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SIX KEYS TO A LITERARY GENETIC CODE

In essays on the subject of centricity, I've most often used the image of a geometrical circle, which, as I explained here,  owes someth...

Showing posts with label mickey spillane. Show all posts
Showing posts with label mickey spillane. Show all posts

Thursday, July 26, 2018

QUICK COMMENT ON JAMES GUNN'S FIRING

Here's another one of my reworked forum-posts, beginning with a quote from my favorite literary critic, Northrop Frye:

In melodrama two themes are important: the triumph of moral virtue over villainy, and the consequent idealizing of the moral views assumed to be held by the audience. In the melodrama of the brutal thriller we come as close as it is normally possible for art to come to the pure self-righteousness of the lynching mob.

We should have to say, then, that all forms of melodrama, the detective story in particular, were advance propaganda for the police state, in so far as that represents the regularizing of mob violence, if it were possible to take them seriously. But it seems not to be possible. The protecting wall of play is still there. 
Frye wrote this in the 1950s, when some intellectuals viewed bestselling authors like Mickey Spillane (who did a LOT of "brutal thrillers") as threats to the intellectual landscape. Frye is arguing that there's a "protecting wall of play" that keeps people from becoming literally infected by the mood of the lynch-mob, which, about ten years previous, Gershon Legman seriously argued was going to happen.

How does this apply to nasty jokes? I think that there's a "wall of play" in Gunn's tweet-jokes. They may not be good jokes, but he's not claiming that he attacked some kid after watching THE EXPENDABLES (one of the more coherent jokes), he's talking about how the movie made him feel "manly" enough to do it-- which I would bet he didn't *really* believe back in the day.

The gist of your post seems to imply that if a real rape-victim read Gunn's jokes, or jokes like them, they would feel terrible to see their trauma trifled with. But if it's a joke, it's NOT REAL. I can't tell a real victim how to deal with trauma, but their pain is not coming from a joke, it's coming from a real act of violence.  Gunn's tweet-jokes are not to my taste, but I have seen black-humor jokes I found funny. Yet no matter where you go, you can find someone, somewhere, who's offended by any joke. 

Black humor is part of our culture, and maybe of every culture, even if some cultures don't want to admit it. I can understand why some people conflate the joke about something bad with the act that actually is bad. But I can't agree with the conflation.

Thursday, January 19, 2017

MYTHCOMICS: "EYE EYE SIR" (WITCHES' TALES #24, 1954)

Though the word "mythic" is sometimes used as shorthand for seriousness and importance, there's no reason mythic works can't be humorous. Indeed, Northrop Frye's four "mythoi" cover both two "serious" forms and two "unserious" forms, and I've already included a number of comedic or ironic works in my attempt at a canon of mythcomics.

However, the stories selected for this canon do have to sustain a level of symbolic complexity, and even many of the classic MAD stories of the early 1950s don't reach that level. An exception is "Mickey Rodent," which sustains a sociological myth relating to the human use of language and custom. 

This week's mythcomic falls more into the psychological department. EC influenced more than a few comics-companies of the early 1950s, and according to this Bhob Stewart essay, Harvey Comics was one of the main disciples. In fact, by 1954 each Harvey title became oriented on a particular theme, with that of WITCHES' TALES being (as Stewart puts it) "funny horror." The story "Eye Eye Sir" could have appeared in any of the many imitators of MAD, and in its five short pages it outdoes a lot of MAD tales in giving the reader a winsome spoof of both horror and hardboiled detective fiction a la Mickey Spillane. As the only creator-attribution in GCD is that of artist Sid Check, I have to refer to him here as if he was the sole author.

I imagine many modern readers would find it difficult to understand how much the Mickey Spillane books changed 1940s pop culture. His work would probably be excoriated by the sort of ideological critics who worship at the feet of Laura Mulvey, who liked to conflate "the male gaze" with both sadism and scopophilia. Sadly, even a broken clock will be right a couple of times each day, and there's not much doubt that Spillane's work is all about males gazing at hot women-- to whom the Spillane heroes seek to make love, even if they must kill the women later-- and killing lots of male criminals along the way, often in explicitly sadistic fashion.




The image of the tough private dick cleaning his gun at his desk is immediately spoofed by Check in a very MAD-esque sequence; catching his finger in the cartridge. But more than the gag, I like the backstory provided by the voiceover of narrator/hero Rudy Crane, who mentions first that he got kicked out of college for trying show his female teacher "a couple of laughs-- after school." He's also established to be, not a street-smart guy living by his wits, but a counterfeit shamus who's been set up in the private dick business by a rich daddy.

No less archetypal is the entrance of the gorgeous female client into the detective's seedy office, but Check puts a spin on it: the lady doth wear heavy blue-lensed glasses. Every male in the story will remark upon the glasses, offering un-subtle confirmation that "guys don't make passes at girls that wear glasses." Even if one had never seen this sort of humorous repetition in a MAD comic, a reader could hardly fail to draw the conclusion that there's something special about these glasses.



Client "Lucy Latour" hires Crane to find her husband, who left her three years ago when he went out for a loaf of bread. Crane then escorts her to various places to interview witnesses about her husband, and when Crane isn't pawing at Latour-- apparently not much dissuaded by her married status-- he's roughing up the interviewees with barely concealed sadistic glee ("I grabbed him by the collar. I wished it was his throat.") 

Then on page five, we finally see what's behind the glasses.



Though "Eye Eye Sir" is a jape, I strongly suspect that the author(s) knew about the notorious ending of Spillane's 1952 KISS ME DEADLY. In this essay I examined some of the symbolic complexities of both the book and, to a lesser extent, the 1955 film adaptation. In the novel, Mike Hammer's femme fatale projects the illusion of beauty through her face alone, and conceals what Spillane calls "a picture of gruesome freakishness" beneath her clothes, "from her knees to her neck." Given that "Eye" must conclude with a joke, albeit a very creepy one, there's no explanation of why Latour has, in place of eyes, "two big sockets with candles inside them," as if she were some sort of humanoid jack-o-lantern. But like the ending of KISS ME DEADLY, it's a great joke on a concupiscent male. Here's Rudy Crane, whose only reason for wanting to see the gorgeous dame's eyes is to imagine them shining with love for him, and all he gets-- assuming, by the narration, that he survives-- is a look of utter and complete emptiness.

The entire story can be read here.



Wednesday, December 9, 2015

THE DOMAIN GAME PT. 2

As stated in Part 1, the term "domains" can apply to any number of the multifarious principles, or groups of principles, that I've introduced on this blog since its inception. Obviously I could have continued to call them "principles," "rules," or "laws" just as easily. The word "domain," however, communicates a potential image of home and hearth, for all that in recent years that meaning may have been shoved aside for its connotation of "an address on the Internet," which is not much less abstract than a "principle."

Nevertheless, even the modern Internet usage is not without its "homey" associations. I compared my pluralist theory of art and literature to a "house with many mansions," where the separate rooms could contain such separable concepts as "Gene Phillips' version of Northrop Frye's generally accurate idea of the comedy-mythos" and "Gene Phillips' take on Todorov's thoroughly misguided idea of 'the uncanny.'" Since it's my house, it's inevitable that all of the rooms will reflect the owner's priorities.

But of course, just because I have priorities in my views of art and life does not mean that they have relevance only to me. Every philosophical posture is a open challenge to readers: it seeks to invite those who can agree with that posture, if only in part, and to downplay the priorities of those who disagree. A positivist would view all of these interactions from an atomistic standpoint: people agree and disagree purely according to their own interests.

Jung's concept of the "collective unconscious" was the psychologist's solution to science's tendency to view all psychological activity as belonging purely to what Jung called the "personal unconscious." From an entirely personal vantage, there can be no points of meaningful commonality between figures as removed in time as, say, Arthur Schopenhauer and Theodore Gaster. Yet, by seeing these philosophers' priorities through an archetypal lens, it may be possible to see what conceptual "mansions" they hold in common, rather than assuming that they just experienced similar patterns of toilet-training or the like.

Artists are not quite as focused on issuing conceptual challenges as philosophers. Sir Philip Sidney argued that "the poet never affirmeth." Surely "never" is certainly too strong given all the poets who trumpet their political affiliations to the world-- yet Sidney has correctly identified the archetypal nature of the artist far better than the ideologues who want to have their beliefs, be they ultraliberal or ultraconservative, supported by the artist's persuasive powers. The artist is one who potentially can see all things from all perspectives, even perspectives that may be alien to him. Thus, though most critics, including me, would judge Frank Miller's HOLY TERROR an artistic failure, it remains significant that he attempted, despite his limitations, to place some human face upon the political movement he wished to vilify.





On a related note, I spent a fair amount of time recently analyzing Frank Miller's SIN CITY in terms of my phenomenological NUM-project. SIN CITY is strongly indebted to the genre sometimes called "hard-boiled crime," and the shadow of Mickey Spillane's work looms long over Miller's crime-cosmos. Given Miller's status with his readership at the time SIN CITY began, he could have chosen to pursue the domain of a naturalistic phenomenality and left all the signs of the uncanny and the marvelous behind, as Mickey Spillane largely did when he moved out of comic-book writing and into the world of crime paperbacks.  But despite all the ways in which Miller chose to emulate Spillane's style and content, he did not set SIN CITY in the same sort of naturalistic domain as the majority of the Mike Hammer books. As my study shows, a large though not totally dominant proportion of Miller's SIN-works fall into the domain of the uncanny-- and though none of the comic-book works flirt with the marvelous, one story in the film SIN CITY: A DAME TO KILL FOR does allow for the presence of a literal, if nearly impotent, ghost.

The three phenomenal domains of my NUM-theory operate in what I deem an archetypal sense. Different artists are drawn toward images and tropes that promise, or at least suggest, different types of freedom. What Joseph Conrad deems to be artistic freedom relates to the perceived rigor of the naturalistic, while J.R.R. Tolkien associates freedom with marvelous creations like green suns. Yet both, as much as "heavy thinkers" like Gaster and Schopenhauer, are alike in searching for the formula that gives them a sense of transpersonal fulfillment-- which, in the last analysis, is what all persons, of all races and creeds, desire when they speak of their need for freedom. Yet it is a freedom that is only possible in terms of perspectivism and pluralism-- and any creed that takes a different stance is merely seeking the fulfillment of some favored group or groups.

Friday, November 20, 2015

COMPENSATION, KENOSIS AND PLEROSIS, PART 2

I've never claimed to be an expert in the culture of archaic Greece, so I can only make tentative assertions based on fragmentary evidence. Within the halls of academia, there may be extensive analysis of the provenance of these terms, but the most thorough references I can find on the Net credit Hippocrates and related medical authors for using the two terms in my title-- "kenosis" and "plerosis"-- to mean "an inadequate diet" and "a more-than-adequate diet." It should surprise no one that these arcane technical terms originally connoted something having to do with the body, pertaining to whether it was too empty or too full-- both conditions that are opposed to one's diet being, as in the Goldilocks tale, "just right."

In Theodor Gaster's schema, there are two primary types of ritual action performed for both kenosis and plerosis, and each is focused on creating a distinct mood for the witnessing audience:

First the rites of mortification, symbolizing the temporary eclipse of the community. Next the rites of purgation, by which all noxious elements that might impair the community's future welfare are eliminated. Then the rites of invigoration, aimed at stimulating the growth of crops, the fecundity of humans and beasts, and the supply of needed sunshine and rainfall throughout the year. Finally, when the new lease is assured, come the rites of jubilation; there is a communal meal at which the members of the community recement their bonds of kinship by breaking bread together, and at which their gods are present.

These descriptions may or may not be adequate to describe all forms of archaic ritual activity, but they adapt well to the Fryean scheme of the four mythoi, which is my main concern here.

In Part 1 I asserted the logic of Alfred Adler's compensation theory, in which individuals might seek to compensate for various forms of conflict-- or what Hans Selye calls 'stress"-- in various ways. Some compensation strategies might prove negative in that they weakened the individual who pursued said strategies, while others would be positive, in that they made the individual stronger in some way.

I've been exploring, and will continue to explore, the ways in which fiction does or does not succeed in terms of the mythopoeic potentiality. This is a purely formal argument that does not impact directly on considerations of positive and negative compensation, though in Part 1 I stated that any such considerations would have to line up with my analysis that fiction had to be true to its greatest potential.

Because of my concept of *thematic escapism,* I've validated a lot of narratives that other critics have viewed as "fascist." I won't repeat my various arguments here, but one that I advanced in the March essay POSSE COMIC-TATUS might also be seen in terms of Adlerian compensation for the mythos of adventure. In that essay I wrote:

In my essay TORTURED, PROSAICALLY, I largely defended the trope of inquisitorial torture from the usual attacks on it, but noted two exceptions, in which the television programs 24 and HAWAII 5-O indulged in the trope purely for the sake of showing the hero in the position of doling out violence without restraint. These shows were in part bad because there was no sense that the authorities involved might face any consequences for their actions, and in part because they were, in Sadean terms, stupid and unimaginative. At least when a Mickey Spillane hero tortures someone, there's a sort of brain-fevered fascination with the act itself, and I've often thought that Spillane's ideological posturings were just an excuse to bring about retributive violence. In other words, Spillane, like Sade, esteemed violence for its own sake, not as a means for preserving the police state.

The exploits of Mike Hammer and Jack Bauer depend heavily on retributive violence, which means that they pertain to the mythos of adventure, which according to my adaptation of Gaster's four moods is primarily meant to be "invigorative" in its effect upon its audience.  But I would have to say that the Sadean air that Mickey Spillane brings to his righteous heroes is one that can "strengthen" the reader if said reader is able to read it as a wild fantasy, rather than mistaking it for a rendition of reality. In contrast, the "stupid and unimaginative" fantasy of the teleseries 24 lacks any of the qualities seen in the Spillane works. Both are "plerotic" works, in that the audience is supposed to feel invigorated by seeing evildoers defeated by the representatives of social good. But I label only Spillane as being a "good plerotic meal," while the contrasting examples are the sort of meals that will make one feel full, but in a way that weakens the body and the mind.




Tuesday, March 31, 2015

POSSE COMIC-TATUS

  1. A child living is in esse, but before birth is only in posse.-- from Your Dictionary's definition of *in esse.*
I should qualify one aspect of my recent screed against the ideological critics who so often cry "fascist" against superheroes, "crime comics," or whatever they find ideologically suspect. Though I think that Frye's "wall of play" usually throws a veil of unreality over popular fiction's usages of violence, there may be cases where the ideological critic's tendency to "cry fascist" may luck onto the real thing.

In my essay TORTURED, PROSAICALLY, I largely defended the trope of inquisitorial torture from the usual attacks on it, but noted two exceptions, in which the television programs 24 and HAWAII 5-O indulged in the trope purely for the sake of showing the hero in the position of doling out violence without restraint. These shows were in part bad because there was no sense that the authorities involved might face any consequences for their actions, and in part because they were, in Sadean terms, stupid and unimaginative. At least when a Mickey Spillane hero tortures someone, there's a sort of brain-fevered fascination with the act itself, and I've often thought that Spillane's ideological posturings were just an excuse to bring about retributive violence. In other words, Spillane, like Sade, esteemed violence for its own sake, not as a means for preserving the police state.

Now, given that I myself unleashed the *in posse, in esse* distinction in this essay, I wondered whether or not this logic could apply in any degree to the argument of the ideological critics cited in WORKING VACATIONS.  Naturally, Adorno, Wertham and the rest don't admit of any exceptions in their characterizations of the American pop-hero. Superman, Sherlock Holmes and Donald Duck (that one's from Adorno) are fascist power-fantasies *in posse,* and they never had the option of being anything else.



I prefer the reverse formula. Batman always employs violence and occasionally utilizes torture, but as long as that "wall of play" is there, he's only a fascist *in esse.* Frank Miller's twist on the theme, in which Batman quite obviously enjoys inflicting pain ("The scream alone is worth it"), plays a darker form of the pulp-hero game as articulated by Bill Finger and his contemporaries, but there is, in my opinion, still a sense of freewheeling fantasy in the mix.

Given the philosophy I've expressed here, is it possible for Batman to be a fascist *in posse*?" I would say yes, though the only story known to me that comes close to being an overt jeremiad is Andrew Vacchs' heavy-handed BATMAN; THE ULTIMATE EVIL, in which the Caped One goes on a crusade against child pornography-- but even this doesn't seem quite as much of an advertisement for the benefits of a police state as the aforementioned 24 and HAWAII 5-O.




My conclusion, then, is that *in posse* fascism is a possibility within popular fiction, but in contrast to the insistence of the ideological critics, it's a rare phenomenon, and occurs only when the creator of the character forgets that he's playing a literary game, and enters the mental state of someone who's using fiction as a means to promote particular means and ends.