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Showing posts with label Penka Kouneva - Composer. Show all posts
Showing posts with label Penka Kouneva - Composer. Show all posts

The Woman Astronaut: Kickstarter Campaign - Penka Kouneva

The Woman Astronaut
The Kickstarter Campaign
by: Penka Kouneva

Warm greetings to you all!  Some of you haven't heard from me in a while and I cherish this opportunity to reconnect with you. 

https://www.kickstarter.com/projects/287557582/the-woman-astronaut-a-cinematic-orchestral-album

I've just celebrated my 15th anniversary as a composer-orchestrator in Los Angeles. The last few years have been times of tremendous momentum and growth. After composing indie film scores, games, and orchestrating on great titles in film, games and TV, I’m setting my sights on scoring a bigger project.

To help reach this goal, I'm composing a new cinematic orchestral album titled The Woman Astronaut. We're recording it with 70 live musicians and... I'm running a Kickstarter campaign to make that possible. 
[CLICK HERE]

I am a huge fan of her work and have covered proudly several of her composed scores that include "MIDNIGHT MOVIE" and "A WARRIOR'S ODYSSEY" released on our label "Howlin' Wolf Records". I would love to see this project see the light, so please click on the links and support this project!
Jeremy [HWR:OLM]

A Warrior's Odyssey [2012] - Penka Kouneva

A Warrior's Odyssey
Available: October 2, 2012
Released By: Howlin' Wolf Records
Composer: Penka Kouneva

For Ordering/Details: [Click Here]

This is Howlin' Wolf Records' 12th Release and the first release that doesn't fall under a soundtrack, though you can label as a musical journey. The concept album features 18 original action, drama and fantasy themes recorded with A-list Hollywood musicians. Preview samples from the album are available [CLICK HERE], enjoy!


The album has received many endorsements by veteran film, game and TV composers calling it "fantastic," "a triumph," "remarkable," "passionate…."

Penka is a very nice person for one and also a great composer... so if you get the chance please check out the samples. It will be one you want to own for your collection.
-Jeremy [Retro-Zombie]

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Midnight Movie - Soundtrack


Howlin' Wolf Records Presents:
http://howlinwolfrecords.com/

Midnight Movie
a film by Jack Messitt

Composed By: Penka Kouneva
Released in 2010
Limited Edition: 1000
Available: Howlin' Wolf Records


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I am a fan of this film from Jack Messitt and really have become a huge follower of Penka Kouneva, she is a great talent. I think of the work she has done from this score to all of her projects/works and think how can such a nice wonderful woman scare me so much. It could be the time of the day, I found myself jumping a little at key moments. Now you can take my word for it and believe me for examples "First Kill" or "Josh Fights The Killer" are some great tracks. Wall Crumpler I am glad you were able to bring this score to the surface, of course with the help of all your minions.

-Jeremy [iZombie]

2vs8 Questions With: Penka Kouneva [Composer]

Penka Kouneva
Composer
Midnight Movie: The Killer Cut

Penka Kouneva is a rising Hollywood film composer who blends her native Eastern-European influences with modern orchestra, Medieval chant, rock, and electronica. Her music is dark, emotive, and soulful. To date, she has scored 13 indie features, 4 television films for the SciFi channel, and episodic TV shows. These include the dramas The Third Nail and Richard III, sci-fi political suspense November, action-adventures Ice Spiders, and psychological thriller Dorian Gray. She is also a busy orchestrator and score producer on studio films including Transformers, Pirates of the Caribbean 3, Sisterhood of the Traveling Pants, Bee Movie, Hostel I and II, Matrix 2, 3, Texas Chainsaw Massacre 2, etc. Penka’s music has been honored with WorldFest’s Platinum Remi for Best Score, Aaron Copland Award, and Sundance Composer Fellowship. 

[2vs8]: I understand there is a re-cut version of "Midnight Movie" called "Midnight Movie: The Killer Cut" what was your involvement on this?

Penka: Yes, the new version ("the Killer Cut") is terrific. It has expanded scenes, new visual effects (really awesome "appearance" of the killer onto the celluloid) and some scenes have been slightly shuffled. I wrote a new cue for the beginning (which is also different - much stronger musically) and a few other expanded cues. I think the new cut is a huge improvement and I was glad to contribute to the score.

[2vs8]: How did you get back into the score, did you feel a change needed to be made with the re-cut or did you stay with the traditional idea you created?

Penka: Last summer when I was working on the release of the Soundtrack CD I decided to write a thematic suite that is a stand-alone piece -- strong and distinctive. The idea of a Suite came from Hostel II - Nathan Barr wrote an amazing Suite because his Hostel II score was a bit more subtle and probably he felt he didn't have a chance to write a great big "set piece." I felt the same way - I felt the CD would benefit from one strong piece based on the Killer's theme and then developing it. (In the film, the killer's theme exists only as a 4-note motif and is never heard beyond those 4 notes when the Killer makes a hit). So, that extended Killer's theme which I wrote in the summer of 2010 for the CD became the New Main theme for the new cut. It worked out just wonderfully. Of course, I had to conform it to the picture and add slashes, percussive hits and made sure it matched the editing. Overall, it's a much stronger beginning of the film - visually and musically.

[2vs8]: Will there be an additional score release of the extra music you had created or maybe a download option?

Penka: No, I don't think so. As I mentioned the CD contains that new extended Killer theme, and also a few other extended musical cues.

[2vs8]: What are your thoughts on music being only available as "the download only" option, do you find the music quality could suffer?

Penka: I think it's the future of entertainment. I personally buy stuff from iTunes often and use YouTube daily for research. It's amazing to have such wealth of music under one's fingertips. I've never been too crazy about super-extra-hi-fi because to me the music ideas, or storytelling have been more important than technology. But the quality has been good. I do appreciate iTunes and Amazon downloads and it's an amazing treasure trove to fans all over the world. Downloads have made music accessible to fans in every corner of the world, which is not how it was when I was growing up desperately seeking the Pink Floyd LPs I so much wanted to have -- but were not available in the stores (only on the black market). Music has become accessible which is a very democratic thing.

[2vs8]: Outside of "Midnight Movie" what have you been working on, who have you been working with and what is coming soon?

Penka: I have 3 indie features coming out this year: buddy drama ROUGH HUSTLE, mystery REJOUR (CHASING TIME), and a family drama EL NACIONAL. I've been very busy writing additional score on videogames - with Steve Jablonsky on GEARS OF WAR 3, and a Korean fantasy game about to ship, writing demos on few other games. I am building relationships and pursuing game projects, in addition to film.

[2vs8]: Something you have learned about composing that was different since you started?

Penka: Oh, I've learned so much lately and keep learning every day. These days I strive to write very distinctive, very memorable themes, similarly to how a hit song is created. There is something emblematic, very distinctive about such "iconic" theme that the fan remembers forever. It's hard to compose. It requires a lot of focus and whittling down the music, but first starting with a strong, focused musical idea, and then distilling it from there. I think nowadays with this enormous over-saturation of film scores, game scores, TV scores any composer is challenged to try and create a very distinctive, memorable, "iconic" music, or else sink into oblivion.

[2vs8]: What do you find to be the most rewarding doing what you do and working with those you work with?

Penka: I cherish my collaborative relationships that inspire me, challenge me and I learn tons of new skills. Such was my relationship with Ubisoft, the game company that produced PRINCE OF PERSIA. I was so grateful to my audio directors Simon Landry and Aldo Sampaio who were generous with amazing feedback and guidance. I cherish the challenging scoring jobs that made me seek out new approaches and reinvent myself as a composer. MIDNIGHT MOVIE was definitely such as job, and so were all my recent game jobs. For a creative artist such constant growth is a very rewarding feeling.

[2vs8]: What is a late night you have had working in the studio, where a inspiration hit you once you felt you might quit for the night?

Penka: I tend to be pretty regimented in my work. I usually spend a fair amount of time in the evening thinking up creative ideas and then sleeping on them and working on them in the morning. I often let creative ideas "ferment" for a while then distilling the best from them and crafting a theme or idea. I tend to be pretty thoughtful in my creative process. Otherwise try not to stay too late working because the next day is a wash and I am not very productive when I am tired. Composing demands an absolute concentration and during the day I tend to get distracted with tasks anyway.

[2vs8]: What do you feel is your best work outside "Midnight Movie" where you hear your work and think to yourself, that is my favorite?

Penka: The score to PRINCE OF PERSIA and now this KOREAN game are my best scores to date (in addition to MM), with which I felt I grew up exponentially as a composer and in my ability to write strong themes. Working with Steve Jablonsky has been amazing because he, too, works really hard to craft his themes, and that's the best influence on me - learning to craft power house themes.

[2vs8]: Tell us your favorite funny story while you worked in the studio and your worst one?

Penka: While recording at Fox Stage, one of the orchestrators with a really dry sense of humor said a joke:
"A cannibal said, I didn't like my mother-in-law.
Another cannibal replied, Have spaghetti instead."
But the joke-teller pronounced "cannibal" so it came out like a "camel." This recording engineer stood there dumb-struck trying to figure out what the "camel" said, and then we all rolled on the floor laughing at his priceless facial expression. This joke only works when spoken ... not written :)
The worst experience was working on a film where the director was shooting his next job on another continent and I had 3 weeks to deliver an action score. There were all sorts of disconnect in communication, work flow, and creative guidance, and most all, lack of respect on his part. This job got the cake for "worst job ever" and unfortunately also burned my relationship with the studio. Oh well .... lesson learned.

[2vs8]: Who inspires you in your field and what was the last soundtrack/score did you buy or listen to... or both?

Penka: Like most composers I have very broad musical interests: classical (early music, chant, Baroque, 18-20 th Centuries, postmodernism), film and video game music (I listen to new scores daily), rock, 90’s electronica, jazz, roots music, The Lomax Collection, tons of authentic world music starting with a deep knowledge of Bulgarian and Middle-Eastern folklore, and on and on. Some recent game scores that inspired me were CRYSIS II and DEAD SPACE II. Recent film scores were SALT and ADORATION. But the truth is, besides music I get inspired by people's generosity of spirit, humanitarian good deeds and kindness, and making the planet a better place.

Midnight Movie - Score Released...



Howlin' Wolf Records is proud to present the first official film score release for Penka Kouneva, a prominent Hollywood orchestrator and rising composer for video games, television, and film. In 2008 Jack Messitt wrote and directed MIDNIGHT MOVIE, a supernatural horror/thriller about a maniacal filmmaker who breaks the barrier between celluloid and reality to stalk attendees at a midnight screening of his black and white cult horror classic THE DARK BENEATH. To score this film Penka Kouneva was presented with the challenge of providing scores for both the vintage film and the modern film, which beautifully blend and intersect seamlessly throughout the storyline. MIDNIGHT MOVIE, premiered in 2008 at the Chicago Horror Film Festival winning "Best Feature Film." It is currently available on both DVD and Blu-ray through Bigfoot Entertainment and Phase 4 Films respectively.

Penka Kouneva has long been recognized in Hollywood for her amazing talent as the orchestrator of blockbuster scores including HOSTEL, HOSTEL: PART II, TRANSFORMERS, TRANSFORMERS: REVENGE OF THE FALLEN, ANGELS AND DEMONS, as well as Tim Burton's "9." Recently Penka worked alongside renowned film composer Steve Jablonsky to score the video game PRINCE OF PERSIA: THE FORGOTTEN SANDS - download from Amazon. A Sundance Composer Fellow, Penka has also scored a number of films other than MIDNIGHT MOVIE, including CHUPACABRA TERROR, ICE SPIDERS, THE THIRD NAIL and the upcoming features ROUGH HUSTLE and REJOUER.

The score for MIDNIGHT MOVIE is an earnest composition with gentle piano in addition to dark string tremolos, brass textures, ambient electronics with heavy percussion and ethereal voices. For the vintage film featured in the storyline, THE DARK BENEATH, thin, high violins, bassoon, synth patches, and meandering chords for suspense are employed. A newly composed accompanying suite "Darkness And Fear" as well as an expanded cue for "Bridget, Your Father Is Not Here" are bonus features. Visit the MIDNIGHT MOVIE store link for more information and to hear excerpts from select score cues.

This release is a limited edition pressing of 1000 featuring a complete score and full color inserts with vivid imagery from the film. The 16-page insert booklet includes detailed liner notes by Jack Messitt, the writer and director of MIDNIGHT MOVIE, along with notes from Penka Kouneva, the composer. This collector's limited edition packaging is lavishly designed by Luis Miguel Rojas.

Howlin' Wolf Records - website
MIDNIGHT MOVIE - Official Film website
Penka Kouneva - Official website
Jack Messitt - Official website
Luis Miguel Rojas - Official website

Penka Kouneva...





To find out more about: "Penka Kouneva"
http://www.imdb.com/name/nm0468008/
http://www.penkakouneva.com/

I wanted to thank her for the time we had it was a real pleasure, she is very sweet and talented to her craft... and as a person.

thanks again,
Jeremy

Interview - Penka Kouneva - Part II

2vs8: Working with "Howlin' Wolf Records" do you feel like they really care about this project?
Penka Kouneva: Working with Wall Crumpler has been just the best. He is so amazingly supportive, enthusiastic and patient. I am so grateful to him. I am writing a new Suite based on the themes from my score, as my token of appreciation to his enthusiasm. A solid piece like that would go well on a soundtrack CD.

2vs8: Gaining a mass of praise and working on rather large productions from film, to television and video games music, what is your favorite?
Penka Kouneva: I must say, I enjoy them all. My most recent experience, composing all in-game music for "PRINCE OF PERSIA" 2010 videogame alongside the main composer, Steve Jablonsky, was also fantastic. I'll definitely pursue scoring for games. I've loved writing for TV, and of course, I very much love scoring genre films, fantasy, but also dramas - human interest, family. Comedies are fun too.

2vs8: Are you reaching your goal and what is that you strive for day to day?
Penka Kouneva: I hope to write great music to films, TV and games, and projects that mean something to me. I mentor my young associates who help me with these impossibly hard jobs and mentoring and giving back is also very inspiring. I also strive to have good regimen and be healthy, in body and spirit, to balance the grueling long days of work.

2vs8: What inspires you, outside of music?
Penka Kouneva: I have a family and a 4-year old daughter who is a ball of energy. Besides work, all my other time and energy goes to my child. We are having great times playing together.

2vs8: Advice that was given to you that you would pass along to someone else?
Penka Kouneva: I've had amazing mentors along the way. Some of the most meaningful advice was to align with people with whom I share similar values, world view and even temperament, and whom I respect as creative artists. Also, to tirelessly reach out and cultivate relationships in our industry as you never know who might need you. Also, to give my very best, to be committed and resourceful as it takes very long time to build reputation. To take risks and be bold. To strive for artistic integrity and authenticity even in most ridiculous situations or when it's the hardest.

2vs8: What is next?
Penka Kouneva: Building new relationships now that the game "Prince of Persia" is out (May 2010) and completing two indie features: the drama-romance ROUGH HUSTLE and the mystery REJOUER.

2vs8: And last, three words that describe you best?
Penka Kouneva: Passionate, kind, energetic.

Interview - Penka Kouneva - Part I


2vs8: When did you know you had a love for music in any form, and how this led to composing or orchestrated music?

Penka Kouneva: I was very young when I remember being moved to tears while listening to Grieg Piano Concerto. Classical music always moved me. Then I became a huge fan of rock. My parents were busy university professors who were also politically repressed in my native country, Bulgaria. We were also poor. Listening to music became my outlet and the piano became my friend. Symphony concerts were cheap to attend, and my mom, being a music teacher, dragged me with her to concerts all the time, a few times a week all throughout my childhood. I began composing music for children's theater at the age of 12 - just little pieces for piano, flute and glockenspiel. Much later, already in graduate school at Duke University I first composed for the orchestra. In 1990, I was accepted at Duke to pursue a Master's in composition and my teachers, Stephen Jaffe and Scott Lindroth, greatly inspired me to study orchestral music closely. This experience prepared me to cultivate a career as an orchestrator in Hollywood.

2vs8: How has the experience to work alongside of some of the top names in the industry feel and how have they help achieve your goals?

Penka Kouneva: I've been in Hollywood for 11 years now, and have been lucky to connect early on with some top names who then became my mentors. One of my first gigs was with Conrad Pope - proofreading his orchestrations (Conrad is the orchestrator for John Williams and every other A-list composer). My very first gig for him was proofreading SLEEPY HOLLOW scored by Danny Elfman (orchestrated by Conrad). That relationship lead to working on the MATRIX films. Knowing deeply difficult music software (Logic and Finale), on another hand, lead to working with orchestrator/composer Bruce Fowler who is the principal orchestrator for Hans Zimmer. So that lead to working for Steve Jablonsky on the TRANSFORMERS films and many of Zimmer's films (SHERLOCK HOLMES, ANGELS AND DEMONS, PIRATES 3, etc). I was exposed to top professionals who inspire me greatly both as creative minds and also with their approach to technology, collaboration and to our craft. I've always been driven by an insatiable desire to learn and grow.

2vs8: Is the score to "Midnight Movie" your first full release and prior to this, what is your most memorable project?

Penka Kouneva: Yes, it is my first soundtrack CD release. I am exceptionally excited and grateful. "MIDNIGHT MOVIE" was a terrific collaboration with the director Jack Messitt, and a scoring assignment that pushed me to stretch and grow as a composer. This is the most gratifying aspect of being a film composer - always trying new ideas, always stepping outside of one's comfort zone and discovering new grounds.

2vs8: Do you prefer synthesized or a orchestra... and what did you use for "Midnight Movie"?

Penka Kouneva: "MIDNIGHT MOVIE" had a very small budget for music but had a good budget for sound design and film mixing. Being an independent genre film I think they made the perfect strategic decision to elevate the film to a studio level by investing into a top-notch sound mix and sound design. But naturally there was no budget for live orchestra. That's very expensive. The score is entirely with samplers and synthesizer-emulated orchestral instruments. For a live component, I used my "secret weapons" - live eerie vocals and also my own custom libraries of live orchestral effects that I've recorded with various orchestras in Europe. You still hear shivery string effects and eerie textures which are with live orchestra.

2vs8: Could you tell us how you came to score for the film "Midnight Movie" and were you allowed to your own creative ideas?

Penka Kouneva: I was recommended to Jack by my business partners Danny and Ariana Getz who knew the producer of the film. I submitted my compilation of past genre scores, and Jack invited me to watch his film. I really loved it. First, the premise of a "movie character" coming alive and tormenting people is similar to one of my most favorite books from childhood. Then I really liked the whole supernatural aspect: alternate reality where the characters soon find themselves. The film looked great, was fast-paced and I just loved it from the first viewing.
Since it was a film-within-a-film, I had to "score" the "old" film with a cheesy early 70's score that also had to sound detuned and warble (like an old crinkled celluloid) and also had to score the "actual" film with a modern score. That was a pre-requisite. Otherwise, I came up with all themes and material on my own, in close collaboration with Jack.

2vs8: What process do you use in scoring for a horror film, how do you find your inspiration?

Penka Kouneva: The most important task each time is to find the unique tone, sound, "voice" of the film. That special musical imprint that will identify the film and become its unique sonic identity. Just think for a moment of the original HALLOWEEN and Carpenter's theme - how distinctive that is. In horror films I think both in terms of musical themes but also in terms of style, orchestration and sound. I knew I would use orchestral instruments, but also opened up my palette to using modern orchestral effects, lots of electronic textures, noises, sounds. My inspiration comes from watching the film and asking myself the question "what is the sonic world I need to create that would be a perfect match for this film, and what is the musical style that the film will inhabit most organically"

2vs8: How was working with the directors and producers of "Midnight Movie" in order to complete the score?

Penka Kouneva: It was fantastic. Jack Messitt came to weekly playback meetings and gave me good feedback. He revealed thematic ideas and subtext in the film that inspired me and stirred my imagination. He opened up with his ideas which allowed me to understand more deeply his characters, situations, and hero's motivations. He was a straight shooter - really easy to work with, really committed to the collaboration and always open to exploring my ideas too. The producers were also very supportive and enthusiastic. They all gave me great feedback and ideas. It was a happy collaboration and I enjoyed every moment of it.