Showing posts with label ian mcshane. Show all posts
Showing posts with label ian mcshane. Show all posts

Sunday, July 2, 2023

John Wick: Chapter 4 (2023)

Killer’s killer John Wick (Keanu Reeves) is still attempting to somehow defeat the killer cult hierarchy known as the High Table, after begging for his life didn’t really work out for him in the third movie. Because he’s murdering goons and higher-ups like nobody’s business, the new Marquis (Bill Skarsgård) is trying to get rid of him with particular enthusiasm (and while speaking with a dubious accent that’s apparently meant to be French). This guy’s even less subtle than his predecessors, so destroying Winston’s (Ian McShane) hotel because he didn’t betray John well enough in the last film, and murdering Charon (Lance Reddick, who will be missed in real life around here) is only the beginning of what will turn out to be sending yet more hordes of goons after John.

Goons, as well as John’s old friend, the blind assassin Caine (Donnie Yen), in what is probably supposed to be an attempt at psychological warfare. John for his part might just stumble upon a plan of his own. Don’t worry, it involves the only thing he’s really good at.

I was really nonplussed with the pointless circle jerk plot of the third John Wick, and didn’t particularly enjoy most of the action in it either, so I didn’t go into Chad Stahelski’s sequel expecting much of anything from it. My low expectations were considerably exceeded, and this very long, probably final for now, part of the franchise turned out to be very good fun for me. Even its rather excessive length doesn’t really keep this one down: while it might be cut by fifteen, twenty minutes, for most of the time, the epic length of any given action set piece in here is rather the aesthetic point.

For this is a movie that’s burning to make you see every single moment of choreography, every movement stuntmen make, every improvement the effects crew makes to their imperfect humanity, so it’s showing you all of it, not caring one whit if the audience becomes as exhausted as our protagonist. Camerawork and editing often feel genuinely influenced by arthouse cinema of the Slow Cinema style, Stahelski finding a nice angle and then slowly panning through the action, or rising towards the ceiling – in this case probably not to say something philosophical about the nature of humanity but to show off as much as possible in what I’m tempted to call Slow Maximalism. In many of the set pieces, the feeling of physical forward momentum comes exclusively from what stunt people and actors and post-production achieve. The camera’s just there to watch. That this works out for the film as well as it does is a compliment to everyone involved in these departments, and that Stahelski makes it work demonstrates an astonishing absence of directorial ego (which in this context may have something to do with his roots in stunt work).

At this point, the series has also become adept at filming around  Keanu’s specific weaknesses as a screen fighter, and often make him look as good as the earlier films in the series said he is.

Otherwise, this has some of the most fun archetypes of the series. The great Donnie Yen’s joyfully played morally complicated blind assassin is the obvious stand-out here, but Rina Sawayama makes a much better action heroine than you’d expect from a pop star, and Shamier Anderson’s backpacking tourist-styled tracker with a dog is also simply fun to watch interacting with the rest of the cast.

Add to this the film’s moments of genuine weirdness – like Scott Adkins in a fat suit as a German gangster who gets it in pretty bizarre nightclub fight – and it’s pretty difficult to resist the charms of John Wick, Chapter 4.

Sunday, September 1, 2019

John Wick: Chapter 3 – Parabellum (2019)

Following the events of the last John Wick, our hero, sensitive mass murderer John Wick (Keanu Reeves, upon whose greatness as a person I am now apparently bound by law to sing an ode, even though he’s still not much of an actor, which seems to be rather more relevant to me when talking about him, you know, acting) is on the run, hunted by the same goofy cabal/cult running the international underworld he murdered oh so many people for. If the end of the second John Wick suggested to you that John has a plan to somehow fight back against The High Table, during the course of the film you’ll learn that he really hasn’t one apart from seeking the overlord of his now-enemies to…beg him to take him back in. Whoa.

On the plus side, on his way to there (and back again), dear John is meeting up with various old and new acquaintances (among them Halle Berry doing quite a bit of dog-based gun fu) and killing a whole lot of people in front of very sexy looking backgrounds.

So yeah, if you expected the actual story of Chad Stahelski’s third John Wick movie to go anywhere, you might very well be disappointed on finding the whole plot of this third film could very well have been squeezed into the first half hour of the fourth John Wick film, for all the way it moves the not-so epic story forward. It sure doesn’t help the plot that John is quite so much of a one-trick pony, never actually learning anything, never really changing, and so when he actually tries something different, he seems to make his new choices at random. People (and I am sometimes one of them) make fun of automatic Hollywood character arcs often enough, but for John Wick as a character, that would be an actual improvement.

However, while not much of actual import happens (John killing hordes of people is by now such a given pretending it might mean anything is preposterous), the film goes further in its direct predecessor’s attempts at building a cartoonishly-goofy yet also irresistibly baroque world made out of conspiracy theory, comic book ideas about organized crime that make the Kingpin’s organization seem plausible in comparison, and often eye-popping aesthetics. I do sometimes wish the film would use this world for more than creating mere backgrounds for its fights as if it were a level-bound videogame, but them’s the breaks.

Speaking of fights, the action sequences are of course the actual reason for the movie to exist, and for the most part, they do not disappoint, the series by now having progressed to a stage where animal-loving John inducing a horse to back-kick his enemies to death seems perfectly logical for the world it takes place in. It’s obviously silly as hell – I’m expecting he’s going to throw adorable killer puppies at his enemies in the next film – but presented with so much verve – often style, too – that it’s pretty difficult to not be on board with this sort of thing. Also damn great are Halle Berry’s dog kennel fighting style, and all kinds of absurd flourishes in nearly every action scene. The least impressive of them is probably the grand finale that sees John fight against a scenery-chewing Mark Dacascos, which depends a bit too much on an audience not noticing how awkward and stiff Reeves looks when compared to his sparring partner. But hey, at least John has been shot, beaten and cut so much at this stage, his slowing down and doing martial arts like Keanu Reeves does make some sense.


So, while John Wick 3: Electric Boogaloo is not quite as great fun as the second film, it’s also not the annoying waste of time the first one was, and still a very entertaining bit of movie videogame violence. Perhaps the fourth John Wick film will even get around to having a plot?

Tuesday, August 6, 2019

Hellboy (2019)

Given the amount of rumours about this being a troubled production where producers, director and actors were all pulling the film into completely different directions (and you know it’s gonna be bad when actors start to believe they can drag a film away from its director), it’s not exactly a surprise that the reboot of the adaptation of Mike Mignola’s great comic universe turns out to be a bad movie. What is a surprise is how bad it is, or rather, how it manages to be bad in basically every single aspect, some of whom the sort of conceptual stuff that can’t be blamed on the actual production but must have been decided early in pre-production.

Why “reboot” the Hellboy movies when you then go on to adapt a storyline taking place late in the comic’s run that really needs about two or three movies worth of preparation to work and simply to make sense on more than the most basic level? But then, nobody involved actually does seem to have had more than the most basic understanding of the comic they were adapting, what it is about, and how it speaks about the things it is about. Hint: it’s not shit that can be set to crap rock riffs. And while Andrew Crosby’s (or whoever actually “wrote” this stuff without having their name in the dirt/credits) script runs roughshod over the storyline it is supposedly adapating, it still manages to introduce characters a movie audience won’t know about as entities Hellboy knows well, adding practically absurd amounts of expository dialogue that explains very little of help as well as a handful of badly placed flashbacks. I really don’t want to know what anyone who hasn’t read the comics makes of Baba Yaga, for example.

Speaking of flashbacks, particularly ill-advised is the one concerning Hellboy’s appearance on Earth because it is very much reshooting the start of Del Toro’s Hellboy as if to really show off everything that’s wrong with Neil Marshall’s version here - namely, the acting, the laughable writing, and production design that neither hits the unified aesthetics of the Del Toro version, nor that of the comics, nor one of its very one. For one of the worst things about this film full of bad things is how little the whole production cares about looking and feeling good or coherent, or building up a mood (any mood would do!). It’s random crap monster designs thrown against random, badly framed backdrops, edited without any feeling for style or finesse, action scenes that seem perfunctory to a degree that seems ridiculous in a Marshall film, and a desperate attempt at hawking a godawful “Songs from the Motion Picture” mp3 packet by drowning everything in perfectly shitty guitar riffs. You’d think this was some sort of parody, but really, it’s a movie made by people who can’t understand the difference between the Weird and the inanely goofy, and who sure as hell have neither much knowledge of nor respect for the comics they are adapting.


I could probably berate the actors too (shouldn’t Milla Jovovich after decades of acting by now know that part of that whole acting thing is moving one’s face to express human emotions, and should Ian McShane not spend more on-screen time on the telephone, seeing as he’s phoning in his performance anyway?), but really, this thing has already wasted enough of everyone’s time.

Sunday, June 25, 2017

John Wick: Chapter 2 (2017)

The killerest of all killers, John Wick (Keanu Reeves) murders a whole bunch of Russian gangster led by Peter Stormare using the same crappy Russian accent (note to producers: people in Sweden have a language of their own you might know as Swedish; it’s not Russian, perhaps on account of Sweden not being Russia) he puts on in American Gods because they stole Wick’s car and the picture of his dead wife in it.

Santino D’Antonio (Riccardo Scamarcio), apparently the guy in the giant crime conspiracy that seems to control everything in these movies who allowed Wick to retire from the killing biz with said wife, sees this as a signal that Wick has come out of retirement. Seeing as Wick has a ritual debt to him these murder clowns call a Marker, Santino presses our “hero” to murder the gangster’s sister (Claudia Gerini) for him because she has inherited the family seat at the high table of the giant criminal conspiracy he’d rather have for himself.

Wick declines, so Santino blows up his house (and apparently all photos of his wife, because Wick seems not to know about the digital world). Afterwards, Wick changes his mind, pretty obviously planning to kill the sister and pay his debt and then give Santino his mind (in form of a bullet or a hundred) about blowing up his house and his photos. I probably don’t have to explain the rest of what happens in the film.

I love big dumb action movies as much as the next guy (the cheap ones probably much more than the next guy) but I didn’t really warm to the first John Wick. Mostly, if I remember right, I found the film’s all-out action attack rather exhausting with too many moments of the film showing off instead of letting the action flow naturally. I’m also pretty sure that film’s idea of what’s cool and mine are very different ones. So it comes as a pleasant surprise to me that I rather liked the second film in the series, despite it being directed by the same guy in Chad Stahelski and written by Derek Kolstad again.

Well, I thought the prologue with Wick murdering the Russians was just as annoying as the first John Wick, but afterwards, I very quickly found myself warming to a film that clearly has fun adding somewhat bizarre flourishes to the gangster secret conspiracy bits of the first movie. It’s obviously all very comic book-y, but in a way that works well as a backdrop for a film whose hero is deadly with a pencil (not to speak of guns) and that features exalted characters like Laurence Fishburne’s Bowery King, a variation on the old beggar king concept, or scenes like a shoot-out in an art exhibition/cabinet of mirrors.

Unlike in the first film, this John Wick doesn’t seem to feel the need to try so hard to demonstrate how cool and loud and so on it is, so there’s even time for several ten minute blocks where nobody gets shot (or stabbed, or exploded – you get the drift) which the film uses for some fun additions to its over the top world. The characterisation and dialogue is still over the top too, of course, but that fits the context here well, too. The action itself I like much better this time around. Things haven’t become any less spectacular and physically dubious, but Stahelski’s direction seems much more clear and focused, without ever losing a sense of excitement and unironic silliness. The videogame influences on the action are much less shoved into the viewer’s face, too. As a matter of fact, Chapter 2 suggests that you can indeed use elements of third person shooters in an action movie in interesting ways.


So what’s not to like? It’s fun, it’s violent, it’s over the top without being annoying and even Keanu seems to be awake most of the time.

Friday, February 22, 2013

Sitting Target (1972)

Despite having landed in prison thanks to a mysterious snitch, hardened professional criminal Harry Lomart (Oliver Reed) seems willing enough - though not happy to, mind you - to peacefully wait out the next fifteen years or so in prison. After all, his wife Pat (Jill St. John in a surprise non-awful performance) is going to be waiting for him when he gets out, so there's something to look forward to, right? Harry's disposition changes when Pat visits him to give him a particularly fine Dear John speech. Not only does she want to get divorced, but she's also pregnant by another man. Harry's not the kind of guy to take news of this sort in stride, and unsuccessfully attempts to strangle Pat at once.

A bit later, Harry and his partner and eternal best friend in crime Birdy Williams (Ian McShane) - in fact, they seem so good friends it is sometimes curious why Harry is so hung up on his wife seeing as he is also married to Birdy - break out of jail. Birdy would prefer to just flee the country, but Harry still has his murderous plans for Pat (and her elusive new man) in his heart, and Birdy's not the kind of friend who leaves his buddy just because of a minor murder plan. Or because Harry does the unthinkable for a British criminal (even of his rather brutal persuasion) and acquires a gun and starts using it quite like the bad guy in a crime movie. This sort of behaviour doesn't just increase the enthusiasm of Inspector Milton (Edward Woodward), the man in charge of protecting Pat, for his work, but also strains Harry's relations in the underworld to a breaking point. It's really just the question of how much carnage he will be able to cause before somebody gets him and Birdy. Perhaps he'll also find an answer to the question of who exactly did initially snitch on him. Harry probably won't like the answer.

Douglas Hickox' Sitting Targets belongs to the fine group of deeply pessimistic crime films (one could argue they are even more pessimistic than the classic noir movies) made in the UK during the 70s whose most famous example is of course Mike Hodges' Get Carter, and rightly so. Sitting Target is a fine example of the form too, filtering a gritty sense of reality (rather than "realism") through the lens of the sort of artificiality that is meant to heighten intensities rather than break them. There's - apart from the dramatic one - no irony in Hickox' direction. No curious camera angle, no peculiar framing of a scene is meant to point out its own artistry; everything is in the service of characters and plot.

Still, from time to time Hickox lays his obvious visual metaphors and clever camera angles on a bit too thick, not like somebody who wants to point out his own awesomeness, but as if he were afraid the audience wouldn't get what he's trying to do unless he hammers it home and then hammers it home again. A man for subtlety and ambiguity the director ain't.

Fortunately, the film only suffers from that sort of over-emphasis (which always reminds me of Eisenstein when I encounter it) in a few scenes, and isn't at all ruined by it. Hickox also shows himself adept at increasingly intense, often just slightly bizarre and highly creative action scenes. My personal favourite is a sequence where Reed has a peculiar kind of duel with two motorcycle cops in an immense mass of hanged laundry. It's the sort of scene that should be ridiculous taken at face-value but is set-up and filmed with so much cleverness and intensity it's impossible not to take it absolutely seriously.

That scene - and many others - wouldn't play quite as well if not for some rather great acting, with Reed playing the kind of violent, intense and too frequently unthinking man (critics often like to use the word "animalistic" here, but that's a cop out word to describe physical emotionality as primitive if ever I heard one) he got often typecast as with all of his immense powers of glowering and slurring his lines (an approach whose general lack of subtlety fits the film it occurs in perfectly). As is often the case in his movies, Reed's performance is the obvious main attraction in the cast (in Sitting Target's case quite logically so for plot reasons), but McShane and the other actors do more than create good foils for his various outbreaks and sudden mood shifts. The way they play it, there's more going on than the violence and the shouting, just not necessarily things Harry as a character very much caught up in his own emotions is able to realize, turning him into another crime movie protagonist caught up in things very much beyond his control and understanding.