPER manga would have known that Tadao Yokoshima's "destiny" was to be the beloved butt-monkey of the phenomenal ghost sweeper Reiko Mikami, so author Takashi Shiina would have been having fun with that preconception by claiming that "this man's desire is going to change Japan's history." But the history of the Mikami-Yokoshima relationship ensures that none of the Japanese history-books must be changed, and despite the title Yokoshima finds that his destiny is locked in, and by his own free choice.



One element in the story suggests that this is supposed to be set in the early days of the Mikami-Yokoshima relationship: the fact that their colleague, the sweet-natured Okinu, is still a ghost. This state of affairs came to an end in the story-arc "Sleeping Beauty" (circa 1996), during which time Okinu was reincarnated in a mortal form. Okinu forgot her friends for a while, but when she remembered, she rejoined with "Mikami GS" for the remainder of the series in her purely mortal form. And yet, if this story were supposed to be taking place before "Beauty," that would create a continuity-problem, for reasons I'll explain shortly. Since Okinu's being a ghost is not important to the narrative, it's most likely that Shiina simply indulged in a little nostalgia with his friendly ghost-girl.  


  

The setup is only loosely established: Mikami has been hired to dispel a bunch of spirits from a deserted Japanese temple, and she demands that the holdouts inside the temple surrender to her authority, or she'll wipe them out. Okinu reminds Mikami that Yokoshima's being held hostage in the temple, and Mikami seems indifferent to her male assistant's fate, as long as she succeeds in her mission and gets paid. However, to herself Mikami muses, "I am really counting on your charm towards the supernatural, Yokoshima. It's one hell of a gamble whether she might fall for you or not." In other words, though Mikami unambiguously wants to earn her fee for ghost-sweeping, she's not just writing Yokoshima off, but is gambling that he will "charm" the head spirit somehow. (How Mikami knows it's a female spirit is left to the imagination.) But in the period prior to "Sleeping Beauty," Yokoshima-- never a Don Juan at the best of times-- had not demonstrated any special "charm towards the supernatural." It's only in the later adventures that Yokoshima attracts two or three "supernatural girls" into his orbit, and that's what Shiina's thinking of when he, speaking through Mikami, credits Yokoshima with "charm."



Yokoshima, however, was not apprised of Mikami's opinion of his charms, so he's in turmoil at having been deserted. However, the head spirit-- Seiryuto, an analogue to a character from another Shiina manga-- offers Yokoshima a deal. If Yokoshima supplies her with supernatural power, Seiryuto will whisk him back in time to an era where he can become the ruler of Japan and can have access to all the women in the world. Yokoshima agrees, and Seiryuto transforms her temple into a time-traveling spaceship. 



Mikami and Okinu witness the ship take off, and hear Yokoshima bid farewell to them, and to Mikami's "boobs, ass, and thighs." Though Mikami doesn't know what's going on, she demonstrates that she's not as willing to let her assistant disappear as she suggested earlier. She uses a wirepoon gun to fasten a line to the ship, so that it hauls Mikami and Okinu along in its wake. Thus the two intrepid heroines travel in time as well and end up receiving exposition from none other than the famed warlord Nobunaga Oda. This could be deemed a quasi-crossover in that Shiina's next manga after SWEEPER was a fictionalized series about Oda in his teenaged years.



One thing the girls learn from Oda is that they didn't end up in the same period as Yokoshima. He appeared in medieval Japan half a year ago and began using Seiryuto's advanced weaponry to conquer the local lords. From Mikami, Oda finds out how the greedy exorcist offended her assistant, and Oda has a suggestion on how to fix the situation so that Mikami and Okinu can take their buddy back to their time: Mikami must apologize to Yokoshima. The 16th-century warlord shows a remarkable knowledge of the 21st-century term "tsundere," advising the heroine that it's not good to "be too much tsun and no dere." Against her instincts, Mikami tries to practice apologizing, but Oda informs her that she looks like "a complete villain." Oda, knowing that her attitude will never compel Yokoshima to give in, formulates an alternative plan.




Sometime later, Oda's army marches on Yokoshima's lands. Yokoshima doesn't care about fighting Oda, for he's surrounded by the beautiful women of his court. But Seiryuto won't let him canoodle with the hotties, because Yokoshima can only endow her with his supernatural power as long as his lust is not satisfied. Presumably the alien yokai has been blocking Yokoshima for the past months for that very reason, since he's just as desperate for sex as he was working for Mikami. Yokoshima doesn't want to confront Mikami on the field of battle, but the court ladies affirm that they won't give him nookie if he has no temporal power. Boxed in by his Faustian bargain with the alien, Yokoshima dons his armor and joins his army in the field.






Oda's alternate plan was to still have Mikami apologize to Yokoshima, but with a mask over her face to conceal her insincerity. But headstrong Mikami pursues her own destiny, and dons the horrendous mask of an oni, which just stokes Yokoshima's fear of her. Despite her mixed signals, Mikami makes a sincere (for her) effort to apologize, but her need for absolute control causes her to deny her apology seconds after making it. Yokoshima is unable to follow Seiryuto's counsel and convert his fear into anger, but his fear of Mikami's vengeance drives him to attack her with his sword. She mostly blocks his blow, but he hits her mask and it splits. Seiryuto is then surprised at the disappearance of her power-source, for even though Mikami maintains through her words that she doesn't need her assistant in any way, her "crying eyes" belie her lying words. For some vague reason, Seiryuto's loss of power propels her and the three ghost-sweepers out of the medieval era.


And what is the reward for Yokoshima's virtue, his realization of how important Mikami is to him, and he to her? Why, his reward is vice-- the vice of Mikami's wrath. But going on all evidence, she's insincere again in saying that she's punishing him for having physically attacked her. Mikami resents that Yokoshima pushed her into losing her prized self-control, not to mention any anger she might feel at his willingness to leave her. Seiryuto builds on Oda's tsundere comment by claiming that Mikami is "99.9999 percent tsun"-- which is another way of saying that Mikami has no dere to spare. Okinu tries to see the sunny side of torture by saying, "Well, but at least their hearts are connected-- I think." 

And yet Mikami does speak a truth of sorts in her final adventure-- one that makes the most sense if she utters it after she and her butt-monkey have endured all the travails of the 1991-99 series. In some of those adventures, Mikami became hazily aware that she's conceived a liking for Yokoshima, but she would never verbally admit it in his presence. But this last time, when he protests that she ought to show him "some grade of affection" after he chose her over rulership of Japan, Control-Freak Mikami makes the admission, "This is how I show affection! Through my whip of love!" 

Such a confession is entirely in line with a female who became obsessed with control after she failed to hold the attention of the men in her youth with traditional female traits. The final words of Mikami explain why she didn't fire the horny teen who kept ogling and molesting her, and it certainly was not because Yokoshima worked cheap. It's because he's so besotted with her beauty that he'll endure any rigor, any torture, to be near her-- and his passion transforms her into the perfect domme for such an intrinsic sub. As with many similar figures from Japanese pop culture, her violence becomes a "symbolic displacement for the sex-act." But at least Takashi Shiina offered some "grade of affection" for his character Yokoshima in the story "Stranger Than Paradise," in which it's revealed that (maybe) Yokoshima and Mikami eventually tie the knot-- though even holy matrimony is not enough to resolve all the conflicts in this equally sacred "battle of the sexes."

                         

              

Sunday, February 22, 2026

MYTHCOMICS: THE INHUMANS SAGA, FANTASTIC FOUR #44-48 (1965-66)

 

The title of FF #44"-- "Lo, There Shall Come an Ending"-- is more appropriate than its creators knew, for it can be seen as the ending of the First Phase of the Lee-Kirby FANTASTIC FOUR. The first phase of the title was marked by a blend of both science-fiction explorations and regular crimefighting adventures, usually done-in-one-issue stories. The Second Phase plays up the FF's science-fiction milieus, and some storylines last four or more issues. Further, the later issues of the First Phase initiated the first shakeup to the super-group's status quo, for in FANTASTIC FOUR ANNUAL #3-- cover-dated October 1965 and taking place in between the continuity of FF #43 and #44-- as Reed Richards makes an "honest woman" of Sue Storm. Most comics-critics would probably agree that the period in 1965 marked the greatest creative phase for the two collaborators. As specified before, Lee probably allowed Kirby to pursue more ambitious storylines than they'd been attempting earlier, a creative period I believe ended with issues #67. After that, the issues 68-102 comprised the Third and Final Phase, in which the creators largely returned to a new status quo, mostly repeating previously seen menaces.



Because Lee may not have been exercising as much editorial input as before, INHUMANS SAGA has a more disjointed structure than most of the previous storylines. For reasons I'll enlarge upon shortly, I believe Kirby didn't have a consistent narrative worked out for his Big Reveal of Medusa's true nature. But Lee and Kirby are entirely on the same page so far as realizing how the Thing and the Torch react to the increase in the domesticity factor at the Baxter Building. Ben Grimm becomes maudlin about the chances of his enjoying any wedded bliss with Alicia, and Johnny Storm seems manifestly uncomfortable with his sister's "Suzie Homemaker" routine. For the first time within a FANTASTIC FOUR story, the Torch alludes to Doris Evans, his girlfriend from his own solo strip. Her character appeared irregularly in the TORCH feature from 1963 to 1965, but Johnny didn't have any romantic arc in the FF magazine, just a few minor dates with characters who never appeared again. Ben Grimm would never get any fulfillment of his romance with Alicia during the Lee-Kirby years. However, INHUMANS SAGA was clearly meant to shake up the previous status quo with respect to the younger Storm sibling.



Just as the Torch decides to hit the road and seek out his girlfriend, Medusa decides to hide herself in Johnny Storm's car. She never admits that she was coming to seek aid from her former enemies, though this would seem to be the only logical reason for her to be lurking around the Baxter Building. She puts a gun to Johnny's head and forces him to drive out of the city to get away from some menace named "Gorgon," presaged by the sight of his cloven hoof creating a earthquake under Johnny's car. Johnny and Medusa get away, but Gorgon pursues by stealing a helicopter from the FF. At no point does either the superhero or his comely captor make reference to the way Johnny let Medusa go free in issue #43, so clearly Lee had decided to let that plot-thread unravel. But connubial matters seem to be on Johnny's mind, for he "coincidentally" takes Medusa to the grounds of the very university where Reed proposed to Johnny's sister. To be sure, Lee has the hero do this so that, by dumb luck, the two of them revive the android Dragon Man, plunged into a coma in FF #35.                             


Dragon Man, more or less a child in an artificial body, forms an attachment to Medusa, only to fight Gorgon when the latter arrives. Medusa tries to flee both of them, but the flying android seizes her and takes her-- back to the vicinity of the Baxter Building, for no plausible reason. The four heroes alternate between fighting the dragon-creature and the goatish-faced Gorgon, until Gorgon finally explains his purpose in seeking Medusa: to take her back to her people. But this brief convo is just an interlude to set up events in issue #45.




Gorgon escapes with Medusa, but the Invisible Wife is able to work her feminine charms so as to pacify the childlike android. The Torch gets some down-time, and readers soon learn that the only reason the script brought up Doris Evans was to dispense with her. Depressed that his steady wasn't waiting breathlessly for his call, Johnny goes for a walk and meets the first real love of his life, Crystal of the Inhumans. (Stan captures the youth's passion by having him think that Doris seems "like a boy" next to the redheaded enchantress.)
Crystal, seeing the Torch demonstrate his power, mistakes him for one of her people, The Inhumans, and she happily invites him to meet her family, which includes new faces Karnak and Triton in addition to Medusa and Gorgon. Lee doesn't tell us much about the relationships of these five characters-- six if one counts their teleporting dog Lockjaw, and seven with the absent Black Bolt, who shows up for the next installment. Again, the writer-editor might have been deferring to Jack Kirby to fill in some blanks, but neither of them bothers to account for why Medusa was afraid of Gorgon back in issue #44.




Johnny summons his partners to the conveniently deserted neighborhood, setting up a big donnybrook between the crusaders and the fugitives in issue #46. And now Kirby shifts the conflict to a new plane. The story is no longer "Medusa's afraid of being captured by Gorgon," it's "all of the Inhumans are afraid of being captured by an entity called The Seeker." It's quite possible that Kirby's original idea was that Gorgon would be working for the real villain of the story. Then he may have realized that he wanted Gorgon to be more sympathetic, so the artist changed horses in midstream and concocted the Seeker, a pretty colorless flunky armed only with super-weapons and some henchmen. When we meet the Seeker later in #45, he seems even less well-informed than Crystal as to who is and isn't an Inhuman, for he rather comically gets the idea in his head that the Dragon Man must be one of his people, based on nothing but news reports of the android's recent rampage. (I guess he would've made the same assumption had the rampager been anyone from the Hulk to the Living Totem.) Dragon Man never really coheres with the rest of the SAGA, and after one more big battle with the FF in the next issue he's summarily packed off to some installation. Kirby may have revived the monster just to give regular readers a touchstone in the midst of this panoply of new characters.
The FF-Inhumans battle wraps up when one of the Seeker's agents abducts Triton-- though the agent somehow misses the other five Inhumans (and super-pooch Lockjaw) engaged in a big fracas nearby. Crystal and Johnny are torn asunder amid many Romeo-and-Juliet histrionics. The heroes later track down the Seeker, and he finally provides the SAGA's big exposition moment, giving the good guys a brief history of the hidden race of genetically manipulated superhumans. The Seeker doesn't explain why he and his men, if they are Inhumans, don't have super-powers, nor does he cite any reason for wanting to take the six fugitives (and dog) back to the "Great Refuge." aside from stating that their return is the will of "Maximus the Magnificent." 


Reed allows the Seeker and his minions to leave with Triton but puts a tracer on their ship. The colloquy between Reed and Sue makes clear that despite Sue's contributions to the team, Reed wears the pants in the family. On a sidenote, some fans liked to believe that Lee alone was responsible for Reed's chauvinism, and that their idol Kirby would never be so toxic-- except that later in this issue, Sue displays a feminine flightiness that's clearly been concocted by Kirby.      



So where did the five Inhumans (plus dog, but minus Triton) go, when they teleported away from New York? Why-- they shunted their way to the Great Refuge, the very place they were supposedly attempting to stay away from, in order to live covertly among the humans. We meet Maximus, ruler of the Great Refuge, though it's quickly revealed that he's taken over from his brother Black Bolt, who was supposed to be the designated monarch of the Inhumans. What happened to exile Black Bolt and his fellows, whose relationships are far from pellucid (though Medusa calls Crystal her sister here)? Kirby hasn't allowed much space for exposition here, for suddenly Black Bolt re-assumes the Inhumans crown and the craven Maximus allows it to happen. The villain's only ace in the hole is that he has some sort of doomsday weapon, designed to eliminate the humans with whom Inhumans have been forced to share the planet.
Finally, when the story's close to being over, Lee and Kirby deliver the sociological moral: the Inhumans, like the Japanese before the advent of Admiral Perry, are wrong to isolate themselves from the rest of the world. Reed's utterly positive that the super-powered race has nothing to fear from humans, which strikes a false note given all the times Marvel heroes got hassled for "being different." But the argument becomes academic when Maximus triggers his human-killing weapon.     

                            



In the conclusion-- wrapped up in the first seven pages of issue #48-- there follows an unintended "WATCHMEN moment," for the heroes are unable to prevent the villain from triggering his doomsday device. What defeats Maximus is not heroism but his own hubris: his belief that his people are a race apart from human beings, despite their having arisen from a common stock. No one on Earth perishes from the device of Maximus. However, the "Good Inhumans" are spared the decision as to whether to embrace inclusiveness, for Maximus seals off the Great Refuge with his own version of an Iron Curtain. Cue more fiery bathos from Johnny Storm, though he doesn't get much time to grouse, for this issue also begins the first installment of the three-part GALACTUS TRILOGY.       

As most Marvel-fans know, the Inhumans did not remain isolated from the Fantastic Four but rather became the most regular supporting-cast members of the series during the feature's second and third phases.  Indeed, for a time Crystal even takes Sue's place as the group's female member. Whereas I think that Lee and Kirby probably worked together on deciding the nature of the Fantastic Four's members, Kirby probably conceived the Inhumans without input from Lee. It's rather hard to say what the King was going for, though. Unlike both the Silver Surfer and the Black Panther, who also emerged during the Second Phase, the Lee-Kirby Inhumans have just one dominant character-trait: dourness. They all feel like road-company spear-carriers from a Shakespeare historical play, and during the Lee-Kirby years they don't bounce off one another as do the members of other Marvel teams. Only Crystal shows a range of emotions, and that may be because Kirby had some idea of her functioning to "merge" the two families. Rather than just letting the Torch have a mundane girlfriend the way Ben Grimm had Alicia, I think Kirby wanted to tap into the pomp and circumstance of stories about royal families coming together-- though I can't say he was ever consistent in putting across this ideal. I commented elsewhere that I didn't think Stan Lee ever had much interest in the Inhumans, and that may be because Kirby didn't put that much thought into the characters' eccentricities. There are various mythic "bachelor threads" that don't coalesce very well, not least the apparent "runaway bride" thread dealing with Medusa. But the master thread, dealing with the Human Torch's struggles to chart his own romantic destiny through an exogamous marriage, proves strong enough to give INHUMANS SAGA high-mythicity.       

Saturday, February 7, 2026

COORDINATING INTERORDINATION PT. 4

 At the end of Part 3 I wrote: "Having addressed here the structural differences of monads and serials in terms, Part 4 will deal only with the interordination of icons within differing narratives."  

The icons within both pure and impure monad-works alike are judged solely by qualitative escalation. IVANHOE, unlike OLIVER TWIST, is an impure work because it includes alongside its completely fictional characters the legendary Robin Hood and his merry band as support-characters to Ivanhoe, as well as the historical figure of Richard the Lion-Hearted. But Robin and Richard exist only in the novel as Scott's fixed portraits of them. All of the icons in IVANHOE have a default valence of BASAL ICONICITY.   



Serial-works, whether by one author or several authors, have the ability to evolve over time, which means that the status of icons may change in many ways in terms of both forms of escalation. Serials that possess an ensemble of Prime icons need not be as inflexible as those with a solo protagonist; a character in the ensemble may be killed for any number of reasons without affecting the longevity of the series. If anything, the termination of the character Thunderbird during the early issues of "The New X-Men" probably benefitted the series in terms of making the other characters seem more at-risk. Yet because Thunderbird appeared in two ensemble-stories before he was killed, he possesses ELEVATED ICONICITY-- an elevation due entirely to quantitative escalation in his case.         

I've mentioned earlier that the prose icon of Fu Manchu possesses durability born of both qualitative and quantitative escalation. The first cinematic adaptation of the character in film's sound era, though, possesses only the quantitative type, consisting of just three rather cheap films from Paramount Films in 1929, 1930, and 1931. Moreover, in the third and last film, DAUGHTER OF THE DRAGON, Fu Manchu is slain early in the movie, because the script downgrades him to support-status in order to make his daughter Ling Moy the Prime icon of this installment of the series. I doubt that this people behind this low-budget series planned for any more appearances for Ling Moy when they began the project; they were probably simply told to play up Fu Manchu's daughter because Rohmer's book DAUGHTER OF FU MANCHU was being sold around the same time. As the star of a single film, Ling Moy would, like Ivanhoe, possess only BASAL ICONICITY. However, she like Ivanhoe would still possess stature, rather than charisma, even though Ling Moy was just a knockoff of Fah Lo Suee, a character who in the Rohmer books was only a charisma-type, and who never became a cultural touchstone as her prose-father did.

The distinction between base and elevated forms of iconicity is particularly important in serials wherein Sub icons make repeated appearances. Almost none of the canonical Sherlock Holmes stories contain "repeat offenders" among Holmes' foes, and the celebrated Professor Moriarty only escapes sharing the lowly basal status of Stapleton and Grimesby Roylott by having full appearances in two Doyle stories-- even though one of them is a prequel to the story in which Moriarty appears to bite the big one. Other prose serials toyed with bringing back favorite villains to oppose series-heroes, though it would seem that no one exploited "elevated iconicity" for Sub icons as thoroughly as did Golden Age comic books.      



A Sub icon who appears only once can only possess Basal Iconicity with respect to quantitative escalation but may take on greater durability in terms of qualitative analysis. The Death-Man, who made his only appearance in BATMAN #180 (1966), was never meant by his creator to have any future appearances, and indeed he's only been "bought back" in a couple of later iterations that may not be identical with the original evildoer. Most Bat-fans did not want to see Death-Man keep returning like Joker and Penguin, because Death-Man's only schtick was that of making himself appear to have died-- something he only did so to cheat the executioner. The single "Death-Man" story also does not give him more than basal iconicity, but he does have durability in Batfan-circles because of the perceived high quality of the story.      



The rule of "one doesn't count but two does" can be illustrated with two other Bat-foes, but from the '66 teleseries. In one episode, "The Sandman Cometh," Michael Rennie makes his only appearance as master crook Sandman. This episode counts as a "villain-mashup" since Sandman teams up with Catwoman, a high-charisma "repeat offender" in the comics and one who'd been the main Bat-enemy in three previous episodes. But because Sandman possesses only basal iconicity, it's not a "villain-crossover." 



However, though Sandman is not more than an average one-shot villain-- not nearly as good as either False Face or Chandell-- he gets outscored in terms of iconicity by two-timer Olga, Queen of the Cossacks. She like Sandman first appears in the company of an established Bat-foe-- though Vincent Price's Egghead had only made one previous appearance-- and if she'd never appeared again, she would have stayed at the basal level. But the "Olga-Egghead" team made one more appearance, and so she earns the "elevated" level. (And since I brought up qualitative analysis before, Olga's maybe a little better than Sandman, but not anywhere as bad as Anne Baxter's previous one-shot evildoer, Zelda the Great.)      

More on these matters as they occur to me.