Showing posts with label GW. Show all posts
Showing posts with label GW. Show all posts

Wednesday, May 13, 2026

Spartan APC for 30k Thousand Sons

A Spartan carrier for the XV Legion Astartes.

Well, it's been more than a little bit since my painting flurry of the recent Analogue Hobbies Painting Challenge concluded. My brushes have been busy, but other distractions have come up and dented my hobby time, so I have been delinquent in terms of getting stuff finished, and even more delinquent in terms of getting some posts up on the blog even when I have managed to complete something. Let's make a dent in that today...here we have a serious armored reinforcement for the Space Marines of the XV Legion Astartes - this is a Spartan, the big scary troop carrying tank of the Horus Heresy setting. This is a multi-part resin model from GW's Forge World studio.

A giant slab of armour, and tons of guns...just full-on 30k silliness!

Yes, you read that right...even though GW has had a multi-part plastic version of this model available for YEARS now, here I am, in the year 2026, still finishing off painting one of the old resin Forge World version of this kit. Needless to say, this thing has been in the "pending pile" for a LONG time - and sure, I have a nice assortment of excuses: moving several times sure didn't help, and the usual distractions of other periods, settings, scales and figures have all taken their right and proper place...but still, even for me, this is a monument to hobby delay/procrastination... 

A close-up of the beast! I added some extra light rocket launchers on the cupola, because why not?

I was going to "paint it during the Painting Challenge" (the justification for many a project!). I even got started on it January, painting the quad-lascannon sponson weapons (the part of this model I found the hardest to paint, because oddball hobby reasons). But I just couldn't get around to finishing the rest of this beast in time to include in my Painting Challenge production. 

One of the quad lascannon batteries on the sponsons. For whatever reason, I just can't stand painting those things...

In fact, I was more-than-half-tempted to even "leave it for the next Challenge", but that was a bridge too far, so I just buckled down and finally finished it in April. 

Why so slow? Well, I think we all have subjects or specific models that turn into a real drag, for whatever reason, and this was no exception. I have also found that I just have trouble finding the motivation to paint big 28mm-sized vehicles in recent times. Finally, I have to admit that the 3rd edition of the Horus Heresy rules have just not landed well with me. To put it simply, playing HH 3.0 just feels like work. I still love the story, the setting and the figures (or, nearly all of them), but these days I am just not motivated to play the game and this has materially slowed my motivation to paint more 28mm sized 30k figures. 

Lovely decals from the Forge World decal sheet help provide the necessary "crazy ancient Egypt" vibe for the tank.

But for all that, this beast is at last over the line! And I'm sure the Sons of Magnus will be pleased! I've been adding a number of units to my XV Legion collection in recent years, but when it comes to vehicles, well, they've been stiffed! Their motor pool to date consists of a single Rhino APC - useful, sure, but not exactly a sign of armored might! Well, that all changes now...

Ready to roll!

The Spartan is a bonkers AFV, just absolute peak Horus Heresy. It is armed to the teeth. It has the heaviest possible armour ratings you can have on a vehicle in the game. And it carries more than 20 marines on board - enough for a great big tactical squad, or a big terminator squad, AND some flunkies. Even Space Wizards like to ride in style, after all!

Monday, April 27, 2026

Final Painting Challenge Submission for AHPC XVI - Some Space Marines!

Siege Breaker Consul and assault marines from the Sons of Horus. Resin figures from GW/Forge World.

The Analogue Hobbies Painting Challenge wrap-up concludes at last. I wanted to conclude my run in the XVIth edition of the AHPC with something fitting, and I figured some Space Marines from the XVIth Legion Astartes would do the trick. Here we have a Siege Breaker Consul and three assault marines in the fine colours of The Warmaster's own, the Sons of Horus.

Siege Breaker Consul

"So...anyone have anything that needs breaking?"

What does a "Siege Breaker Consul" do? Sounds like a bit of a made-up job...one has the impression he conducts sieges...but job title implies he "breaks" sieges so maybe his job is instead to bust up sieges attempted by opponents. Who knows? But he clearly is out to break things. I mean, look at that hammer. Like they say, when you walk around with a hammer, everything looks like a nail. Woe betide the foes of The Warmaster when this chap shows up. 

In addition to the giant hammer, he obviously has a really amazing wireless plan, with unlimited 5G data, great roaming options and no hidden fees!

Love that 5G intergalactic roaming in the year 30k...

I like the little portable data terminal attached to his power armour, with a little projected 3d map, presumably of some target he is about to annihilate via an orbital strike or some other manner of Age of Darkness doom. 

Bright yellow "safety grenades" on the rear of the power pack. This chap has all sorts of grenades.

This is a resin figure from GW's "Age of Darkness" range. I'm not the biggest fan of GW's resin, but thankfully things were not too bendy. Besides, he is wearing the Mark VI "beakie" power armour and, well, I'm a sucker any models wearing that kit! 

Assault Marines

Ready to jump into the action...

These are old, old resin figures - the marines are wearing Mark IV armour. They are resin models from Forge World, circa 2012. I have re-painted them to ensure their green armour matches that of the other Sons of Horus in my collection, part of my ongoing long-term program to placate the OCD hobby monkey in brain. 

Will re-painted figures suffer the same fate as newly-painted figures?

The officer has a comb on his helmet (hilarious) and an extra-large chainsword, for those jobs that need serious two-handed chopping. The other marines are kitted out in the more traditional bolt-pistol-and-chainsword combo common to the Astartes assault troops. With these three finished, I have completed the necessary repainting to put my old squad of 15 of these fellows back into the battle line - with a tone of green armour that will match that of their colleagues and thereby sooth the rampaging OCD hobby monkey in my head.

Love the double-handed chainsword. A silly weapon made even sillier. Brilliant.

And that was it for this most recent edition of the Painting Challenge! One never does get as much stuff painted as hoped-for - much less "planned for" - but some useful progress on various projects and areas of interest was achieved, and that is all one should truly hope for in the end. Sundry ongoing painting shall resume - watch this space! And that's all for now - thanks for reading!

Thursday, April 23, 2026

Painting Challenge Submission #12 - Saturnine Terminator Squad

It's Saturnine time!

As AHPC XVI reached its conclusion, the time came to cram a few more submissions over the line in a desperate rush for points! The best place to start was with some things I had told myself that I would "definitely finish some time during the Painting Challenge", but had been procrastinating about for one reason or another. It is in this spirit that I painted this Saturnine Terminator squad. These are "28mm" multi-part plastic figures from GW's "Age of Darkness" setting (a.k.a. the Horus Heresy) painted in the fine colours of the XV Legion Astartes, the Thousand Sons. Because space wizards want to wreck sh*t too. 

"Let's blast something! Or smash it! I'm good either way!"

"Saturnine" kit is the "new big thing" for the 3.0 edition of GW's Age of Darkness rules. There is surely some lore for this armour variant and...well, I would share but for the fact that I haven't bothered to give it even a cursory scan, as it amounts to a farcically clumsy ret-con into the Horus Heresy story and I sort of don't care about the story. Suffice to say these are really, really big suits of powered armour, with impressive battlefield capabilities, big guns etc. etc. 

Note the blaster mounted on the power fist - so he can either punch someone OR shoot them even more!

These specific models are equipped with...I think that is some manner of "disintegrator" weapon on the one arm, while the oversized fist also sports a shorter-ranged blaster or flame-weapon of some kind. I would get the names, but that would involve encountering the Age of Darkness 3.0 rulebooks and...I can't be bothered. Rest assured the kit is all suitably super-duper-kill-things oriented.

I did not pose the legs very well on this one...looks like he is trying to step quietly or something, which is pretty silly, but whatever, he'll still fight on the table!

These models have a lot of components, and the instructions are not exactly clear in terms of the best ways to assemble them. To the credit of the designers, they want to offers hobbyists different options in terms of posing the feet and hands/weapons...but this goodwill is undone by the sheer "chonk factor" of these brutes. They crowd their bases, so there is not all that much to do with the legs, and the huge oversized, turtle-style upper shoulder sections crowd out any effort to meaningfully pose the arms. 

Close up on the ranged weapon. Cool looking gun - I'm sure it is super safe to use and poses no risks at all to its own side...

I recall GW came out very quickly with a "hey, here are a few tips from the studio" type article for assembling these models not very long after they hit the shelves. Naturally enough the studio guys offered an approach quite different from the one in the instructions....sigh...

Sub-assemblies - the "collars".

More sub-assemblies - the helmets. Took the opportunity to stick transfers on them too, before sticking them in the model.

A mid-point WIP photo. 

In terms of assembly and painting, these models are best thought of as small dreadnoughts, and there are so many overlapping sections that I recommend painting them in sub-assemblies. The "turtle shell" tops do not assemble easily, and you should probably put them on last AFTER you have painted the rest of the model, because they are so dominant that they make significant parts of the figure unreachable with a paintbrush - and yet they do not cover the ENTIRE top area, and so will leave any unreachable sections visible if they are not painted...that is the sort of combo that makes the OCD hobby monkey in my brain MENTAL.  

Close up on one of the helmets.

The head is a real challenge too - once more, a sort of "collar" goes over the head, but small parts of the internal area around the helmet will be visible even though the fit it very tight...so once more, sub-assemblies were called for. 

Maybe this is why these things sat around my painting table for so long. I had primed all of the bits prior to the start of AHPC XVI, convinced I would get them finished as part of my Challenge plan. But as my enthusiasm for Age of Darkness 3.0 really faded, I found other fun stuff to paint, telling myself that I would "do those Saturnine guys at the end." Well, here we are, so better get them done, right??? 

"Let's hit the town fellas!"

Good to have them over the line. If I ever do get them into a game, I'm sure they will cause a fair bit of havoc - even given the doom all newly-painted models seem to face, the rules for these Saturnine guys are pretty silly so they'll have a fun old time. I think you can even give them a psychic power? Which seems...bonkers...but then, to be sure, I would need to crack open the rule book and...I'll just figure it out some other time. 

That's all for this post - just a couple more wrap-up from AHPC XVI. 

Monday, April 20, 2026

Painting Challenge Submission #11 - Leopold's Leopard Company

"Leopold's Leopard Company" is ready to meet an opponent's charge...

The XVIth edition of the Analogue Hobbies Painting Challenge is now wrapped up, but I have (naturally) fallen behind a bit on the blog posting, so I am quickly adding posts to cover the last few entries I had submitted. This one was a particular treat to share - another Regiment of Renown from GW's old "Dogs of War" collection - here is Leopold's Leopard Company, and they are ready to stand in your battle line - so long as the deposit is paid up front and on time. These battle-hardened pikemen are long-OOP metal castings from Games Workshop and the glorious before-times.

One of the front-rankers, pike set, ready for the clash.

A back ranker.

Leopold and his men started out as guards of the Temple of Lucan and Luccina in the Tilean city of Luccini. It was fancy, well-paid duty. The unit is resplendent in fine armour adorned with the symbols of the temple - in particular the visage of the leopard who had guarded the divine twins! They are further adorned with the pelts of leopards. As military units go, the Leopard Company dressed the part!

These chaps are ready for a fight too!

How did the Leopard Company end up as mercenaries? Well, let's just say "local Luccini politics" intervened. In the midst of some civil strife there may, or may not, have been a siege of the temple in which it may, or may not, have become necessary for Leopold and his men to, er, "borrow" the gold offerings stored within which in turn may, or may not, have brought down some kind of divine curse which can only be held at bay by traveling the Old World, fighting as mercenaries and sending a portion of the gold they earned back to the temple to, um, "repay" their "debt."

Leopold and the command group. He is carrying healthy-sized "sword" (more of a cleaver), and I love the pistol tucked into the belt.

Naturally the command group has the nicest collection of pelts!

It is a real thrill to get this unit over the line for a couple of reasons. First, this is a Dogs of War unit which I had not previously painted back when I owned my original collection. I had wanted to take a crack at them, but a) already had assembled a decent-size force and b) was kind of intimidated by all of the leopard-style pelts. Nearly every figure in the unit is wearing a pelt. The studio models in the army book looked amazing (of course), but painting those spotted pelts looked really tricky and beyond my brush skills at the time.

Another ranker.

25 years later wariness of painting the pelts was still holding me back, but I was determined to try...there was a lot of trial and error on the first couple of test figures, but I managed to work out an approach that seemed OK, and in particular looked pretty good when the troops were massed together. Even if the spot pattern is not exactly that of a leopard, I can always push the fantasy-escape-button. "Oh, you see, those are the pelts of the, er, 'Tilean Mountain Leopard', and the spots look...just like that..."

From this aspect you can see some of the assorted small details that add character. Like the chap at the rear with a portion of rope, the different types of packs etc. 

Each time I have completed one of these units, I have commented on how wonderful these old sculpts are. This time will be no exception - let it be said, again, that these old sculpts are just wonderful! So much character, brilliant metal sculpts from the Perry brothers. While there is, of course, broad similarity to the figures, there are a number of small little variants among the sculpts that add just enough difference, and a little touch of character, to let each figure be slightly unique while preserving the overall uniform look to the unit. It has been such a treat to paint these figures, with their crisp, proper metal lines and details. 

I love these big pike blocks!

So that is now three large, chonky pike blocks completed to serve as a solid backbone for my "Dogs of War" army, but this project is still not yet complete. The army will require some artillery support and a bit of cavalry to round things out. Time in this edition of the Analogue Hobbies Painting Challenge is running short, so those elements are likely to have to wait until the next one, but who knows what might be possible before things conclude? 

"Ready lads!"

That's all for this entry - stay tuned for a couple more posts to cover everything off from AHPC XVI. Thanks for reading!

Friday, March 20, 2026

Painting Challenge Submission #10 - Raven Guard Assault Optae

"Assault Optae" - Raven Guard Space Marine officer - multi-part plastic kit from GW with slight conversions.

This submission to Curt's Analogue Hobbies Painting Challenge was just a single figure - but it is one I have been looking forward to posting as it is connected to Curt and Sarah's recent visit to my place in Toronto! As Curt mentioned in his post earlier in the challenge, he and Sarah would be stopping for a short visit here in Toronto on their way back to Regina, and we will be looking to squeeze in as much gaming as possible amid good food and wine. As part of the hospitality, I have painted this figure up as a gift to Curt, so he can join the ranks of his new Horus Heresy "Kill Team" Project

It's just one figure. But even a single figure can still throw up a larger word count...so...buckle up...

The Basics

This is Space Marine Centurion in Mark II power armour, a slight conversion of a multi-part plastic kit from GW's latest "Age of Darkness" starter box. The figure is meant to be wearing a massive, billowing cloak (as one does) while sporting an insane vexilla on the top of a slightly fancy version of the power pack commonly seen on Space Marine power armour. I have done away with the cloak and some of those other bibs and bobs to give him the jump pack of an assault marine instead. This was done for a few reasons.

Legion numeral on the shoulder plate - and a nice view of the insane jump pack. 

The first reason is the most important: I wanted him to fit in! Curt's initial "Shattered Legions" Raven Guard force for "Kill Team" looks to be built mostly around Raven Guard assault marines - the crazy(er) ones who wear "jump packs" and to get to grips with their enemies at close range. So if this fellow is going to participate in Curt's squad, he should be wearing the appropriate gear. In their recent wave of releases GW has issued a new set of plastic kit assault marines in Mk II armour (they are awesome - just haven't got around to panting any of em' yet), and the whacky jump pack from those kits fits perfectly on this fellow's armour. 

I added a custom shoulder plate with the embossed Raven Guard legion symbol to complete effect. I also tried my best to match the dark colours and dark look Curt achieved on his guys. Critically, I was able to find a washer-type base, so hopefully he'll fit in without too much trouble. 

Another view of the crazy jump pack - and we can see the "power maul" is large enough to be wielded with both hands, should the occasion call for it.

The MkII armour has lots to recommend it to fans of the Horus Heresy setting. Lots of segments and plates, a less-efficient-yet-more menacing overall appearance. This centurion model retains all of those elements, but adds heaps the "bling" associated with Space Marine Legion officers. The effect is tremendous in my opinion. You can't see his face, but he still "looks" annoyed. It's a great miniature, and really neat that GW has taken the time issue plastic kits for the Mk II marines.

And yet...up above, I say, "the first reason". That implies more than one reason I did not build this kit as GW intended...read on...

Adventures In Modern Plastic Modeling

I mentioned above that this figure, as originally designed, is wearing a big cape (as one does), vexilla etc. He even has a friendly servo-skull (probably an old friend that he wanted to, er, "keep around").  The "intended" finished figure is indeed a fine-looking 30k specimen, sporting all of the very best, whacky 30k Space Marine silliness that Horus Heresy fans enjoy. I did manage to complete a version of this original figure. Here is how he turned out, painted in the colours of the VI Legion Astartes, the Space Wolves.

Space Wolf Centurion wearing Mk II armour, accompanied by his buddy, a floating skull because 30k. Painted last summer/fall. 

He turned out OK. But it was a hell of an adventure to get here - and required a replacement of the left shoulder plate (of course, I am the sort of dork who would have plenty of those handy, but still). You see, the original figure, as conceived by GW, looks beautiful in theory but is almost impossible to assemble as-is in practice. There is no way in which one can assemble the cape, the power pack and the shoulder plates in a fashion even remotely/distantly resembling the method laid out instructions. 

There is no physical way to get this...

...when trying to follow this....

Trying to follow those instructions lead to desperate repair attempts. The cloak needs to, at once, go under AND over the vents of the power pack. THIS IS NOT POSSIBLE once the power pack itself is already fastened to the back of the model. Even proceeding cautiously ended in desperate repair attempts as it became clear I had made a major mistake by following the published instructions..such repair attempts don't always go well, as we see here... 

For f*ck sakes!! This is what happens when you need to make repairs...

This is why you often see alternate versions of this figure posted online, as I have done here - because the cape, power pack and shoulder plates defy assembly in any reasonable fashion, or even an unreasonable one for that matter. This is what happens when the people who design things with computers are not the ones who have to build and paint them, IMO. Oh well. 

The Final Bit - A Back Story

OK. Enough about the modeling - let's get back to this specific miniature! I know Curt loves the story aspect of gaming, and so this fellow would need a back story too. While I have not named him, I have that story ready...

I see him as an "Assault Optae", a veteran of The Emperor's Great Crusade, hailing from Terra! He has served in the XIX Legion for centuries of fighting! This sort of provenance would be ideal in a warrior, one would think, but...well, in the Horus Heresy story, this would actually breed division within the Legions. 

The Great Crusade lasted centuries. The Space Marines Legions all started with Terran "recruits", but as the Crusade expanded across the galaxy, the sources of recruits expanded too, and ultimately shifted to whichever homeworld their Primarchs were discovered on. As Primarchs took over their legions, they tended to distrust those Terra-born officers who had been serving with the Legion prior to their arrival - they looked rather to the fellow Marines raised on the Legion's new homeworld.  

Now, those "Terrans" were still loyal - and desperate to prove it - but these were among the issues that led to divisions building slowly within the Legions over the decades, ones the Horus and his dark allies would ultimately exploit. The "Terran core" of each legion was gradually sidelined.

Handy Raven Guard symbol embossed on the shoulder plate.

Different Legions handled this generational distrust in different ways. In some, these Terran veteran officers were merely sidelined, while in others they were sent toward certain death in battle. Some were sent off on pointless missions to the other side of the galaxy. Some were just quietly fragged and re-processed. 

Corax, Primarch of the Raven Guard, took the "I'll just let attrition handle some and sideline the others" approach. I see this fellow as a survivor of that process. So he was still around when word of Horus' betrayal broke, and the Raven Guard were mustered to attack the Traitor Legions on Istvaan V. 

As Corax mobilized the Legion, this fellow was among the few thousand Marines left behind as part of the garrison to keep an eye on the Raven Guard homeworld. Nothing personal, of course, no official reason - someone has to keep watch, after all - but he would know why, everyone would know why. 

Crazy gun? Check. Crazy "power maul"? Check. Let's get some revenge...

Betrayed at Istvaan V, the shattered survivors of the Raven Guard would have been rescued by guys like this officer! So he is at the forefront now...he'll still never be fully trusted by Corax, but there really are not many officers left...not many Raven Guard left in general! This guy is now at the forefront of the vengeful battle to bleed and harry the forces of The Warmaster as they march across the galaxy toward Terra and destiny. 

He is gutted that he was not there to face the dire fate of the Raven Guard on Istvaan V. Even though he helped rescue the survivors, this twisted survivor guilt drives him. Maybe he will never prove himself to his Primarch - not fully - but he will work to ease his guilt by opening the skulls of as many traitor Marines as he can manage...the fan-made version of "Kill Team" is perfect for games/scenarios with these sort of dynamics at play. I hope Curt enjoys him!

Thanks for reading - watch for more AHPC catch up soon!

Wednesday, March 18, 2026

Painting Challenge Submission #9 - More Legions Imperialis Marines

Some more "Legions Imperialis" Space Marines - these ones in the lovely green of the Warmaster's own legion, the Sons of Horus.

With this submission to Curt's Analogue Hobbies Painting Challenge I'm back with only a few odds and ends from GW's "Legions Imperialis" game, the reboot of the classic small-scale "Epic" game set in the Horus Heresy setting. There are elements from two different Legions Astartes - the Sons of Horus and the Thousand Sons. 

XVI Legion - The Sons of Horus

High command base for the Sons of Horus.

To the surprise of nobody, I already have a chunk of figures painted for this, the finest of the Legions Astartes. But you can always use more basic infantry. And in the case of the Sons of Horus, my initial efforts really disappointed me...I was pleased with the vehicles, but my method on the original infantry looked sloppy - I didn't care for how the green turned out. And if you don't like the green...well...the Warmaster won't be pleased, will he?

Tactical Marines and their Rhino APCs.

I had assumed I would not be able to replicate the green recipe from my 28mm collection on these smaller troops. But decided to experiment with it...and...well, it's actually not too bad! I like these much more. I painted up a high-command stand, and then a tactical detachment comprised of four bases. They also have Rhino APCs to give them a ride on the battlefield. 

Re-painted dreadnoughts - I like these much better!

Chuffed with the results on the infantry, I pulled the dreadnoughts I had completed before out of the box...knowing now that I could have done the nicer green on them drove me nuts - the OCD hobby monkey in mind started to scream and break things, so I opted to do a re-paint on them. Boom - OCD monkey at peace...for now...

Mobile fire support - Rapier on the right, "Quad Launcher" on the left.

To keep building up the firepower we have a couple of tracked fire-support platforms. Long-time Space Marine fans will probaly recognize the Rapier. The other one is a "quad launcher" - heir to the famous "Thudd Guns" of yore. There are supposed to be four tracked platforms in the unit, but I f*cked up a pair of the chassis from the box, so the XVI Legion will have to settle for a pair of them for now. 

Ready to drop some ordnance on those who would defy the Warmaster!

Finally, the Whirlwind is a classic mobile artillery support system for the Space Marines. The plastic kists for these are just lovely, and they allow for you to make two variants. These are "Scorpius" variants, with ammunition that hits vehicles a little harder at the expense of covering a much smaller target area. I just love the look of these things. Again...the kits have LOTS of tiny pieces, so assemble with care, but, wow, credit where credit is due - these are just a real treat to paint up.

XV Legion Astartes

A bit more fire support for Magnus' sons. 

A much smaller component for the Thousand Sons, but considering this collection is just getting started, they'll take it!

Beakies with shark-fin-style missile launchers - a classic!

Rhino APC with fancy markings for the "devestator" unit. 

Up first we have heavy support marines and their Rhino APC. If you look carefully, fans will recognize the classic "shark-fin" style missile launcher has been replicated in this scale. Now, this is a bit of a b*tch, as they come in two parts! But whatever frustration caused in gluing these tiny Marines together is lost once you are painting them - just wonderful to have "beakie" style Marines with these weapons. 

Mobile rocket artillery for the Thousand Sons.

Even space wizards need mobile firepower...

Finally, since I had assembled all of the Whirlwinds from the box, I thought I would paint two of them up for the Thousand Sons as well. You get eight models in a box, so there is still more to do there - maybe I'll even paint some for the poor loyalists? 

That's all for this one - watch for more soon!