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Wraith King/Changelogs

From Liquipedia Dota 2 Wiki

Version History

[edit]
Description
7.41d
(2026-06-04)
7.41a
(2026-03-28)
7.41
(2026-03-24)
  • Reduced base armor from 1 to 0.
  • Vampiric Spirit
    • This ability no longer levels up with Reincarnation.
    • Rescaled lifesteal from 10%/20%/30%/40% to 14% + (1% * HeroLvl).
    • Rescaled movement speed bonus from 10%/15%/20%/25% to 20% on each level.
    • Rescaled attack speed bonus from 30/45/60/75 to 55 on each level.
    • Increased wraith form duration from 3.5/4/4.5/5 to 4.25 + 0.25 per 6 HeroLvl. [?]
  • Bone Guard
  • REMOVED
    Spectral Blade.
  • Reincarnation
    • Now spawns 2/3/4 Skeleton Warriors per enemy hero within slow radius upon proc.
    • Reduced mana cost from 225 on each level to 220/110/0.
  • REWORKED
    Upgradable by Aghanim's Shard. Aghanim's Shard upgrade:
7.40b
(2025-12-23)
7.40
(2025-12-15)
7.39d
(2025-08-05)
7.39c
(2025-06-24)
7.39
(2025-05-21)
7.38c
(2025-03-27)
7.38
(2025-02-19)
7.37e
(2024-11-19)
  • Increased base armor from -1 to 1.
  • Reduced Vampiric Spirit lifesteal from 20%/30%/40%/50% to 16%/24%/32%/40%.
  • Rescaled Mortal Strike critical damage from 150%/200%/250%/300% to 160%/200%/240%/280%.
7.37b
(2024-08-14)
7.37
(2024-07-31)
  • Vampiric Spirit
    • Now reduces affected allied heroes' respawn time by 3.5/4/4.5/5.
    • Increased lifesteal from 20%/30%/40%/50% to 26%/34%/42%/50%.
  • Upgradable by Aghanim's Scepter. Aghanim's Scepter upgrade:
    • CHANGED
      Vampiric Spirit respawn time from a 0.9 factor to a fixed 4.5/5/5.5/6-second.
7.36c
(2024-06-24)
7.36b
(2024-06-05)
7.36a
(2024-05-26)
7.36
(2024-05-22)
7.35
(2023-12-14)
7.34e
(2023-11-20)
7.34d
(2023-10-05)
7.34b
(2023-08-14)
7.34
(2023-08-08)
7.33c
(2023-05-13)
7.33
(2023-04-20)
7.32d
(2022-11-29)
7.32c
(2022-09-27)
7.32
(2022-08-24)
7.31
(2022-02-23)
  • Reduced base Agility agility from 18 to 16.
  • Vampiric Spirit
    • Now also gains charges from kills done by Wraith King's player-controlled units within 1200 radius.
    • Reduced lifesteal from 10%/18%/26%/34% to 9%/16%/23%/30%.
  • Upgradable by Aghanim's Scepter. Aghanim's Scepter upgrade:
    • The health bars of allies in Wraith Form are now hidden from the enemy team.
7.30d
(2021-09-25)
  • Increased Mortal Strike critical damage from 140%/180%/220%/260% to 150%/190%/230%/270%.
7.30c
(2021-09-11)
  • Wraithfire Blast
    • Rescaled impact damage from 70/80/90/100 to 60/80/100/120.
    • Increased damage over time from 10/30/50/70 to 20/40/60/80.
7.30
(2021-08-18)
7.29d
(2021-05-24)
7.29
(2021-04-09)
7.28c
(2021-02-19)
7.28b
(2021-01-10)
7.28a
(2020-12-22)
  • Reduced Mortal Strike critical damage from 150%/190%/230%/270% to 140%/180%/220%/260%.
7.28
(2020-12-17)
OLD
Vampiric Aura
Nearby allies restore health based on the damage they deal when attacking enemy units. Has reduced effect on ranged allies.
Radius: 1200
Lifesteal: 8%/16%/24%/32%
Ranged allies effect percentage: 50%
Aura linger duration: 0.5
NEW
Vampiric Spirit
Wraith King restores health based on the damage he deals when attacking enemy units. Every two kills on an enemy unit adds a skeleton charge. Can be cast to summon the skeletons based on the gathered charges. Skeletons have Vampiric Spirit as well, and respawn once when killed.
Cast time: 0.1
Lifesteal: 10%/18%/26%/34%
Max skeleton charges: 2/4/6/8
Skeleton duration: 60
Skeleton respawn delay: 3
Mana cost: 50/60/70/80
Cooldown: 50
Notes: When cast, spawns skeletons based on how many charges Wraith King has. The skeletons are not controllable and auto-attack towards the enemy ancient. The skeletons spawn in 0.25-second intervals.
  • REWORKED
    Mortal Strike.
    • MOVED
      active component to Vampiric Spirit.
    • CHANGED
      from a 9%/11%/13%/15% proc chance to an ensured critical strike with a 4-second cooldown.
    • Reduced critical damage from 300% on each level to 150%/190%/230%/270%.
  • Upgradable by Aghanim's Scepter. Aghanim's Scepter upgrade:
    • Reincarnation
      • Now grants 25% movement speed bonus to allies during Wraith Delay.
      • Now grants 75 attack speed bonus to allies during Wraith Delay.
  • ADDED
    Upgradable by Aghanim's Shard. Aghanim's Shard upgrade for Wraith King:
7.27b
(2020-07-15)
  • Increased base attack damage from 37‒39 to 40‒42.
  • Vampiric Aura
    • No longer grants 4/10/16/22 attack damage.
    • No longer has a 1.5 self-attack damage bonus and lifesteal multiplier.
    • Now affects RangedRanged ranged allies for half of its values as well.
    • Increased lifesteal from 5%/10%/15%/20% to 8%/16%/24%/32%.
  • Wraith King Skeleton
    • Increased attack damage from 30‒35 to 35‒40.
7.26c
(2020-05-02)
7.26b
(2020-04-28)
7.26a
(2020-04-21)
  • Reduced Vampiric Aura attack damage bonus from 6/12/18/24 to 4/10/16/22.
7.25c
(2020-04-06)
7.25
(2020-03-17)
  • Vampiric Aura
    • Increased self attack damage bonus multiplier from 1 to 1.5.
    • Increased self lifesteal multiplier from 1 to 1.5.
    • Reduced lifesteal from 6%/12%/18%/24% to 5%/10%/15%/20%.
7.23
(2019-11-26)
OLD
Vampiric Aura
Nearby friendly melee units restore health based on the damage they deal when attacking enemy units.
Radius: 1200
Lifesteal: 18%/22%/26%/30%
Aura linger duration: 0.5
Notes: Can be toggled On to only affect heroes.
NEW
Vampiric Aura
Nearby friendly melee units deal bonus damage and restore health based on the damage they deal when attacking enemy units. Does not affect creeps.
Radius: 1200
Attack damage bonus: 6/12/18/24
Lifesteal: 6%/12%/18%/24%
Aura linger duration: 0.5
Notes: Only affects heroes and Wraith King Skeletons. The damage value is halved for the skeletons.
  • Wraith King Skeleton
    • Reduced attack damage from 35‒40 to 30‒35.
    • U
      CHANGED
      Wraith King Skeleton hull type from DOTA_HULL_SIZE_HERO to DOTA_HULL_SIZE_HERO_SMALL.
      • Reduced collision size from 27 to 18.
      • Reduced bound radius from 24 to 8.
7.22f
(2019-07-28)
7.22e
(2019-07-14)
7.21
(2019-01-29)
7.20d
(2018-11-30)
7.20
(2018-11-19)
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Increased Vampiric Aura radius from 900 to 1200.
  • Wraith King Skeleton
    • Now reincarnate once after 3 seconds after being killed.
    • Reduced health from 350 to 250.
7.19c
(2018-09-14)
  • Wraithfire Blast
    • Rescaled impact damage from 50/100/150/200 to 100 on each level.
    • Rescaled damage over time from 20/35/50/65 to 10/30/50/70.
    • Reduced stun duration from 2 on each level to 1.1/1.4/1.7/2. [?]
  • Vampiric Aura no longer affects RangedRanged Ranged allies.
7.19b
(2018-09-01)
7.18
(2018-06-25)
7.17
(2018-06-10)
7.16
(2018-05-27)
  • Mortal Strike
    • No longer instantly kills non-player units upon proccing.
    • Now gains a charge for every 2 enemy units killed.
    • Rescaled max skeleton charges from 4/5/6/7 to 2/4/6/8.
    • Reduced mana cost from 75 on each level to 30/45/60/75.
  • Wraith King Skeleton
    • Reduced gold bounty from 15 Gold to 5 Gold.
    • Reduced experience bounty from 15 ExperienceExperience to 5 ExperienceExperience.
7.14
(2018-04-26)
  • Wraithfire Blast
    • Reduced mana cost from 140 on each level to 95/110/125/140.
    • Increased cooldown from 8 on each level to 11/10/9/8.
7.13b
(2018-04-13)
7.10
(2018-03-01)
7.07
(2017-10-31)
OLD
Mortal Strike
Wraith King passively gains a chance to deal bonus damage on an attack.
Proc chance: 15%
Hero critical damage: 150%/200%/250%/300%
Non-hero critical damage: 200%/300%/400%/500%
NEW
Mortal Strike
Wraith King passively gains a chance to deal bonus damage on an attack. Kill non-player units when it triggers and convert them into a skeleton army.
Proc chance: 9%/11%/13%/15%
Critical damage: 300%
Max skeleton charges: 4/5/6/7
Skeleton duration: 90
Mana cost: 75
Cooldown: 50
Notes: Instantly kills non-player, non-ancient units upon proccing. When having lifesteal, the healed value is based on the target's current health. Killing creeps like this grants a charge. When cast, spawns skeletons based on how many charges Wraith King has. The skeletons are not controllable and auto-attack towards the enemy ancient. The skeletons spawn in 0.25-second intervals.
Wraith King Skeleton stats:
Health: 350
Health regeneration: 0
Armor: 1
Attack damage: 35‒40
Attack range: MeleeMelee 115
Base attack time: 1.2
Movement speed: 350
Turn rate: 0.5
Vision range: 800/600
Gold bounty: 15
Experience bounty: 15
7.06f
(2017-08-20)
7.06
(2017-05-15)
  • Increased Strength strength gain from 2.9 to 3.2.
  • Reduced base health regeneration from 0.25 to 0.
  • Increased base mana from 50 to 75.
7.02
(2017-02-08)
7.00
(2016-12-12)
6.88
(2016-06-12)
6.87
(2016-04-25)
  • Increased base health from 180 to 200.
  • Increased base mana from 0 to 50.
  • Increased attack range from 128 to 150.
  • Mortal Strike now deals 200%/300%/400%/500% critical damage to non-hero units. [?]
6.86
(2015-12-16)
  • Increased base health from 150 to 180.
  • Vampiric Aura
    • ADDED
      Toggle functionality. Can now be toggled On to make it only affect heroes.
6.85
(2015-09-24)
6.84
(2015-04-30)
  • ADDED
    Upgradable by Aghanim's Scepter. Aghanim's Scepter upgrade for Wraith King:
    • Adds a 1200 radius aura to Reincarnation. Allied heroes within the aura radius become Wraiths for 5 seconds when killed, delaying their death. Wraiths can attack, move, and use abilities and items.
6.82
(2014-09-25)
6.81
(2014-04-29)
  • Increased Mortal Strike critical damage from 125%/175%/225%/275% to 150%/200%/250%/300%.
  • Reduced base armor from 1 to 0.
6.80
(2014-01-29)
  • Reincarnation
    • Increased movement speed slow from 50% to 75%.
    • Increased attack speed slow from 50 to 75.
    • Increased slow duration from 4 to 5.
6.79c
(2013-12-12)
  • Fixed performance issues with the hero in the game.
6.79b
(2026-06-08)
6.79
(2013-10-21)
  • Increased base Intelligence intelligence from 13 to 18.
  • Vampiric Aura now also works fully for RangedRanged Ranged allied units, instead of being MeleeMelee Melee only.
  • REMOVED
    Mortal Strike active component.
  • Reincarnation
    • Increased slow radius from 700 to 900.
    • Increased movement speed slow from 30% to 50%.
    • Increased attack speed slow from 30 to 50.
6.78b
(2026-06-08)
6.78
(2013-06-04)
Can be cast to steal health from a target enemy hero temporarily. When the active is used, the critical strike is temporarily disabled for the drain duration.
Cast Range: 550
Max health drained: 20%
Drain duration: 7
Cooldown: 25
Mana cost: 30
Notes: Uses direct HP Removal, the health loss is not lethal. Neither affects the target's nor Skeleton King's max health, just temporarily drains health based on the target's max health and then returns it.
  • Reincarnation
    • Now also slows attack speed by 30 within the radius.
    • CHANGED
      from applying the slow at the end of Reincarnation to upon the start of Reincarnation.
6.75
(2012-10-04)
6.73
(2012-01-12)
  • Reincarnation
    • Increased slow duration from 3 to 4.
    • Reduced cooldown from 300/220/140 to 260/160/60.
6.72d
(2011-07-22)
6.72c
(2026-06-08)
6.72
(2026-06-08)
  • Reincarnation
    • Now applies a 30% movement speed slow for 3 seconds within a 700 radius upon reincarnating. [?]
    • Reduced delay from 5/4.5/4 to 3 on each level.
6.70
(2011-01-18)
  • ADDED
    new Bound Radius mechanic. [?]
    • Skeleton King has the DOTA_HULL_SIZE_HERO hull size. [?]
    • This unit has a 27-radius collision size and a 24-radius bound radius respectively.
  • Updated Mortal Strike ability icon.
6.69
(2010-10-11)
  • Updated hero soundset.
  • Hellfire Blast
    • CHANGED
      from dealing only damage per second to Impact Damage + DoT.
    • Now deals 50/100/150/200 impact damage.
    • Damage over time is now dealt right after the stun duration for 2 seconds. [?]
    • Reduced damage over time from 30/45/60/75 to 15/30/40/50.
  • Reincarnation
    • Now shows its remaining cooldown on the scoreboard.
    • Now always automatically selects Skeleton King for the player after reincarnating.
6.68
(2026-06-08)
OLD
Hellfire Blast
Throws a fiery projectile at a target, damaging and stunning it.
Damage: 100/150/200/250
Stun Duration: 2
Cooldown: 8
Mana cost: 140
NEW
Hellfire Blast
Throws a fiery projectile at the target, stunning it on impact, dealing damage over time and slowing it for a short while.
Damage over time: 30/45/60/75
Movement speed slow: 15%
Stun duration: 2
Slow duration: 2
Cooldown: 8
Mana cost: 140
Note: The damage over time is dealt for 4 seconds (total damage: 130/180/240/300). First stuns the target for 2 seconds, then slows it for 2 seconds.
6.67c
(2026-06-08)
6.67
(2026-06-08)
  • Updated hero portrait.
  • Increased Vampiric Aura radius from 600 to 900.
  • Reduced Reincarnation mana cost from 100/150/200 to 100 on each level.
6.64
(2026-06-08)
6.56
(2026-06-08)
  • Updated hero model.
6.55
(2026-06-08)
  • Updated hero model.
  • Updated hero description.
6.52
(2026-06-08)
  • Updated hero model and hero visual effects.
6.47
(2026-06-08)
6.46b
(2026-06-08)
  • Reduced cast point from 0.5 to 0.35.
  • Reduced cast backswing from 0.51 to 0.5.
6.46
(2026-06-08)
6.44
(2026-06-08)
6.35
(2026-06-08)
6.20
(2026-06-08)
  • Reduced Hellfire Blast damage from 125/175/225/300 to 100/150/200/250.
6.16
(2026-06-08)
6.12b
(2026-06-08)
  • Increased Mortal Strike critical damage from 130%/170%/210%/250% to 125%/175%/225%/275%.
  • Rescaled Reincarnation mana cost from 150/200/250 to 100/200/300.
6.12
(2026-06-08)
6.10
(2026-06-08)
6.05
(2026-06-08)
  • Reduced Mortal Strike critical damage from 150%/200%/250%/300% to 125%/175%/225%/275%.
6.00
(2026-06-08)
  • Reduced attack point from 0.833 to 0.56.
  • Reduced attack backswing from 0.45 to 0.44.
5.72
(2026-06-08)
5.59
(2026-06-08)
  • Rescaled Hellfire Blast mana cost from 100/120/135/155 to 140 on each level.
5.58
(2026-06-08)
  • Reduced base Strength strength and gain from 25 + 3 to 22 + 2.9.
  • Rescaled base Agility agility and gain from 19 + 1.5 to 18 + 1.7.
  • Increased Intelligence intelligence gain from 1.5 to 1.6.
  • Reduced base attack damage from 33‒42 to 32‒34.
  • Reduced night vision from 1500 to 800.
  • Hellfire Blast
    • Increased damage from 100/150/200/275 to 125/175/250/300.
    • Reduced mana cost from 100/120/140/165 to 100/120/135/155.
5.50
(2026-06-08)
5.40
(2026-06-08)
5.31
(2026-06-08)
5.10
(2026-06-08)
4.1beta01
(2026-06-08)
  • Increased Hellfire Blast mana cost from 85/90/95/100 to 100/125/150/180.
4.0beta6
(2026-06-08)
4.0beta5
(2026-06-08)
  • Rescaled Hellfire Blast mana cost from 100 on each level to 85/90/95/100.
4.0beta2
(2026-06-08)
  • ADDED
    a 4th level to all basic abilities.
  • Hellfire Blast
    • Rescaled damage from 90/175/250 to 100/150/200/275.
    • Increased mana cost from 85 to 100.
    • Reduced duration from 3.5 to 3.
    • Reduced cooldown from 13 to 8.
  • Rescaled Vampiric Aura lifesteal from 10%/20%/30% to 8%/16%/24%/32%.
  • Increased Mortal Strike critical damage from 150%/200%/250% to 150%/200%/250%/300%.
3.2e
(2026-06-08)
3.2b
(2026-06-08)
3.2a
(2026-06-08)
2.60
(2026-06-08)
  • Reduced base attack time from 2.13 to 1.65.
  • Increased base armor from 2 to 3.
  • Hellfire Blast
    • Reduced damage from 100/200/300 to 90/175/250.
    • Rescaled stun duration from 3/3.5/4 to 3.5.
    • Increased cooldown from 9 to 11.
    • Increased mana cost from 75 to 85.
  • Reduced Vampiric Aura lifesteal from 15%/30%/45% to 13%/26%/39%.
  • Reduced Mortal Strike critical damage from 200%/300%/400% to 150%/200%/250%.
  • Reincarnation
    • Increased number of ability level from 2 to 3.
    • Rescaled cooldown from 240/150 to 280/230/180.
    • Rescaled effect delay from 5/2 to 5.
0.60
(2026-06-08)
  • CREATED

Patch History

[edit]
Description
  • Fixed Mortal Strike using its intern name within the combat log, rather than it's display name.
  • Typing Ostarion or One True King in the hero selection now highlights Wraith King.
  • Updated Upgradable by Aghanim's Scepter. Reincarnation ability tooltips.
  • Increased versus scale from 0.9 to 0.94.
  • Increased loadout scale from 0.9 to 0.92.
  • ADDED
    new Adjectives attributes. [?]
    • Wraith King has the following values: Bearded 1, Green 1, Undead 1, Legs 2 and Nose 1.
  • Fixed Wraith King Skeletons sometimes ignoring the affected Wraithfire Blast target.
  • Updated default hero model.
  • Updated default hero model.
  • Typing Skeleton in the hero selection now highlights Wraith King.
  • Updated default hero model and animations.
  • Removed the 150 spread radius from the attack impact sound.
  • Fixed a bug where players weren't being given kill credit if their summoned units killed an enemy under the influence of Upgradable by Aghanim's Scepter. Wraith Delay, and that summoned unit died before the wraiths died.
  • Fixed Wraithfire Blast damage over time still being 15/30/45/60, instead of 20/35/50/65 as stated in 6.88.
  • Reworked Russian voiceover lines.
  • Added Russian voiceover lines.
  • Added to Dota2 workshop.
  • ADDED
    Wraith King - The king has risen!
  • RENAMED
    from Skeleton King to Wraith King.
  • Updated hero model.
  • Updated hero ability icons and effects.
  • Fixed Reincarnation stinger sometimes playing late when triggered in vision but out of hearing range.
  • Mortal Strike
    • Fixed Legacy Keys.
    • Fixed cast range.
    • Fixed ability not losing the full amount at all times.
    • Fixed crit disappearing if the enemy died.
  • Fixed having 1 more armor than intended.
  • U
    Added injured and chase animations.
  • Items can no longer be moved from the stash to the main inventory during Reincarnation.
  • Buying an item while dead no longer puts it in the main inventory.
  • Added more movement lines.
  • Heroes with a 0.4 turn rate now turn around faster.