26 Feb 26
It’s the spring of ‘97 when Michael Robinavitch is dragged into a gay bar for the very first time.
When he meets Jack Abbot there, the two of them are on the cusp of radically different futures: Robby is about to begin his residency, and Jack is leaving for the army. They know better than to get attached - know the timing is wrong, the goodbye inevitable - but something tender takes root anyway. Through every deployment, Jack thinks of Robby more than he ought to; through every failed relationship, Robby wonders about what might’ve been.
Years later, when their paths cross again at PTMC, the past resurfaces — and though they’re older, more jaded, and scarred in different ways, they find themselves pulled towards everything they left unfinished.
A deep dive into the math behind making mismatched brand logos actually look good together. And a tiny React library that does it for you.
Socialdemokraterna lade en lapp i mitt brevinkast där dom skryter om sin strama migrationspolitik. Vad håller dom på med. 😔 Tack, jag tolkar det som ett hotbrev.
Såhär såg det istället ut 1965.
Vi kan inte bygga murar mot omvärlden, murar som betyder isolering och tillbakagång.
via: https://xcancel.com/mitchellh/status/2023497187288907916#m
I really love the Zelda sequelitis episode (the Castlevania IV was preaching to the choir for me because I was always frustrated by the inelegant mismatch of its 8d whipping with the traditional daggers-and-bottles level design, and the Mega Man X one I’m just not into, and the Castlevania II was just AVGN’s and Goemon047’s points restated, but the Zelda episode was revelatory and I love it for that) but Arin added a li’l more context recently.
Here’s an excerpt from his full post.
I found it really exciting to bring game design to light in a fun way for people that don’t usually think about it. I hope I succeeded in that. But if I could go back, I think the in-your-face hyperbolic know-it-all character would go the way of the dodo. I suspect that aspect of it may have done some harm for game design discourse. And that sucks.
From the person that shared this with me:
It’s fun reading people’s arguments for stuff like this, like yeah I guess it makes sense to model it in economic terms, but it feels wrong to
Why does it feel weird? I still do not know.
Also, Not-Toby quite cleah addresses the social problem shared up top in a three-step social script.
see: https://nottoby.substack.com/p/why-am-i-so-annoyed-when-dudes-complain
The simple question is, “if autistic women are ‘women’ why are they so male coded?” It couldn’t possibly be that we assign “male” or “female” in a somewhat arbitrary fashion constructing gendered categories that are built on layers upon layers of social technology. No, this is not what is going on. We are not having term confusion where neutral autistic traits are typecast as male and the more autistic the trait, the more male it is. That is absurd, that would create a weird reinforcing feedback loop that would essentially mean the only way to be autistic would be to be a man, oh wait, I think I might be undermining my own point here… alright I’m just going to try land this plane.
This is a hilarious post on psychiatry and gender. Yes, it is sarcastic, and good-natured at that. The motivated reasoning and self-referential arguments are the point: that’s how gender and psychiatry are constructed. :P
This tutorial will show you how to sew a skirt and add cute large pockets. A free pocket template included as well as step by step instructions for sewing