Showing posts with label media. Show all posts
Showing posts with label media. Show all posts

Monday, April 29

Monthly Goals

Every month I have a list of things I need to do. Some of those I have to do - if I don’t record depreciation on the laser cutter in our accounts that’s really bad. Others are things I’d really like to do - two of which I’m notoriously bad at: playing our games with strangers (a great way of raising awareness and getting face-to-face sales) and doing something in the media (another great way of raising awareness).

It’s been months since I’ve done either of those and getting on for a year since I did both in the same month.

Until now! Last week I was interviewed by Chris from TableFlip last week via email and that interview is now live and then this evening I’m off to Tabletop Manchester to hopefully play FlickFleet and Zombology with a few people. I go to Manchester fairly often for work, but it’s usually there and back in a day and I rarely stay over. Tomorrow morning I’ve an early meeting so I’m going down this afternoon and have the evening free - so I’m going along to Tabletop Manchester for only the third time in as many years.

I also returned to shipping FlickFleet copies last week, posting 12 copies and making 13. I’m posting another seven today. When I met Paul on the way back from Manchester just over a week ago I got everything I needed to make and send another 28, so I’ve still got another 9 to finish and post this week, when I get back from my trip.

Once those are done we will have shipped all of the second deluxe reward tier - these were due in June! It’s great to be nicely ahead of schedule and thinking about what to do next :-).

Monday, July 2

A Successful week in America

I spent most of last week in America for work, what little time I had in the UK was spent with my family and my parents who had come up for the weekend to help with the kids while I was away.

Monday I had an hour in Newcastle airport which I spent writing last week’s blog post and then an hour’s flight to Amsterdam where I was delayed for an hour and a half. I used my layover to work on the FlickFleet box illustration, starting with the smallest ship, trying to come up with a style that I though would scale up well to the larger ships. I do most of my game art as vector art (in InDesign and Illustrator) which is more forgiving as you can constantly tweak the vectors until you’re happy with them. Consequently I’m not very au fait with Photoshop - the pixel art part of Adobe’s Creative Cloud suite. As such I spent a large part of that time referring to Google or online tutorial videos to work out how to use the tools which are all subtly different from the other apps.

My flight was delayed and then my taxi to the office broke down, which meant that I missed the meetings I was supposed to attend on arrival, but to be honest that was a blessing as I’d been up since 10pm Sunday (US time) and been travelling for 16 hours, instead I could have a quick dinner and go straight to bed at 7pm!

I expected that, so I had booked a podcast interview with Jack Eddy of The Cardboard Herald for 2am on Tuesday (which felt like 7am to me and was 10pm for him in Alaska! We’d done the same thing on my previous trip in January and it was great to have a catch up chat covering a wide range of topics. Jack says the interview will be released in a couple of weeks, so keep an eye out for that.

When that finished at 3am I spent a few more hours on the box illustration before heading into the office. Tuesday and Wednesday were a customer meeting with dinner on Tuesday evening, but I had Wednesday evening off, so I had arranged to nip into Cambridge (just across the river from Boston, where I had lived in the winter of 2000-01). I managed to get a lift from the office into Boston with a colleague after work and on the way in we chatted and I explained I was going to a games club. When we arrived at her house she invited me in to wait for my Uber over to Cambridge and as I waited she introduced me to her husband - a gamer! We chatted about games and the club I was attending for a few minutes and then I got the Uber to Pandemonium Books in Cambridge. After a brief stroll round the store I ambled over to the games club and grabbed some dinner in a cafe next door.

The club was a spin off of Beantown Gamers, specifically comprised of people who like lighter games - what an awesome fit for Zombology (10 minutes) and FlickFleet (10-20 minutes). It was an unusually busy session with about 25 attendees so we quick split into multiple groups. We started with Crossfire a super quick social deduction game that was alright, and then since I’d posted a comment in the meetup page that I was there to demo games we played Zombology, which we had a full team of eight players for. After a couple of games we split up again but not before I’d sold a couple of the six games I’d brought with me.

A second group of six wanted to play, so we played again, this time four times, and I made a couple more sales. Then another shuffle and a final group of five, one of whom bought a copy. At that point someone wanted to play FlickFleet, but it was 10pm and I was shattered and faced a long ride back to my hotel, so I called it a night. Five sales in an evening - what a great outcome!

Thursday morning I did another early morning podcast, this time with Brian Schneider of Behind the Indies. Fortunately Brian and I were both in the same time zone, so we chatted at the much more reasonable time of 6am, which was good after a late night and continued jet lag. Brian’s podcast will apparently be available tonight!

When I reached the office I told the colleague who’d given me a lift that I’d survived the evening (we’d joked about meeting internet strangers and the associated risks!) and that I’d had a great evening and sold all but one copy. Which she promptly snapped up as a birthday gift for her husband! I went home empty-handed :-)

With the large Sale or Return stocking order I got from Travelling Man at the Expo and now this I only had 1.5 finished copies of Zombology in stock. I sold two via twitter on Friday evening, so Sunday night I had to finish the second one so I could post them both at lunchtime today. Saturday I rang round the Travelling Man stores to find out how many they'd sold so I could invoice them for the sales. They'd sold five (including two in a store that had only received their stock that week!). So June (which was looking rubbish for sales when I went to the US) ended up being my best month for sales since I finished fulfilling the pre-orders!


The Zombology stockpile is empty!

I'm now completely out of Zombology stock - so crafting is called for! I also need to finish the FlickFleet preview copies and get those in the post to give the reviewers as long as possible to form an opinion and review it ahead of our Kickstarter.

Monday, January 8

Media Week!

I'm travelling to near Boston, MA for work this week as I do a few times a year. This time I've arranged a couple of things Eurydice Games-related to do in my spare time during my trip. As usual I'll probably be awake from very early in the morning (jet-lag is not my friend) so I'll have some time to spend doing some work on the website and the FlickFleet rules too.

This month I need to get a few new FlickFleet prototypes made: updating mine, one for my co-designer Paul, plus one for Todd (who won my NaGa DeMon competition back in November) and a couple for far flung playtesters. I need to re-write the rules to reflect the changes Paul and I made just before Christmas and order more perspex, dice & wooden tokens and get some greyboard to make the boxes - all of which I can do in the early hours from my hotel room in America. When I get back I'll have to get the laser-cutting done, print the new ship cards (hampered by the fact that my printer is now broken) and assemble the prototypes ready for shipping.

I also want to make some improvements to the website (I need to add a page linking to the Zombology reviews and BGG, plus add a few more customer testimonials) and I need to pay the charities the money I pledged as part of my Charity December promotion.

But the most exciting part of the trip is a couple of interviews I'm doing. Tuesday morning I'm being interviewed by Jack Eddy of The Cardboard Herald (it's much easier when I'm on US Eastern time than when I'm at home seeing as he's in Alaska, nine hours behind GMT!) and then on Thursday I'm meeting up with W. Eric Martin, the editor of BoardGameGeek News. I met him a couple of times while I was running Reiver Games, at the UK Games Expo and again at Essen, but I last met him in the flesh about 8 years ago. Eric lives fairly close to our office in North Carolina, so while I'm down there on Thursday and Friday I'm going to meet up with him to show him Zombology and my FlickFleet prototype (with old ship cards - stupid broken printer!) and do a video interview too.

Hopefully both of these efforts will help raise the profile of me and Eurydice Games and might even lead to a couple of sales further down the line. For now though I need to go and catch a flight!