
As announced on the 'link-holder-page' I am working on getting some Old School Dungeons & Dragons going with my daughters.
I am creating a Fantasy Vikings setting, using as much historical stuff I can, while maintaining the structure and diversity of the D&D setting.
I let the girls roll 4 dice for each Ability (removing the lowest result), and roll 3 sets of Abilities. Then, based on the results, they could decide which profile they wanted, and which Class to play (they could choose from the 4 Human Classes).
Lea rolled quite well on her first profile, and ended up chosing to create a Magic-User. In this setting, she'll be the apprentice of the village's
Vǫlva.
When adjusting Intelligence, I allowed her to raise it to
19; although this is technically not permitted by the rules, I have done so in the past, and it doesn't upset balance (especially not when done for a weak Class like the Magic-User). She'll have a +4 adjustment, and +20% xp, thus probably being able to level up not too long after Anna's Shieldmaiden Fighter Character.
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The girls ar filling in Character Sheets (and drawing Characters).
Note that Anna, to the right, is wearing her medieval linen dresses
(she does that a lot)! |
I also allow magic-users to wear light leather armour, and, as this is a Viking setting, she was allowed to have a bow. I may allow non-magical one-handed swords/axes, too (Gandalf, after all, wielded Glamdring to great effect).
Anna rolled less well, but she ended up with a manageable +1 Fighter, so should be able to protect her younger sister from intrusive monsters.
As both my daughters are young (11 and 8), and completely new to role-playing, I let their characters start with a full Hit Point dice (+ bonus) worth of Hit Points
PLUS a roll+bonus. They need some staying power, and as GM I can do what ever I want
;o)
Tomorrow, we'll choose some appropriate names for the characters, and find some nice minis to represent them on the table (oh, yes, there WILL be minis!).