| Return Fire | |||
|---|---|---|---|
| Cost | |||
| Tier | 2 | ||
| +10% Bullet Resist | |||
| Active | |||
| Automatically fire a bullet towards any attacker who damages you with their abilities or weapon. | |||
6.5s Duration | |||
| Codename: upgrade_return_fire | |||
| Sounds | |||
Return Fire
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| Return Fire | |||
|---|---|---|---|
| Cost | |||
| Tier | 2 | ||
| Enhanced | |||
| +26% Bullet Resist | |||
| Active | |||
| Automatically fire a bullet towards any attacker who damages you with their abilities or weapon. | |||
6.5s Duration | |||
| Codename: upgrade_return_fire | |||
| Sounds | |||
Return Fire is a Tier 2 Vitality Item that can be purchased from the Shop for
1,600.
Notes
[edit | edit source]- Damage Reflection Mechanics
- Returns the attacker's pre-mitigation damage (original damage before your resistances apply)
- Example: If an enemy deals 100 Bullet Damage while you have 30% Bullet Resist, you reflect 65 damage, and you take 70.
- Works even with 100% damage immunity (e.g.,
Metal Skin reflects full damage while preventing damage to the user).
- Returns the attacker's pre-mitigation damage (original damage before your resistances apply)
- Damage returned ignores Debuffs that increase Weapon Damage against the target, such as
Haze's Fixation.
- Does not apply build-up or stacking effects against the attacker.
Gallery
[edit | edit source]-
Return Fire being used
Update history
[edit | edit source]View the full update history: Return Fire/Update history
| Update | Changes |
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