| Weighted Shots | |||
|---|---|---|---|
| Cost | |||
| Tier | 3 | ||
| +40% Weapon Damage | |||
| +22% Debuff Resist | |||
| -14% Stamina Recovery | |||
| -0.5m Move Speed | |||
| Passive | |||
| Your bullets build up a Movement Slow on enemies. | |||
-22% Dash Distance 3.5s Slow Duration | |||
| Upgrades From: | |||
| Codename: upgrade_weighted_shots | |||
Weighted Shots
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| Weighted Shots | |||
|---|---|---|---|
| Cost | |||
| Tier | 3 | ||
| Enhanced | |||
| +75% Weapon Damage | |||
| +32% Debuff Resist | |||
| -14% Stamina Recovery | |||
| -0.5m Move Speed | |||
| Passive | |||
| Your bullets build up a Movement Slow on enemies. | |||
-32% Dash Distance 3.5s Slow Duration | |||
| Upgrades From: | |||
| Codename: upgrade_weighted_shots | |||
Weighted Shots is a Tier 3 Weapon Item that can be purchased from the Shop for
3,200. Its component,
Slowing Bullets, makes up
1,600 of the cost.
Interactions with Crowd-Control
[edit | edit source] Weighted Shots reduces the duration of stuns and similar effects inflicted by the following abilities:
Abrams: Shoulder Charge, Seismic Impact
Apollo: Disengaging Sigil, Riposte
Bebop: Exploding Uppercut, Grapple Arm (cast microslow + T1 debuff), Hyper Beam (effect is negligible)
Billy: Bashdown, Blasted
Celeste: Light Eater, Dazzling Trick, Shining Wonder
Drifter: Rend (T3 debuff), Stalker's Mark
Dynamo: Kinetic Pulse
Graves: Jar of Dead (T2 slow), Grasping Hands, Borrowed Decree
Grey Talon: Rain of Arrows (T1 slow), Spirit Snare, Guided Owl
Haze: Sleep Dagger, Fixation
Holliday: Powder Keg, Crackshot, Spirit Lasso
Infernus: Napalm, Afterburn, Concussive Combustion
Ivy: Entangling Thorns, Stone Form, Air Drop (T2 slow, T3 silence)
Kelvin: Frost Grenade
Lady Geist: Life Drain, Malice, Soul Exchange (cast microslow + T2 silence)
Lash: Ground Strike (T2 displacement + slow), Flog (T1 slow), Death Slam
McGinnis: Spectral Wall, Heavy Barrage (T1 slow)
Mina: Love Bites, Nox Nostra
Mirage: Fire Scarabs, Dust Devil, Djinn's Mark
Mo & Krill: Scorn (T3 debuff), Burrow, Sand Blast, Combo
Paige: Captivating Read, Rallying Charge
Paradox: Pulse Grenade, Time Wall, Kinetic Carbine
Pocket: Barrage, Enchanter's Satchel (T3 slow), Affliction
Rem: Pillow Toss, Naptime
Seven: Lightning Ball (T2 slow; effect is negligible), Static Charge (stun duration only), Power Surge (T3 debuff)
Shiv: Serrated Knives, Slice and Dice
Silver: Boot Kick (on-cast immobilize + T3 debuff), Entangling Bola
Silver (Transformed): Mauling Leap, Tail Whack
Sinclair: Vexing Bolt (T1 debuff), Rabbit Hex
The Doorman: Call Bell, Luggage Cart (T3 stun), Hotel Guest (post-checkout Time-Slow + T2 stun)
Venator: Consecrating Grenade, Gutshot, Hex-Lined Snap Trap
Victor: Pain Battery (T1 slow), Aura of Suffering (T1 slow, T3 debuff; effect is negligible), Shocking Reanimation
Vindicta: Stake, Crow Familiar
Viscous: Puddle Punch, Goo Ball
Vyper: Screwjab Dagger, Lethal Venom, Petrifying Bola
Warden: Alchemical Flask, Binding Word (immobilize only, escape time is not affected)
Wraith: Card Trick, Telekinesis
Yamato: Power Slash (T1 slow), Flying Slash, Crimson Slash
The stun induced from a parry cannot be reduced.
This effect helps mitigate crowd-control by shortening stuns' durations, allowing the hero to recover more quickly.
Buildup Per Shot
[edit | edit source]The item has a different buildup per shot depending on which hero purchased the item. The status only triggers once a buildup reaches 100% on an enemy player, and the buildup decays back to 0 if an enemy hasn't been shot for some time. Melee attacks count as 1 shot.
| Hero | % per shot | Shots to Proc |
|---|---|---|
| 55.2 | 2 | |
| 39.3 | 3 | |
| 11.1 | 10 | |
| 11.2 | 9 | |
| 24.8 | 5 | |
| 52.4 | 2 | |
| 52.4 | 2 | |
| 43.7 | 3 | |
| 29.7 | 4 | |
| 13.2 | 8 | |
| 52.3 | 2 | |
| 13.6 | 8 | |
| 45.8 | 3 | |
| 13.6 | 8 | |
| 9.8 | 11 | |
| 29.7 | 4 | |
| 45.8 | 3 | |
| 20.9 | 5 | |
| 11.1 | 10 | |
| 28.8 | 4 | |
| 38.4 | 3 | |
| 22.7 | 5 | |
| 40.8 | 3 | |
| 16.7 | 6 | |
| 49.2 | 3 | |
| 29.5 | 4 | |
| 20.9 | 5 | |
| 50.8 | 2 | |
| 65.6 | 2 | |
| 67.7 | 2 | |
| 38.4 | 3 | |
| 16.0 | 7 | |
| 20.9 | 5 | |
| 26.8 | 4 | |
| 24.8 | 5 | |
| 9.3 | 11 | |
| 29.7 | 4 | |
| 12.3 | 9 | |
| 42.3 | 3 |
Update history
[edit | edit source]View the full update history: Weighted Shots/Update history
| Update | Changes |
|---|---|
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