Skip to content
View andydbc's full-sized avatar
โ–ซ๏ธ
โ–ซ๏ธ

Highlights

  • Pro

Organizations

@bnoir

Block or report andydbc

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this userโ€™s behavior. Learn more about reporting abuse.

Report abuse
71 stars written in C++
Clear filter

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

C++ 19,951 2,141 Updated Mar 31, 2026

๐ŸŽฎ A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

C++ 19,503 1,466 Updated Jun 25, 2023

Lightweight, cross-platform & full-featured shader IDE

C++ 4,732 312 Updated Sep 22, 2023

KeePassX is a cross platform port of the windows application โ€œKeepass Password Safeโ€.

C++ 4,525 609 Updated Aug 13, 2024

A lightweight library for portable low-level GPU computation using WebGPU.

C++ 3,959 190 Updated Oct 8, 2025

Tutorial for the Vulkan graphics and compute API

C++ 3,635 568 Updated Mar 29, 2026

3D Engine with Blender Integration

C++ 3,278 337 Updated Feb 28, 2026

An Open-Source subdivision surface library.

C++ 3,049 579 Updated Feb 19, 2026

Basis Universal GPU Texture Codec

C++ 3,001 326 Updated Mar 24, 2026

Mesh parameterization / UV unwrapping library

C++ 2,466 253 Updated Jun 16, 2024

A toy physically based GPU path tracer (C++/OpenGL/GLSL)

C++ 2,041 199 Updated Feb 9, 2024

The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.

C++ 1,873 201 Updated Mar 24, 2026

rpclib is a modern C++ msgpack-RPC server and client library

C++ 1,827 394 Updated Apr 9, 2024

SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.

C++ 1,826 320 Updated Nov 28, 2025

An easy-to-use Python library for processing and manipulating 3D point clouds and meshes.

C++ 1,532 120 Updated Sep 10, 2025

๐ŸŒ‹๐ŸŽ Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.

C++ 1,270 47 Updated Mar 24, 2026

A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.

C++ 1,258 67 Updated Oct 15, 2024

A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.

C++ 916 78 Updated Jul 15, 2025

Code repository for Vulkan Cookbook by Packt

C++ 892 115 Updated Jan 18, 2023

3D GPUs Strange Attractors and Hypercomplex Fractals explorer - up to 256 Million particles in RealTime

C++ 847 65 Updated Feb 10, 2025

A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Robert Bridson's website.

C++ 830 137 Updated Sep 7, 2015

A cross-platform implementation of various reaction-diffusion systems and PDEs.

C++ 814 63 Updated Sep 27, 2025

Augmented Vertex Block Descent (AVBD) reference implementation

C++ 811 81 Updated Aug 23, 2025

Marching cubes (and related tools) for Python

C++ 788 99 Updated Jul 3, 2024

Node-based image editor with GPU-acceleration.

C++ 765 37 Updated Jul 6, 2024

CPU Sparse Voxel Octree Implementation

C++ 751 111 Updated Jul 26, 2017

Node graph implementation for Dear ImGui. Used in https://github.com/rokups/rbfx

C++ 739 58 Updated Mar 6, 2024

This repo is a non-official Unreal plugin that can read OpenVDB and NanoVDB files in Unreal.

C++ 721 115 Updated Jul 13, 2023

A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.

C++ 677 65 Updated Nov 8, 2025

Simple, single-file fluid solvers for learning purposes

C++ 615 77 Updated Feb 1, 2017
Next