Showing posts with label Pulp Alley The Hollow. Show all posts
Showing posts with label Pulp Alley The Hollow. Show all posts

Wednesday, 10 September 2025

The Hollow - Old West Re-skin

Instead of the Old woman for The Hollow scenario, that I will be taking to the Old West Pulp Alley Games day, I've decided to use a Native American From The Silver Bayonet Range.
He is from the Trading Company Unit in the Canada Supplement.




Also He needed a Tepee to Live in & as I didn't have one anymore I had to make one!
For this I used some bots of wire & another clean washed baby wipe. 
I first made a pattern & cut out the baby wipe Glued the wire together & stuck on the outer layer.



I didn't do a very good job of getting it central though! It was then covered in a few layers of PVA glue to harden the exterior. 
I’ve painted it in various shades of beige & off white & the poles in Foundry Spearshaft triad. 
If I get chance or the inclination, I might put some patterns on it.


Next it is the Major plot point, rather than looking for a grave the players have to find the magic tools to stop a Wendigo







Sunday, 7 September 2025

The Hollow Re-Skin - Burial Scaffold

 



I loosely based the Burial Scaffold on the image above for the Hollow Re-Skin For The Old West Pulp Alley Games Day.
For this, I just used some plastic rod that I had & broke it up into various lengths, this was then scored with a razor saw to get a wood effect & glued it all together. 


I added some lengths of Cotton to look like it was lashed together & a skull & feathers to make to make them a bit more interesting.

They were painted with the usual old wood recipe that I used on the Ramshackle Church





Friday, 5 September 2025

The Hollow Re-Skin - Wrapped Dead Body!

 For one reason or another, I Didn't actually manage to make it to the lats Pulp Alley games day, so I thought that I would still take along the Hollow Scenario slightly tweaked for the Old West Pulp Alley Games Day.

So no street lamps this time, the lights will be patches of light shinning through the clouds.

I also decided that the graveyard could be a Native American Burial ground. For this I needed some Burial Scaffolds & a wrapped body.

I thought that the body would be the hardest & this would be best to make first (if it didn't work I could scrap the whole Idea!)

I whittled a bit of balsa to look like a body, next I covered this with a clean washed baby wipe covered it in PVA 7 glued it to the balsa dolly, then i used some thin string to look like it was tied up





After this had dried & I was happy with it I got my pack of Blue Stuff out, I hadn't used this yet as I had bought it & not got round to using it? 
Anyway I melted it in hot water, as per the instructions (I had also made a little jig from Lego, so that i could keep it all square) & pushed in the wrapped body sculpt & waited for it to cool off.
When this was ready I removed the sculpt & mixed up some Brown Stuff & Pushed it in the mold.



I did this 3 times so that i had 3 bodies, I must say I was quite impressed with the Blue Stuff molding stuff, it worked a treat. Whether it would be any good for more complex sculpts, I wouldn't like to say............


Sunday, 27 April 2025

Terrain for pulp vs Alley’s The Hollow Scenario - Part 3, The End

 This is the Final part of  my wittering on about putting together a board for The Hollow Scenario.

The last three plot points were quite easy to sort out:

For Grandmother Brunt I’m using the Witch miniature from Gripping Beast, I've already got her painted, also there's a log Cabin that I've already painted up as her house.

Egon Van Ripper plot point will be a Silver Bayonet Canada Harvestman Agent (another previously painted miniature) from the official Northstar Miniatures range. 

I really like this miniature & I’ve not had chance to use him in a game yet.

For the Gravestone, I used a Citadel one from the old Plastic Skeleton sprues & put some tufts around it, to make it resemble being hidden. 

And of course, there’s the Big Bad, the Headless Horseman. I am going to use the converted Front Rank Archduke Charles figure that I converted for The Silver Bayonet scenario The Headless Rider.

I’m also using some other bits & pieces of scenery, some of it scratch built & some bought (even some Snapdragon stuff!!) such as rocks & a patch of rough ground.

 Below is a couple of pictures of the finished board




Sunday, 20 April 2025

Terrain for pulp Alley’s The Hollow Scenario - Part 2



On to Part 2 of the board for the Hollow:
 I thought that some dead trees would be perfect to go on the board. 
After looking into making some from scratch & realising that I would like at least 15 trees to be on the table, I soon discounted that idea !
 Next I had a look at what was  commercially available & the ones that I thought were the best value were the Woodland Scenics tree armatures, the pack I found had around 25 trees in it for £21, so at about 84p each isn’t too shabby. 

They are plastic with a wire armature inside & come flat, so that they can be bent into shape. There’s quite a lot of mold lines & casting points on them & they are a right pain to clean up, but when they are cleaned & twisted into shape they look pretty good. They were then glued to washers & sand added.

To paint the trees I sprayed them with Halfords Matt black primer & slapped some black Brown over the undercoat.

I added a touch of light green & field grey to the basecoat for the 1st highlight adding various light greys for successive highlights. I probably could have spent longer faffing about cleaning them up & filling gaps, but I really couldn't be bothered! 

For the plot points in this scenario there’s a Rock with a name on it, a Tree with some initials on, a Random Bloke, a Granny & a Grave Stone. 

To make the rock I used some blue foam & cut it to shape  


I glued it to a washer added sand to the base, undercoated it & painted it in various shades of grey



I needed a tree next, but not one of the ones that I had used for the Dead Woods, this needed to be more imposing, so I decided to try to make one, I had done tree stumps before & used similar techniques.
For this I twisted some wire to make a basic tree shaped armature & the covered it with some superglue that had gone all thick & gloopy, that bulked out the armature & smoothed all the twists. 
Next I covered it in a layer of Milliput to get the basic shape & finally covered it in brown stuff & scored on the bark design. 




When I made the tree, I tried to make it look like it was alive. 
The tree was painted in similar colours to the other trees. I decided to add a rat to the base of the tree as well. 



That will do for this post, so I will finish this all off in the next post.