Showing posts with label KemVar. Show all posts
Showing posts with label KemVar. Show all posts
Monday, August 5, 2013
Imperial Guard - Pask's Vanquisher and Medusa painted
As they were 90% done as of the last post, it was a simple matter to finish off the Vanquisher and Medusa!
Pask got the lion's share of the work - the flag got a little more color and detail, as did his skin and uniform. It turns out I'm apparently out of white 'mordian' waterslides so I went with a name for the tank on the turret instead, taken from a sisters of battle transfer sheet.
Went back and added some more red trim to the Medusa and re-painted the HK missile in yellow to match the rest of the weapons. I do still need to sort out some crewmen for this tank, though - that's been bugging me. In a pinch I can use a pair of gunners from the Medusa Emplacement (which I haven't taken a photo of since re-basing it), after all they're used to firing one! Heh.
While I had the paints out, I did spend half an hour painting up the 'active camo' versions of the MERCs KemVar team. "Painting them" being synonymous with "applying about five colors to the bases", it took virtually no time at all.
I'm planning on playing a couple games of MERCS out at GenCon, and figured I had better finish up the team! My buddy Dave and I threw down a game this past weekend and he did a great write-up about it - Definitely worth checking out!
Pask got the lion's share of the work - the flag got a little more color and detail, as did his skin and uniform. It turns out I'm apparently out of white 'mordian' waterslides so I went with a name for the tank on the turret instead, taken from a sisters of battle transfer sheet.
Went back and added some more red trim to the Medusa and re-painted the HK missile in yellow to match the rest of the weapons. I do still need to sort out some crewmen for this tank, though - that's been bugging me. In a pinch I can use a pair of gunners from the Medusa Emplacement (which I haven't taken a photo of since re-basing it), after all they're used to firing one! Heh.
While I had the paints out, I did spend half an hour painting up the 'active camo' versions of the MERCs KemVar team. "Painting them" being synonymous with "applying about five colors to the bases", it took virtually no time at all.
I'm planning on playing a couple games of MERCS out at GenCon, and figured I had better finish up the team! My buddy Dave and I threw down a game this past weekend and he did a great write-up about it - Definitely worth checking out!
Labels:
Conversion,
KemVar,
Medusa,
MERCS,
Mordian 7th,
Vanquisher
Sunday, April 21, 2013
MERCS - KemVar painted
Two posts in two days? Madness! Knocked out the KemVar models recently as well, and thought I'd share the pics. As alluded to in my previous post, I'm less and less happy with how the lightbox pics are turning out and will likely be doing another series of shots against my usual backdrops.
The KemVer are significantly more high tech than the previous FCC squad I'd painted, so I wanted to go with a more futuristic and flashy paint scheme. Since they're described as being members of a Brazilian/Venezuelan faction, I figured the colors from the Brazilian flag would do nicely!
They're definitely colorful! I still need to find the correct type of glue to assemble the 'optical camouflage' models, but they'll make a nice dichotomy on the table. They're either nearly invisible, or bright primary colors!
The Assault Leader and Assassin form the main hand-to-hand fighters of the KemVar. They both have rather nasty powered blades and pistols, which means while they don't do much at range, they're extremely nasty if they can get into close combat.
The Trooper and Demolitions are the mid-range support models, the former carries repair kits to fix up the armour of his compatriots, and the latter hurls some rather horrific grenades which contain a biological weapon in the form of a segmented worm that burrows through armor and into flesh. Nasty!
The Sniper and Heavy bring the big guns to the table. The Sniper carries the usual AP rounds, but also is capable of firing 'repulsor tags' which can prevent tagged opponents from moving within a certain distance of one another. Handy to keep the repair guys and medics away from the people they're trying to fix! The Heavy is capable of firing twin torrents of fire in multiple directions, or combine them for a real hail of lead.
The Shock Trooper is the most recent addition to the KemVar line, and is yet another hand-to-hand fighter. Completely bereft of ranged weaponry, depending on how far she charges when entering combat the more damage she's capable of doing. When charging from the maximum distance, there's not much armor in the Mercs universe that can withstand it!
All in all it's been refreshing to paint up some non-GW minis, and dabbling in some different color schemes has been rather entertaining!
The KemVer are significantly more high tech than the previous FCC squad I'd painted, so I wanted to go with a more futuristic and flashy paint scheme. Since they're described as being members of a Brazilian/Venezuelan faction, I figured the colors from the Brazilian flag would do nicely!
They're definitely colorful! I still need to find the correct type of glue to assemble the 'optical camouflage' models, but they'll make a nice dichotomy on the table. They're either nearly invisible, or bright primary colors!
The Assault Leader and Assassin form the main hand-to-hand fighters of the KemVar. They both have rather nasty powered blades and pistols, which means while they don't do much at range, they're extremely nasty if they can get into close combat.
The Trooper and Demolitions are the mid-range support models, the former carries repair kits to fix up the armour of his compatriots, and the latter hurls some rather horrific grenades which contain a biological weapon in the form of a segmented worm that burrows through armor and into flesh. Nasty!
The Sniper and Heavy bring the big guns to the table. The Sniper carries the usual AP rounds, but also is capable of firing 'repulsor tags' which can prevent tagged opponents from moving within a certain distance of one another. Handy to keep the repair guys and medics away from the people they're trying to fix! The Heavy is capable of firing twin torrents of fire in multiple directions, or combine them for a real hail of lead.
The Shock Trooper is the most recent addition to the KemVar line, and is yet another hand-to-hand fighter. Completely bereft of ranged weaponry, depending on how far she charges when entering combat the more damage she's capable of doing. When charging from the maximum distance, there's not much armor in the Mercs universe that can withstand it!
All in all it's been refreshing to paint up some non-GW minis, and dabbling in some different color schemes has been rather entertaining!
Wednesday, April 10, 2013
MERCS - KemVar painting in process
A little more non-40k shenanigans today with an in-process shot of the next Mercs team I'm working on - KemVar. They are a conglomerate founded from a pair of Brazilian and Venezuelan energy companies, and are known for their high tech energy field manipulation. In fact, they utilize the field manipulation to generate an active camouflage stealth suit effect which essentially makes them tremendously difficult (read: annoying) to try and shoot on the tabletop.
Here's the team in a midway-painted stage. I decided to go with the colors from the Brazilian flag for the unit (green, blue and yellow) which gives them a bit more visual pop than the more 'realistic' khaki and olive drab of the FCC models I'd painted earlier. In the back you can see one of the "stealth" models that the company does, though at the moment I've only built the one (single piece) model. The others are all multi-part and it seems that the superglue that I use royally frosts over the acryllic so I need to find a better glue before continuing on...
Fully painted pics to come soon!
Here's the team in a midway-painted stage. I decided to go with the colors from the Brazilian flag for the unit (green, blue and yellow) which gives them a bit more visual pop than the more 'realistic' khaki and olive drab of the FCC models I'd painted earlier. In the back you can see one of the "stealth" models that the company does, though at the moment I've only built the one (single piece) model. The others are all multi-part and it seems that the superglue that I use royally frosts over the acryllic so I need to find a better glue before continuing on...
Fully painted pics to come soon!
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