Showing posts with label nerd city. Show all posts
Showing posts with label nerd city. Show all posts

4.29.2015

The Chicago Whirlwind

The trip out to C2E2 was a lot of fun, and it was great to spend some time meeting up with friends, both old and new. The combination of going to C2E2 and then attending the Chicago Toy Show in Kane County made for a wicked double header of plastic insanity! In all my years of collecting and checking out shows, I've never seen anything quite like the Chicago Toy Show. If you ever get the chance to go, do not hesitate.

Above are a few of the spoils from the breakneck table exploration. Make sure to check out Phil Reed's great Battlegrip post about the classic LJN Official AD&D toy line for multiple resources on one of the best series from the early 1980's!

Enormous thanks once again to all of the Chicago crew for their true hospitality, it really made the short time in the Windy City something to remember.

4.24.2015

C2E2 2015

This Saturday I will be checking out C2E2 in Chicago, spending some time at the Nerd City booth (#760) and hopefully getting to meet some of you guys in person. I've been out to Chicago a few times over the years, but never to C2E2.

Huge thanks go out to Ben Spencer and the Nerd City crew for letting us use their table as a home base at the show, and to Marty "Stuffed Crust" Hansen for pushing me to leave my cave and visit the Deep Dish capitol of the world again.

I'll have a small assortment of figures available at the Nerd City booth from our upcoming small May release, which is tentatively scheduled for May 4th at 9:30PM EDT.

See you soon, Chicago!


4.25.2014

The Walking Dud

Today we welcome an all new figure into the Glyos family, manifesting in the form of Adam Smith's full production Walking Dud menace!

Adam Smith is the founder of True Cast Studio, which also houses the talents of Joshua Edwards, Patrick Quinn and the illustrious mustachioed master, Marty "The Godbeast" Hansen.

Marty has known Adam for many years, learning many of his early mold making tricks from the left handed molding ace, long before many of us ever considered the possibilities of resin.

Thanks to the talented combo of Adam (Dud base sculpt), Jason Frailey (hyper detail finish) and Marty (promotion and production assistance), The Walking Dud has made the leap from hellish handmade harbinger of doom to full fledged production PVC.

Projects like the Dud show a different side to the growth of Glyos as a whole, shining the spotlight on figural aspects that are not necessarily solely focused on build potential, but primarily on character design and classic action figure applications. More Socket Poppers than Buildman, which makes the spectrum of collecting all the more inviting. I personally love that the Dud shares the unified functionality of the joints, yet like the Power Lords, is not compromised aesthetically by its inclusion.

Down the road, I think we'll be seeing more projects like the Dud enter into into the mix, taking us into all new territories and spicing up the mix.

You can pick up the very first Test Shot production pieces of The Walking Dud this weekend, April 24th-25th, at C2E2 in Chicago, Illinois at the the Nerd City Booth (#750). This special edition is extremely limited and makes its debut in the same "Neo Phase" translucent neon green that we have run over here before. This particular hue is a sight to behold in person, changing drastically under different light sources and makes for an awesome combination with the Dud's superbly sculpted splatterhouse looks! Rumor has it that a certain battling beetle may also surface in this explosive green sometime in the next few months...

Congratulations to Adam and the entire True Cast Studio crew on their first production Dud!



3.08.2011

Galaxxor Crossover

Not too long ago I was invited to work on a new Galaxxor edition by its creator, artist and Nerd City host Ben Spencer. I've admired Ben's Galaxxor project since discovering it and was very excited when the chance to collaborate popped up! Galaxxor has a very cool vibe and the sculpt looks right at home with the stuff we do over here, so working together seemed a natural fit.

What's really fun about this particular edition is that it's not just Ben and I pairing up, but also Marty of TGB Customs and Nate of Dork Dimension doing their magic in the casting and illustration departments! Marty has been on fire with his Kabuto Mushi and Infection 2.0 turnout, so seeing an all new set of casts is a great way to keep the ball rolling. Nate continues to impress with his abilities to push the characters into new territories with each illustration he completes. Both of these guys have been doing incredibly solid work since kicking off 2011.

For my part in this crossover I sculpted two "jumbo" sized heads for Galaxxor's larger body. Compared to a standard Glyos figure, Galaxxor is a giant, so the heads had to match up. When approaching the design itself on the brainy looking one, I was trying to get that Mother Brain feel from Super Metroid fused with the big brained enemies from Robotron 2084 (and a dash of Brainoid from the Adventure People line). This had to be a head that would also be fun to make larger scaled Glyos bodies for down the road. I've always wanted to have a few beefier noggins to use for the purpose of topping extra large builds, and for deformed Braniac little creatures as well. Hopefully you guys find this pile of synaptic scariness interesting!

The other head has kind of a funny story, as it was actually created after the Main Brain one. When Ben, Marty and I were going back and forth about what the special head should be we all landed on a version of Pheyden to do the job. Well, I had a hard time getting into it when the time came to actually start the sculpting and I mutated the once innocent Pheyden into the bulbous thing seen above! When I showed the boys I think they were a bit surprised by the weird direction I went in and were a little confused by what I had done.

Since the brain head had a reversible "back" face that has a kind of visor thing going on, it made the cut, but since I felt a bit like a mad scientist unveiling his freak I created another head more in line with the original idea.

Naturally even that head was warped by my hazard of a mind and it became a part of the ongoing Pheyden storyline from the Passcodes involving the Delphi. I imagine it is very possible that the Delphi may have evolved from something like a Traveler throughout their long existence, and that it might be that the current Travelers could follow this pattern. This "Delpheyden" head represents the next step in a Traveler's evolution, taking design cues from the Delphi look. I see the Galaxxor body as an inter-dimensional technology that was discovered and then utilized to hasten this evolution by Glyaxia Command. I know, I have problems.

The plan is to eventually release these two heads on their own in continued collaboration with Marty, following up on our work together with Kabuto Mushi and Infection 2.0. The first place to get them though, is on the special C2E2 Edition of Galaxxor coming out on March 18th at the Nerd City Booth at C2E2 in Chicago! Ben has created a very cool color scheme and Marty has done some of his usual super quality molding and casting work. Top it off with an all new illustrated header card by Nate the Ace, and the team up is complete!

I wanted to say thanks to Ben for inspiring me to get sculpting and for allowing me the chance to play with his creation. Galaxxor has an excellent feel as well as a lot of heart. My thanks also go out to Marty for bringing together yet another fun collaboration with some very talented people. I'm lucky these guys even let me in their building!