It's been a while since we took a trip to Zikanga, I was wasting a few hours on the web when I came upon Joe Legan's Grunts Forward rules a variation to his Platoon Forward rules these are for isometric warfare and come with a whole bunch of new scenarios and adjusted blinds for irregular forces.
Welcome to "Dust, Tears & Dice", a blog dedicated to the hobby of miniature wargaming. If you fancy gaming periods off the beaten track then this is the place for you. I am a regular member of The Wyvern Wargamers, formerly The Evesham Wargames Club drawing gamers from Worcester, Redditch, Kidderminster, Cheltenham and Stratford. All players welcome.
Friday, March 29, 2024
Old is the new, new - back to Zikanga.
Sunday, October 23, 2022
V the Mini Series - Knock Knock #5
Over the years I have switched between several rules sets and this outing is no different. In low level games I like the idea of ducking back and being pinned by fire, Chain Reaction by Two Hour Wargames really captures this well and strikes the balance between 'Stars' and regular troopers.
Back to the depths of Zikanga where the Visitors have been struggling to suppress the local population, it just goes to show not every mothership was sent to major US and European cities.
Intelligence has led to resistance leader Soloman Mohah who is located in a village protected by a group of militia men. The Visitors need to capture him, whilst keeping casualties to a minimum.
The Visitors can approach the village from any of the access roads, the militia man the main check point and have men in most of the huts. The militia outnumber the Visitors by 3:1 but they are poorer quality.
Picking the right access road Diana and the Shock Troopers rush in with the heavy laser cannon pouring fire into the militia men who stumbled from the first hut. The intention to attract the defenders and draw them out of their defensive positions.
Having drawn the sentries away a fresh detachment of Shock Troopers advanced up the main road using the concrete pillars as cover.
As the firefight at the front of the village continues, further Visitors land at the rear of the village, which is largely undefended.
The Visitors get the drop on Soloman, taking out a number of his guards who were unable to react in time. Caught in the open they are cut down where they stood.
A lowly technician rushes round the corner to grab Soloman but is shot down, he would not get a second shot as another technician sets her blaster to stun and Soloman is down.
Visitors fill the village while the remainder of Soloman militia hide in the huts unwilling to risk more of their number in a firefight with the Shock Troopers.
A fun encounter which delivered the right result. One person of interest captured, 15 of his militiamen killed for the loss of only two troopers. The Chain Reaction rules work really well, with the lower quality militia were often unable to react and fire in the same turn. The Visitor Body armour protected many of the troopers unless caught in the open at close range or from higher calibre weapons of the militia.
The reaction rules worked well, the threat of the heavy laser cannon and the blasters forced many of the militia to keep their heads down when better trained troops might be inclined to return fire....
Episode 6 - Can Soloman Mohah be rescued?
Friday, October 21, 2022
V The mini-series - Yet more Visitors.
A break from all the khaki and back to some Crooked Dice Miniatures which I picked up last March at Hammerhead. The latest 'not' V troops were modelled on the Security Troopers of the original 80's mini-series. They were distinguished by a gold-coloured helmets.
However, I had already created a number of these before the extras appeared in the Crooked Dice catalogue, so I opted for Charles Elite Guard - Only seen in the later TV series which followed a few years after the series mini-series.
Commander Charles was a high-ranking Visitor who served as The Leader's special envoy. He is sent to take over military operations from Diana, his guards had white uniforms in a style similar to the shock troopers.
Other entrants making appearance from the TV series were the Visitor jeeps, first up a Laser Cannon manned by Shock Troopers, the second is manned by a V technician. I still need to add the Visitor decal, but they look the part.
Don't forget 'not' Willie. Willie was a Visitor technician who was originally scheduled to be deployed in Saudi Arabia - Played by Robert Englund they have really captured his likeness.
Quite a force with a lander proxy.... Feels like a fresh outing is required soon.
Saturday, August 06, 2022
V the Mini Series - Outer World Encounters #5
Not every encounter takes place on earth.
The Visitor reach stretches far beyond our solar system, the outer worlds are populated by various species, with various levels of technology. In an unnamed Jungle world a party of shock troopers landed with orders to secure the processing plant, but they were not alone, a private military company was also racing for the resources to make matters worse the planet was infected by a terrible disease which turned the locals into zombies.
The compound was defended by mobile robotic defences programmed to attack on sight anyone crossing the fence.
Saturday, December 18, 2021
Excalibur 28mm - Mordred's Knights.
Having painted the good guys, time for the evil knights to take to the field. Another batch from Forlorn Hope games, I opted for a more burnished bronze armour to give them a very different look compared to their shinny opponents.
Thursday, September 30, 2021
V the Mini Series - Hearts & Minds #4
Its been a while but the recent Stargrave outings and the pending new releases from Crooked Dice nudged me to give the Visitors another outing.
No date as yet for the releases which is good as the painting desk is rather cluttered at the moment.
So on with game and back to Zikanga, this time with a mix of Stargrave and Ambush Alley, the insurgents hot spots need to contain fewer figures than in Ambush Alley but all the in all the balances works well crashing the rules together.
However this high profile story was sure to present a target for the militia who had been growing in confidence in recent weeks. So as the locals looked on the insurgents crept closer to the compound.
Zikinga militia rush the main gate in an SUV, it's heavy machine gun sending the UN guards diving for cover. (Should the UN activate on a 1-2 they will abandon their posts and leave the lizards to it.)
Henry and Janice head for the safety of the Shuttle as their troopers failed to stem the tide of resistance fighters.
Capt Kelo hidden in one of the shanty huts watched as several prisoners were rounded up by the militia and dragged off into the jungle.
Can the prisoners be found and rescued.
Stay tuned next week..... (OK maybe a few months...)
Friday, September 24, 2021
Dispatches from the front XIX - The Supply Train Arrives.
Real life seems to have gotten in the way of late, so with no gaming for a week or two and a couple of long train journeys what's a gamer to do but look for distractions too while away the hours.
Damn you google and amazon :-)
So after a quiet period on the purchasing front a glut of new toys and reading, quite a coincidence as I just finished the mule train from Baccus for the Pony Wars Project.
On the mule train the following items landed.
Custer's Final Campaign looks like it will be perfect to turn one off games into a full blown campaign. Whilst the title suggests it is focused on Custer and the 7th Cavalry the game is actually a two player game fighting the entire Great Sioux War Campaign, including the regiments and battalions of the three main columns including Forts and River Boats - Now there's a thought..... Anyone know who makes a 6mm Steamer?
The card bases system looks quite slick and could easily be turned to a table top encounter.
It turns out I really needed a Pony Express Rider and the The Lone Ranger. At least in 6mm they won't be to long on the paint table.
Whilst the Pony Wars rules lean towards Hollywood's view of the plains wars.
Many of the engagements and campaigns of the US were centered on destroying the villages and the Indians ability to raid and live off the land forcing them into reservations and trading posts, with that in mind I wanted to create some Indian Pony Herds to form objective markers.
Surprisingly they were really hard to come by, step forward Perfect Six Miniatures, great service ordered and delivered in less than 48 hours. These coupled with their hay stacks will be great for a refight of the Hayfield Fight. during Red Clouds War in 1867.
Meanwhile the 6mm theme continues I picked up Dave Brown's scenario book designed for Battel Group Panzer Grenadier, but easily converted to other games, I have been using the Eastern Front scenario book and converting them for some of the North Korean games. The scenario's are always well thought out and well balanced. Let's see how some of these convert for future encounters in the Korean Peninsula.