I was spoiled for choice this month, with a couple of things from ten years ago that I thought worth highlighting. However I'm going to save at least one of them for next month when there are June 206 posts that cover it better.
I thought that for this month I'd cover a game of HOTT, since that's what the blog was originally all about. But it's HOTT with a difference, since it's a game featuring two of my Epic 40K armies rather than 'conventional' fantasy forces. HOTT works pretty well for these armies if you aren't fussed about detail and I've had some great games over the years.
In this battle a chapter of Space Marines fights against a Chaos army.
Friday, 1 May 2026
Ten Years Ago - May 2016
Tuesday, 12 April 2022
Hive Fleet Thatcher Is Back!
I pitted them against some Squats, who defended.
The Tyranids fielded 1 x Airboat General (Harridan), 3 x Knights (Malefactor, Exocrine and Haruspex), 1 x Behemoth (Trygon), 1 x Beast (Carnifex), 1 x Lurker (Lurking worm things) and 8 x Hordes (Bugs)
The Squats consisted of 1 x Blade general, 3 x Blades (Squat Warriors), 1 x Knight (Land Rider), 1 x Behemoth (Land Train), 1 x Airboat (Airship), 1 x Artillery (Thudd Guns) and 2 x Riders (Guild Bikers)
Here are the Tyranids.
The Carnifex made a rush for the ruins on the Squat right, and the Squats moved out the Land Raider and Land-train to intercept it. The rest of the army was content to sit on a hill, and the Tyranids advanced.
Saturday, 19 September 2020
HOTT 52 - Week 38 - Orks vs Space Marines
As promised on the HOTT Facebook group (or, at least, vaguely mentioned) I got out the classic WH40K pairing for this week's HOTT games, as everybody's favourite green-skinned lunatics took on the armoured space-fascists.
The Orks defended with four hordes, three warband (including the Warboss general), two behemoths, two knights and a rider.
So a quick battle, with little maneuver. Blades vs Warband can often be like that, although the Marines were unlucky with their combats, losing far more than they won, despite the odds being about even. The lost combats saw the overlaps very much working in the Orks' favour.
Thursday, 10 September 2020
HOTT 52 - Week 37 - Eldar vs Dark Eldar
Both armies were semi-randomly generated; they start with a fixed core of 12AP and then I randomly determined three 4AP groups for each one.
The Eldar defended with a magician general, a behemoth, three warband, one spear and three riders. The Dark Eldar attackers had six warband (including the general, a behemoth, and four riders.
A win for the Eldar; they lost 2AP of riders whilst the Dark Eldar lost 8AP of warband, including their general.
Sunday, 9 August 2020
HOTT 52 - Week 32 - Eldar vs Khorne
For this week's HOTT game I decided to get out my Epic 40K armies again, and fight a battle between some Eldar and the Chaos army of Khorne.
The Eldar defended with grav-tanks and bikes (riders) on their left, their infantry (hordes) and some Dreadnaughts (blades) in the centre and their Avatar and some Aspect Warriors (behemoth and warband) on the right. They were commanded by a Warlock (magician).
Khorne advanced, looking to clear the terrain and then halt before their demon arrived. But the Eldar went for an active, aggressive defence, pushing forward their grav tanks and bikes to threaten the right flank. Their warlock stepped forward to concentrate her psychic attacks on the Khorne commander and encourage an advance.
The mighty Tower of Skulls drove off an attack by Falcon grav-tanks.
Khorne drove forward in the centre. The Eldar Warlock destroyed a Land-Raider.
As the Bloodletters and Chaos Hounds emerged from the woods, the Eldar advanced off their hill to attack them.
Meanwhile their Dreadnoughts faced the surviving Land-Raider.
The Dreadnoughts lost.
Throughout this time the Warlock was attempting psychic attacks on the Chaos commander, but to no avail.
The surviving Dreadnoughts destroyed the second Land-Raider ...
... but were in turn destroyed by the Demon Prince.
On the Eldar right the Aspect Warriors and Avatar attacked the Bloodletters ...
... flanked them, and destroyed them. All three elements of Khorne troops.
This left Khorne only 2AP from breaking, although the Eldar army was close to a morale collapse as well. With the odds slightly in his favour the Demon Prince attacked the Warlock; a win would give Khorne the victory, whilst a loss would only hasten what was increasingly looking like the inevitable.
The inevitable was hastened, as the combat odds were not reflected in the die rolls.