Showing posts with label Helmawr. Show all posts
Showing posts with label Helmawr. Show all posts

Thursday, 15 June 2023

Clan Masters - Bespoke Helmar Leaders

Generally I'm 'not bad' at completing miniatures projects - I manage to paint up game-ready gangs and skirmish forces in a timely manner. However, I am also regularly guilty of over-ambition. I might make a gang of 10 figures, but acquire the material to make 10 more which sit unfinished long after I've completed a campaign with the first 10. This pair of figures is a pretty extreme example - when I was originally planning my Helmawr gang at the end of 2019, I decided I wanted some unique character figures. So I commissioned John Pickford to sculpt me a leader and a champion. He created me a pair of wonderful characters  in early 2020. And I only got round to painting them a few weeks ago. Better late than never I guess?!



Monday, 5 June 2023

Recruits for the Spider - Helmawr Gangers

In December 2019 it wasn't my intention to abandon my Confrontation / Necromunda Helmawr gang halfway through. But global events took over, and the Necromunda campaign my group were planning didn't happen. The other week I was looking for a filler project, and that box of unpainted Helmawr figures caught my eye. I wanted some quick and easy wins, so decided to paint up a couple of figures ready to go, rather than work on the planned conversions. And what is more satisfying than painting a pair of unreleased figures to round out a set?



Tuesday, 3 December 2019

The Baron and the Imp - Helmawr Leader and Attendant

I've made some more progress with my Helmawr gang, finishing off another three fighters. This time they include my planned leader and an attendant.


Thursday, 21 November 2019

The Spire's Pride - Helmawr Gangers for Necromunda

In anticipation of a new Necromunda campaign in 2020, I've made a start with a new gang - Helmawr's own bodyguard. The White Dwarf Confrontation articles variously state that:
  • Helmawr has his own personal guard (from which tithes to the Imperial Guard are made).
  • Helmawr's troops control regulation of power to the spires
  • Helmawr's clan is "effectively the largest gang on Necromunda".

Happily the Confrontation range of figures includes a lovely sculpt by Jes Goodwin with 'Helmawr Clan' on it's tab, a limited edition hive ganger who shares many of the design features, and a group of four unreleased figures collectively referred to as Helmawr gangers. By bringing together these six figures, and adding in a couple of additional figures, I could make a nice new themed gang. Here are the first four figures:

L-R: LE Hive Ganger, Champion conversion, Ganger conversion, unreleased Ganger.

The Luxaranean Guard form part of the massive forces of Lord Helmawr's personal bodyguard. Based in the Palatine Spire and drawn exclusively from uphivers, predominantly the House of Helmawr itself. The Luxarean Guard inhabit palatial quarters with vast glazed windows providing breath-taking views of the Necromundan skies and the heavy Necromundan sun. Their sun-worshipping martial cult and use of Helmawr's personal arachnid badge means they are nicknamed 'The Solar Spiders'.