This weekend saw the first game in the Cold War gone hot. I hosted James and Martin for our first run through of Team Yankee. First up I have never been at all impressed with the look of it at 15mm - it all just seems to look like a tank park... but in 6mm using the 15mm moves and ranges it starts to really look like how I imagine it. My Cold War collection was actually bought pretty much at the height of it in the early 80s, and was used for a set of rules based on Command Decision called Combined Arms. I was great to get stuff that has waited 30 years fora game on the table.
While TY can feel a bit generic it did give a reasonable game , and was fairly fast play and has enough detail to give a good flavour. So we will be playing again.
The terrain is the various bit acquired for the 10mm ACW repurposed - just need to get the pile of buildings painted up .
 |
| main objective - the crossroads |
 |
| roads were just simply printed up using powerpoint - and taped together - looked effective |
 |
| Soviet Recon batter on down the road towards the crossroads |
 |
| 79th Guards Tank regiment arrives |
 |
| quote "dave has a comedy amount of tanks" - da! |
 |
| where are the British hiding? |
 |
| Hind gunships lead the way |
 |
| pushing on the AA assets protect the lead tank companies - the Shilka turn a low flying Jaguar in a colander |
 |
| The 2nd battalion 79th Gds Tank is turned to burning metal by a squadron of Chieftains at long range |
 |
| British ATGW take their toll on Russkies.. |
 |
| Brits closing up to the crossroad |
 |
| The crossroads is a fairly unhealthy place for both sides! |
 |
| the Hinds worry the lightly armoured Brit assets |
 |
| Cheiftain squadron brews up at the crossroads |
 |
| Cheiftans out in the open as they flank the advancing Soviets |
 |
| Soviet infantry own the wood - Going to need a lot more smoke markers!! |
At this point we called it - the Brits had lost most of their starting kit , and had to bring on significant reserves - the Soviet tank regiment was at 50% loses. We had not set any points etc for this it was just get kit on the table and run through the mechanics. It played through well - highlighted some extra bits we need to source, more work on buildings and markers required. - overall a good day.
we packed up and played 3 short games of the basic Wings of Glory - where the Spitfires pretty much came out on top - good fun!
A good day and good company - a much needed morale boost after a week of serious man flu!