Showing posts with label Midlam Miniatures. Show all posts
Showing posts with label Midlam Miniatures. Show all posts

Thursday, May 28, 2020

Elizabethan Zombie Project.... Yet more rats....

Yes more Rats and the last of the painting projects for Elizabethan/Fantasy May.
I picked these up from Midlam Miniatures a few weeks ago when looking for a few more folklore oddities to flesh out the forces of darkness.

Mounting 2 giant rats to a base and one gigantic rat all on his own.... I see then as one unit within Warlords of Erehwon rules.
Great castings with plenty of character if a rat can have character :-)


I opted for a dark brown rather than a black colouring having looked at the colours of some of the earlier hordes in particular the D&D plastics, the brown felt like it would give an overall better feel to them.


They make quite a collection now with rats of all sizes filling the table, from small swarms which have been repainted from black to brown to the larger swarms and the half man/half rat king.
I need to tweak a couple of the rules yet but something a little more unusual for the English and Spanish to face rather than the shambling dead.



That's the last of the fantasy/folklore foes complete...
Witches, Zombies, Wolves, Crows, Ghosts, Evil Villagers, a Vampire and various Rats not a bad haul.

If anyone has any other suggestions what might fit feel free to comment.
I am trying to keep away from the usual skeletons and high Fantasy if there is such a thing.

Next up a new month and time to switch projects :-)


Tuesday, May 12, 2020

A fright of ghosts - Warlords of Erehwon.

Well those were fun to paint...
Some great sculpts from the guys at Midlam Miniatures.
I thought they would be great as spectres or ghost conjured up by the witches to defend their territory.


I spent far to long mulling over what colour to paint them and in the end went for several shades of grey with a light flesh tone to give them that haunting feel.


Below are the stats and points for their use within the Elizabethan Zombie Wars.


Points Value: 70

Unit: Spectre
Ag
Acc
Str
Res
Init
Co
Special
1 x Spectre
5
5
7
7
10
10
Tough 2, Wound, 3 x HtH, Undead, Dread, Spectral Undead
1 x Spectre
6
6
5
5
8
8
Tough 2, Wound, 3 x HtH, Undead, Dread, Spectral Undead


Special Rules
Spectral Undead
As undead. All difficult ground/obstacles counts as open terrain for movement.
Tough
Re-roll a failed Res test.
Undead
Cannot be routed. Auto-resist choking attacks, Immune to Dread and Terror
Wound
Can lose the 'wounds value' of lives before a further Res fail slays. Can't recover pins beyond wounds suffered.
Dread
-1 to hit shooting/close combat, -1 to break test if defeated by a Dreaded enemy.