Showing posts with label Baroque. Show all posts
Showing posts with label Baroque. Show all posts

Tuesday, 4 April 2017

Thirty Years War in 3mm?

My interest in the Thirty Years War periodically resurfaces, and I started this article some months ago the last time it did. I haven't taken things any further, but I thought I'd post it anyway.

I was waiting to see Impetus Baroque at the time, but at the Cavalier show last year (February 2016) I caught sight of the Liber Militum: Tercios rules. The rules emanate from Spain and the English-language version is not as good as it could be. Nonetheless, it appears to be easier to follow than some rules allegedly originating in English.

Suggested 15mm basing on full-size bases.
Basing follows the Impetus precedent of being quite large - 120mm wide for pike-and-shot units, 80mm wide for cavalry and 40mm wide for artillery. Regardless of figure scale, I immediately thought of reducing the base sizes so that a game could be played on a compact 48'' x 32'' playing area. A 120 mm base would become 80 mm, an 80 mm base would become about 53mm (say 60mm) and a 40 mm Base would become about 27mm (says 25 mm).

My campaign for open-handed pikemen in 10 mm or 6 mm didn't get too far, so I began to consider the Magister Militum 3mm figure strips. These do not look clipable, so I needed to see how complete strips would work on the desired base sizes. With the strips being 20mm long, this exercise may also applicable to unclipped Baccus strips.

Tercio Square, Classic, Reformed and Modern
 formations using  Magister Militum's 3mm strips.
Tercios has four types of pike-and-shot unit: Tercios, Classic, Reformed and Modern. I've played or looked at a number of Renaissance rule options over the years. These definitions seem to be a good as any and better than many.

There is some disagreement as to whether the distinctive Tercio formation with shot at the corners was actually used in the TYW. As I understand it the Tercios were not entirely inflexible, but capable of various arrangements. If the shot on each flank were to close up a Tercio would present a simple pike block with sleeves of shot, albeit a large and deep one.

The illustration above shows suggested basing for 15 mm figures. The diagrams (right) show how I would do it with 3 mm strips in a way that would best reproduce the relative numbers and proportions of the 15mm figures.

The iconic T formation for the Modern (Swedes) was my own idea. It may not have been commonly used but it's distinctive and a convenient way of arranging the strips.

I'm not sure of the exact depth of the strips. If they are deeper, then the Tercio square in particular may look better than the way I've depicted it (i.e. squarer). In principle the strips seem to work.

Anyway, this was an entirely cart-before-the-horse exercise as I still haven't even read the rules properly, let alone played them. And I do have some reservations. I'm a bit wary about committing to a rules set that uses bases with different frontages. And I don't think Magister Militum's 3mm range yet has all the required figure types.

Two other developments have also recently occurred. Firstly, I've bought a copy of the new edition of Twilight of the Sun King (more anon) and learnt that a TYW/ECW version is also planned for this year. Secondly, I've seen the first releases in the new 6mm TYW/ECW range from Baccus. Notwithstanding the cast pikes, these are superb figures...

Baccus: Fragile cast pikes but very nice effect.

Monday, 14 March 2016

The cast-pike controversy

15 mm mediaeval Florentine spearmen. All my 15 mm and
25 mm pikemen/spearmen have been re-equipped with
wire/pins, but I wouldn't want to do that with 10 mm figures
unless they come open-handed.
Doing the Thirty Years War with 10 mm Pendraken or 6 mm Baccus figures has been on my wishlist for a long time. For someone in Britain brought up on an Anglocentric view of history, doing the TYW rather than the English Civil War appeals to my offbeat tastes.

However, I am completely put off large pike armies by the prospect of bent and broken pikes or the effort required to replace cast pikes with pins or wire. Replacing 10 mm cast pikes is very tedious and time-consuming, and not always successful. Replacing 6 mm pikes is probably not even an option.

Friday, 6 March 2015

Galleys & Galleons: Blockade running

The sloop sets out to run the
Barbary blockade
I fought another couple of Galleys & Galleons playtest games, this time using the Blockade Runner scenario from the draft rules. The forces were a Sloop - the blockade runner - versus three Xebecs and a Jacht.

Readers may note that my Peter Pig ships now have a little more paint on them than the last time they were photographed. The xebecs, of course, come ready painted.

Thursday, 5 February 2015

Galleys & Galleons: Waterlining the Pirateology xebecs

'Waterlining' the three Pirateology xebecs was an unavoidable challenge but not one I was looking forward to.

Owing to the relatively delicate and finished nature of the model, I could hardly put it in a vice, but had to handhold it. Luckily it was possible to rest the model on its stern and this provided a reasonably stable anchor point.

I made a nick in the bow with a pair of GW clippers and then attacked the model with a fretsaw. The hull is partially hollow, but there's a lot of thick plastic to get through.

Friday, 30 January 2015

Galleys & Galleons: My totally unoriginal shore forts

Making forts from take-away coffee-cup tops is a brilliant idea but it wasn't mine. I stole it from the well-known naval wargamer and fellow Galleys & Galleons playtester, David Manley. Taking my cue from David's Fort Barrista,  I'm calling them Fort Costa and Fort Nero, though the tops actually came from neither.

Here are some pictures of my own production process.

Saturday, 24 January 2015

Galleys & Galleons: The Pirateology xebec

I recently bought three Pirateology xebecs as the basis of a Barbary Pirate fleet for Galleys & Galleons. Sold as a 'Barbary Galley', the ship is nicely modelled and although no scale is stated, it seems perfectly compatible with the Peter Pig 1/450 Pirate ship range. I thought it might be helpful to take some close-ups with a Peter Pig ship for comparison.

Monday, 5 January 2015

Galleys & Galleons: first games

Nic Wright's forthcoming Galleys & Galleons rules are certainly raising a lot of interest and just before Christmas my friend Ian and I finally got round to a couple of playtest games ourselves.

I can only apologise for the photos. The ships are wearing just their undercoats and look like ghost ships, and the photos were taken very inexpertly in the heat of battle. But, hey, it's a playtest. (Ghost ships are actually covered in the rules in a fantasy supplement at the end.)


The seascape in our first game was a little overcrowded with islands and shallows. They were cunningly placed by my piratical opponent, forcing me into a very awkward starting position. Eager to teach the pirates a lesson they would not forget, my ships sped ahead leaving the boats behind. All measurements are made using the coffee stirrers.

Monday, 29 December 2014

Galleys & Galleons: the fleets assemble

My first batch of ships for Galleys & Galleons is now based and primed. The ships are to some extent interchangeable but these photos represent my first thoughts.


The Merchants. From back to front: Peter Pig Large Merchantman, Fluyt, and Small Merchantman. The Dhow (foreground) is a 1/300 Grumpy model with the original crew removed, and Peter Pig crew and guns substituted. I also replaced the supplied but rather vulnerable mast with a stout dressmaking pin. This made it harder to superglue the sail on, but I'd rather cope with a detached sail than a wonky or broken mast.

Tuesday, 23 December 2014

Galleys & Galleons: making sea bases

I decided to try a new method for basing my 1/450 Peter Pig pirate ships for Galleys & Galleons - aluminium 'turkey' foil. It's said this should be used shiny side up. I'm not sure why but I followed suit. Rather than just crumpling it, I rubbed it over the side of a ribbed tin can. I then varied the angle a little and re-rubbed parts to create a more irregular wave effect.

Monday, 15 December 2014

Galleys & Galleons

Nic Wright's Irregular Wars: Conflict at the World's End reinforced my interest in games which require only small armies and a compact playing area, and can be finished in 1-2 hours. I was thinking about other, similarly compact, land war options, when Nic's new pirate naval game - Galleys & Galleons - impinged on my consciousness. This is currently at the play-testing stage and I have enrolled as a volunteer.

The game involves very modest forces, can be played in a quite restricted area, and promises to be fast and furious. It satisfies all the criteria for a modest, compact and fast game, but what initially attracted me to it were the photos on Nic's blog of his superbly painted 1/450 pirate ships made by Peter Pig .