Showing posts with label Shattered Norns. Show all posts
Showing posts with label Shattered Norns. Show all posts

Friday, November 11, 2016

Guest Post: Steve Marsh on Alignment

As the completion of art and editing for Steve Marsh's Shattered Norns draws imminently closer, and its publication looms, and editor always has to face the unfortunate truth that there is just not a place for EVERYTHING you'd like to include in the book. In this case, the thing I'd like to include (but just seemed to feel forced in wherever I put it), is a small insight penned by Mr. Marsh regarding his introduction to Gary Gygax of the Good/Evil alignment axis (thereby creating the "dual-axis" alignment system introduced in AD&D), and how it relates to Steve's concept of chaos (i.e., "anarchy"). Steve also nods to 5th Edition's acknowledgement of abominations (outsiders/forces of entropy) as this is particularly relevant in his Shattered Norns world where abominations abound.

In addition to Steve's commentary, I've included a graphic I recently created, taking all of the components of the various alignment charts that exist, as well as the SRD alignment content, and merging them into a single "go to" reference graphic for alignment.




On Alignment – My approach to alignment
by Steve Marsh

The original alignment system was based off of the law/chaos axis of Poul Anderson’s Three Hearts and Three Lions more than anything else.

Chaos was feral rebellion, both the immoral and the amoral, and everything that tore down creation.

Law was the harmonizing and creative force that organizes, creates and preserves the world.

Using this law/chaos polar opposition as an express part of a gaming world was a conceptual breakthrough by Gary Gygax that allowed it to be a natural driver for all sorts of things in the game world. The system fit a dark ages world very well. It creates a natural conflict and aligns with good and evil directly on the law/chaos axis.

The system had two problems, though. First, too many gamers were much more familiar with Michael Moorcock’s use of law and chaos. Second, I wanted a different type of nuance.

This is why I proposed an order/anarchy system with the poles of good and evil on a different axis. Anarchy can have natural nobility (determined purely by personal charisma and power), and Law can have democracy. For a long time in my personal campaign I used Anarchy or Tychism (a philosophical school) in the place of Chaos in order to focus the point on what “chaos” was.

Eventually, Gary agreed with me and migrated the game world to a 2-axis system where the law/chaos axis crossed with good/evil axis. It allowed for things to be feral without them being necessarily evil (old school “chaos”). It also allowed for characters to distinguish between the amoral (where being without morals = neutral) and the immoral (where those who are doing wrong = evil).

One thing I like about 5th Edition is that it acknowledges abominations (those from outside; generally forces of entropy, normally classified as “evil”) that do not necessarily fit properly into the law/chaos structure. My campaign world (Shattered Norns) is marked by having been marred by a massive intrusion by an abomination that was repulsed. I used to use the term “chaos” to refer to it, which led to confusion. Part of what I like about the 5e “abomination” category is that I can use the term “abomination,” and be clearly understood across the game categories, while using the standard law/chaos terminology as well.



Monday, October 5, 2015

New Big Dragon Games Unlimited to publish a fifth edition adventure module written by Steve Marsh



FOR IMMEDIATE RELEASE:

New Big Dragon Games Unlimited to publish
a fifth edition adventure module written by Steve Marsh


Dallas, Texas — October 5, 2015: New Big Dragon Games Unlimited is proud to announce the upcoming release of its first fifth edition adventure module, Steve Marsh's Shattered Norns #1: Into the Shadows.

The book will be the first fifth edition product published by New Big Dragon, publisher of many popular OSR resources, including the d30 DM Companion and the d30 Sandbox Companion. It is also the first formally published version of the Shattered Norns material, developed and written by RPG industry legend Stephen R. Marsh.

Mr. Marsh is best-known for his contributions to the Expert rulebook for the classic edition of the world's original fantasy roleplaying game, as well as the concept of the game's dual-axis alignment system, and the introduction of the planes of existence to tabletop gaming.

Shattered Norns, as a setting, deals with a world that was in the process of being created when it was torn apart by magic and treachery—a world still in formation when it was shattered by an incursion of chaos from outside the universe as it is commonly known, born by an intrusion of abominations.

The intent of the Into the Shadows adventure is to introduce characters to one corner of the world and provide them with a base for additional adventure hooks and experiences. For players, it not only acts to introduce the Shattered Norns setting, but also introduces Mr. Marsh's vision of the Shadow Plane and guidelines for adventuring "in shadow."

The world of Shattered Norns, and the Shadow Plane setting of the Into the Shadows adventure, sees the culmination of a great deal of Mr. Marsh's work. The setting has its roots in the 1970s, even predating the period he spent working directly for the company who published the world's original fantasy role-playing game. Star Strands, the original version of the setting, ended up in the infamous bonfire of 1985, when leadership of that company changed hands. In 1992, Mr. Marsh was reworking the material when tragedy befell his life, seeing him bury three children over the period of five years. Though the setting saw some ongoing development from the late 1990s and beyond, his daughter's participation in the “Next” playtesting beginning in 2012 provided Mr. Marsh the opportunity to fully resurrect his material.

Over the last decade or so, much of the Shattered Norns setting material has been published to Mr. Marsh's personal web site, has been used at convention games refereed by Mr. Marsh, and has been issued in collector copies printed, bound and signed by the author. However, this will be the first time any of the material will be available in a formally published edition.

In addition to the material directly related to the adventure, the 48-page book will include listings for more than 20 new monsters penned by Mr. Marsh, as well as information on adventuring in the Plane of Shadow.

Official release dates for electronic and print versions of the book have yet to be determined.

The official Shattered Norns Facebook page is located here >>

The official Shattered Norns Google+ community is located here >>